Rockman World 5 modification code

Oct 24 2024

1 READS

The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk. Debug mode details will be described later Invincibility D739:00 All enemy attacks will pass through you, and instant death from needles will no longer occur. Falling/pressing results in instant death as usual. Increased jumping power D729:C0 Space (Jupiter stage, etc.)
The code is in [address:input value] notation. When using it, please convert it yourself to suit your device, take a backup, and do so at your own risk.
Debug mode Details below
Invincible D739:00 All enemy attacks will pass through you, and there will be no instant death from needles. Falling/pressing results in instant death as usual.
Increased jumping power D729:C0 Becomes in the same state as the universe (Jupiter stage, etc.)
Weapon 1 DE9C:** +1:Rock Buster
+2: Rush coil
+4:Snatch Buster
+8: Bubble Bomb
+10: Photon missile
+20: Salt water
+40: Tango
+80: Spark Chaser
FF: All possession
Weapon 2 DE9D:** +1: Rush Jet
+2:Electric shock
+4:Black Hole
+8: Break Dash
+10:Deep Digger
1F: All possessions
Life DE9E:98 Life 152 (upper limit. Equivalent to 19 gauge)
All Weapon Energy DE9F:98

DEAB:98
All weapons except Rock Buster Energy 152 (upper limit. Equivalent to 19 gauge)
Shot charge D75C:FF While releasing the B button, continue firing Rock'n Arm 3 times
Rock'n Arm Strengthening Stage DF33:02 Rock'n Arm 2nd stage enhanced state (upper limit. No change even if raised further)
Remaining life DF34:0A Remaining life 9
Power crystal possession DF37:0F Possession of 4 types of power crystals
Number of E cans held DF38:10 Have 4 E cans (upper limit. The input value represents the number of mini E cans)
Number of W cans held DF3A:04 Possession of 4 W cans (upper limit. Possible to possess beyond the limit)
Number of S cans held DF3B:01 Possession of 1 S can (upper limit. Possible to possess beyond the limit)
EB possession DF3C:01 Equipped with energy balancer
Number of PCs owned DF3D:E7
DF3E:03
PC999 (upper limit. Can be possessed beyond the limit)
CL possession DF7A:01 Rock'n Claw equipment
MH possession DF7B:01 Magic hand equipment
PG possession DF7C:01 Power generator equipment
Enemy 1 life (※) C658:00 Enemies die instantly as soon as they appear. Enemies' lives are stored alternately in two addresses, including bosses. Fixed code required (※)
Enemy 2 life(※) C698:00
Skull Blazer Life C836:00 Wily Star Entrance Boss Life. It dies instantly upon appearance.
Brain Crusher 2 Life D8C6:00 Wily Star back boss life.
*Please note that the enemy instant death code will freeze some enemies (such as Quint before boarding Sakugan) and make it impossible to proceed.

About debug mode

Enter C5 in address 050C and 04 in 050D and press [Select + Start + A + B] to move to the screen shown below and start debug mode. Since this is a ROM modification, it cannot be used with modified code. It is necessary to modify it using a memory editor, etc.

For details of each item, see the figure below (some items have mysterious effects, click to enlarge)



Related Articles