Introduction to the military hidden mechanism of "Civilization 7"

Feb 25 2025

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There are many military-related hidden mechanisms in "Civilization 7". First of all, at the end of the first era, siege units and naval units will always be lost. When you start in the second era, once the legacy points are spent, you will get a free transport ship. Civilization 7 What are the hidden mechanisms of military 1. At the end of the first era, besieged units and naval units will always be lost. When you start in the second era, once the legacy points are spent, you will get a free transport ship. 2. If you have a fleet commander, the naval unit can only be retained at the end of the second era. Naval units you can keep

There are many military-related hidden mechanisms in "Civilization 7". First of all, at the end of the first era, besieged units and naval units will always be lost. When you start in the second era, once the legacy points are spent, you will get a free transport ship.

What are the hidden mechanisms of civilization 7 military?

1. At the end of the first era, the besieged units and naval units will always be lost. When you start in the second era, once the legacy points are spent, you will get a free transport ship.

2. If you have a fleet commander, the naval unit can only be retained at the end of the second era. The number of naval units you can retain depends on the number of units that can be allocated to the fleet commander.

3. In addition, you can only retain a total of 6 (Ancient) or 9 (Exploration Era) land units, plus the number of units that can be allocated to the Army Commander. This mechanism is mentioned in the tutorial (partially), but new players will still be confused due to the lack of prompts such as warnings when exceeding the unit limit.

4. If you have less than 6 land units (ancient) or 9 (exploration era) at the end of the era, you will get less than a portion of free infantry units at the beginning of the new era.

5. If the units you own exceed the number that can be retained at the end of the year, all excess units will be deleted. The units that remain will be upgraded and assigned to the Commander or one of your most populous cities. It is unclear which units will be given priority removal and which units will be assigned to the commander or city.

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