Introduction to the characteristics of enemy mechanisms in "Steam World: Heist 2"

Nov 19 2024

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The enemy mechanism in "Steam World: Heist 2" is relatively unique. If you want to fight, you must pay attention. The first is Big Shield Brother, with 5 health and 1 armor. The front shield can withstand bullets. It is recommended to deal with it later. Then there is the mecha (the safe boss at the end of Chapter 2), which has nearly 200 health and is equipped with a horn, a turret (launches grenades, damage 3), and a repeating gun (damage about 5). What are the characteristics of the enemies in Steam World Heist 2? Large shield Brother: 5 health and 1 armor. The front shield can withstand bullets. It is recommended to go around and deal with the mecha (the safe boss at the end of Chapter 2) with nearly 200 health. It is equipped with a speaker and a turret (launches grenades, damage 3

The enemy mechanism in "Steam World: Heist 2" is relatively unique. If you want to fight, you must pay attention. The first is Big Shield Brother, with 5 health and 1 armor. The front shield can withstand bullets. It is recommended to avoid it. Post-processing, then the mecha (the safe boss at the end of Chapter 2), with nearly 200 health, equipped with a horn, turret (launches grenades, damage 3), and repeater gun (damage about 5)

What are the characteristics of the enemies in Steam World Heist 2

Brother Big Shield: 5 health and 1 armor, the front shield can withstand bullets

Recommended post-processing

Mecha (the safe boss at the end of Chapter 2)

Nearly 200 HP, equipped with a horn, turret (launches grenades, damage 3), repeater gun (damage about 5)

The driver can be knocked unconscious once

Bone Worshiper Soldier: Characteristically, it can be penetrated by bullets/explosives, and will also be damaged by explosives

Bone Cult Berserker: After being injured, he goes berserk, gains 2 armors, and his attack method changes from long-range to melee

Bone Cult Shaman: After its allies are destroyed, they will also go berserk and gain additional actions during their turn: Create a totem (choose one of three lightning/summon/trap)

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