Introduction to the requirements for completing the full achievement map in "Age of Empires: Rome Resurrected"

Jan 13 2025

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It is very difficult to complete all achievements in "Age of Empires: Rome Resurrection", and it also has certain requirements for maps. Most story maps are not suitable. It is only possible to build a self-built map. First, place 150~??? Surround each enemy villager with the enemy's wall. Surround yourself with a circle of monks outside and begin to slowly brainwash them. What are the requirements for completing the full achievement map of Rome Revival in the Age of Empire? 01. First place 150~??? of each enemy villager. Surround it with enemy walls. Surround yourself with a circle outside and start slowly brainwashing your own monks. 02. The first game is OK Change one of the villagers into a monk. You can complete the achievement of losing faith. No. 2

It is very difficult to achieve all achievements in "Age of Empires: Rome Resurrection", and it also has certain requirements for maps. Most story maps are not suitable. It is only possible to build a self-made map. First, place 150~ ???Enclose each enemy villager with an enemy wall. Surround yourself with a circle of monks outside and begin to slowly brainwash them.

What are the requirements for completing the achievement map of Rome Revival in the Age of Empire

01. First place 150~??? of each enemy villager. Surround it with the enemy's wall. Surround yourself with a circle of monks outside and start slowly brainwashing

02. In the first game, you can change one of the villagers into a monk. You can complete the achievement of losing faith. In the second game, change it back again

03. Place another piece of land 4X4 or 5X5 for each temple, and then surround it with a wall. Place the bottom tower outside. Do not place reflectors

04. Place another land next to the temple and your tower. Place a lion, a Medusa and 20 of any heroes. In the second game, change it to a temple 4X4X4

05. The number of times required is Shang Dynasty + Korean + Macedonia + Minos + Babylon + Assyria and possibly + Egypt. About 6 to 7 times

06. Place a pile of stone mines and gold mines. Surround the outside with a circle of villagers. Surround the villagers with a circle of town center or storage warehouse

07. Find another piece of land to put 50 to 100 animals. Surround it with a group of villagers. The villagers will then surround it with the town center or storage warehouse.

08. It is recommended that antelopes are good. If you want to release an elephant, the elephant must be released first ~ otherwise other animals will be stuck

09. 3 players must be set up. It is best for the 3rd player to be in alliance with 12. Finally, you can manually change it to hostile

10. Mainly because the enemy is too good at surrendering. As long as the world victory is changed to conquest, the battle will not end with the presence of the third player

11. Remember not to check Alliance Victory

12. Put another piece of land filled with various barracks + shooting range + siege vehicle center + academy + temple. It is recommended to have 8~10 of each type

13. The resources are changed to 99999. The population is changed to 9999. If the player’s computer is not powerful enough, please use 200~500

14. You can set up a small area of ​​​​water. Only your dock and the third player's dock are placed in it to avoid being unable to end the battle

15. You can place another merchant ship for trading. Remember to click on the merchant ship to change the trading item to food

16. In this generation, a country only needs one merchant ship. Any more will be useless... No matter how many docks there are, only 1 gold will be given per second

17. The Shang Dynasty sent 1 to 5 villagers to build a wall. The Shang Dynasty had heavy horse archers. The achievement requires that they are not heavy (not upgraded)

18. North Korea gives priority to the legionnaires in the barracks and does not care about the others

19. Minos mainly used composite archers + heavy catapults. The battleships are also very strong, but the achievement is not required

20. Assyria mainly consists of chariot archers and horse-mounted archers + heavy catapults. There are also legionnaires and battleships but they are not required for the achievement

21. Assyrian horse archers cannot be upgraded

22. In Babylon, just wait for the barn tower to be upgraded to the highest level, then send 5 to 10 villagers to build the tower as hard as possible

23. Babylon can also build legionnaires and heavy catapults. Legionnaires are not an achievement

24. Macedonia is the most dangerous. The soldiers in his academy cannot be upgraded. Upgrading is not an achievement.

25. After obtaining the Macedonian Armor achievement, you can upgrade to 21 centurions

26. Egypt only needs to pay attention to the number of brainwashed priests and the sword-wheeled chariots. You can also farm chariots and archers

27. After production is completed and the population explodes, you can select various soldiers and click SHIFT+DEL to die instantly

28. Click on various military facilities. Look at the relative shortcut keys. Press and hold. You can go directly to 20. No need to keep clicking

29. Various military facilities can be circled by clicking twice on the same type of facilities within sight

30. Click CTAL+1~0 again. A small icon will be generated. In the future, click 1~0 or the icon to directly choose to change the facility

31. If the map integration is not completed, you can still do it here. The strongest tower in Babylon is good, but the basic Egyptian campaign will be completed

32. It is best to design enough gold ore mine maps to support the dilemma that 99999 resources are not enough for production

33. Once everything is OK, use the Mediterranean forest on the map to cover other places

34. Be careful as the forest will cover the gold ore mines and water...but it will not cover the villagers and buildings

35. At the end of each game, check the missing achievements again and make sure they are OK before declaring war with the third player

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