Detailed explanation of the weapons of "Monster Hunter: The Wilderness"

Feb 27 2025

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The insect stick weapon in "Monster Hunter: The Wilderness" is a very useful powerful weapon in the game. After many adjustments, the moves changed. However, many players are not very clear about the moves of the insect stick. In fact, the moves of the insect stick are pretty good. The operation feel of the insect stick has changed a lot, and some button habits need to be modified. What are the moves of Monster Hunter Wild Worm Stick? [Insect Stick] The operation feel of the insect stick has changed a lot, and some button habits need to be modified. First of all, the attack actions of ▲ and ⚪ in the air are reversed. In the world, ▲ is a downward split, ⚪ is a flying dance. In the wilderness, the effect of the two buttons is completely reversed. I don’t know how to

The insect stick weapon in "Monster Hunter: The Wilderness" is a very useful powerful weapon in the game. After many adjustments, the moves changed. However, many players are not very clear about the moves of the insect stick. In fact, the moves of the insect stick are pretty good. The operation feel of the insect stick has changed a lot, and some button habits need to be modified.

What are the moves of Monster Hunter's Wilderness Worm Worm Stick

[Insect Stick]

The operation feel of the insect stick has changed a lot, and some button habits need to be changed.

First of all, the attack movements of ▲ and ⚪ in the air are reversed from the world. In the world, ▲ is a downward chop, ⚪ is a flying dance. The two buttons in the wilderness are completely reversed. I don’t know why this is designed.. Secondly, after dancing in the air, I can’t dance and jump, and I can’t jump directly. In addition, whether it’s a flying dance or a downward chop, the tapping gives people a very floating feeling... In short, the feeling is that the air is greatly weakened!

There is also a weakening when walking on the ground. The moving slash of the rocker +▲ becomes 1 stage of damage, regardless of whether there is a red light or not.

In addition, the red light absorption of this game cannot directly enhance the attack action. Three lights are required to obtain a complete stick attack module.

The red light absorbs only adds a ⚪ charge effect. When holding ⚪ charge, you can press ▲ to attack at the same time, without affecting ⚪ charge.

The power can also be released in the air. The power release in the air is the air R2 in the world - the thrust. The air R2 in this game is the mark of a hunting insect, just like the ground action.

When you have three lamps, you can press L2+⚪ to connect to the Flying Spiral Slash after releasing the ⚪ power-absorbing attack, which will consume the three lamp essence, but the insects can also take multiple essences. As for whether they can directly take the three lamp essence, it is hard to say, it depends on the preparation.

The following is an explanation of the three-light effect.

This insect stick relies specifically on 3 lamps, so the methods of collecting lamps are also diverse.

R2+▲ is to release insects, R2+⚪ is to recall, and R2+▲ can accumulate energy. If aiming in place, it is possible to accumulate energy and release insects and absorb 3 lamps at a time. In addition, when holding R2, the aiming box in the middle will display the essence color that can be collected in the current part. This is awesome!

In centralized mode, press ▲ and ⚪ to attack, the hunter will attack synchronously with the hunter and take the essence, and the effect will be released almost immediately after the essence is collected. In addition, if the hunting insect is already flying outside, the ⚪ attack in centralized mode will recall the hunting insect!

Weakness Attack

After the insect stick's weakness hits the red light weakness, the hunting insect will directly take the essence of 3 lamps, which is a means to quickly replenish the three lamps. In addition, it can also be activated in the air. If you find any weaknesses in the air when using the Flying Spiral Slash, you might as well attack the weaknesses, so that you can immediately replenish 3 lights after the air light.

So the insect stick has increased its dependence on 3 lamps this time, but at the same time it has also added the method of collecting 3 lamps. As long as various skills are used, it is no problem to ensure 3 lamps at any time. At the beginning, you can directly use the power to release insects and directly use the 3 lights. During the period, you can use the centralized attack mode to restore the lights. When there are weaknesses, you can also efficiently collect the 3 lights.

Related guide: Detailed explanation of the shield and axe weapon moves in "Monster Hunter: The Wilderness"

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