Magical Story I Three Magic Spheres Various Data

Oct 26 2024

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All tools other than ``wall elements, magic balls, and stone tablets'' disappear when used. Rakkyo Recovers own HP by 32 Fukujinzuke Recovers own HP by 64 Curry rice Fully restores own HP Sennin Zake Recovers own MP by 32 Madou Zake Recovers own MP by 64 Momomozake Own MP fully recovered

Tools

Anything other than "wall elements, magic balls, and stone tablets" will disappear when used.
Rakkyo Recovers own HP by 32
Fukujinzuke Recovers own HP by 64
Curry rice Completely recovers own HP
Sennin salmon Recovers own MP by 32
Mado salmon Recovers own MP by 64
Peach salmon Completely recovers own MP
Ryu's claw Recovers own HP/MP by 32
Dragon's tail Recovers own HP/MP by 64
Dragon horn Completely recover own HP/MP
Utengusa Critical rate +1 (permanent)
Idatengusa Speed ​​+1 (permanent)
Mental pintail Accuracy +1 (permanent)
Looks like it's going to go crazy Cure own poison condition
Joreibue Exorcise the ghost that has possessed you
Bakuhatsu egg 10 damage to enemy
Kouzutsubo Event item/enemy speed -2/boss disabled
The wall While moving: Generates a wall in front of you. If you use it again or hit it three times, the wall will be destroyed / During battle: Nullify enemy attacks only once / Can be used as many times as you like
Tenori elephant Make the enemy run away/Experience points etc. are not obtained/Boss disabled
Ougon apple Own experience points +18 (LvUP at cumulative 37)
Toshitoru Elephant Enemy attack/defense -5/Boss invalidation
Back apron Creates a damage reflecting barrier (damage received remains the same)/Disappears after being hit twice or the battle ends/Boss is disabled
Siren no Ya Enemy accuracy/speed -5/Boss invalidation
Akaridama Illuminates the darkness on the current floor (effect permanent) / Used in battle to blind, but has no actual effect
Tsukemonoishi Event item/Knocks down the enemy for 2 turns/Disappears when used, but can be reacquired at the point of acquisition
Madokyu Event item
Sekiban Event item

Magic

Most can be learned by acquiring the magic book inside the tower.
Fire 0 Fire attribute damage to enemy
Ice Storm 0 Ice attribute damage to enemy
Diacute 4 Strengthens the next spell/Can be stacked up to 4 times (*)
Bayoeen 10 Incapacitates the enemy for approximately 2 turns
Healing 8 Recovers own HP by 16
Headon 20 Sleeps the enemy and makes them unable to move for several turns
Warp 0 Warp to the upper floor at the same coordinates/Inaccessible areas such as walls, cannot go to floors above 7F
Illusion 25 No longer encounters enemies while moving/Effect number of steps 50
Rui Panko 0 Escape command is activated by selecting "?" on the right/Something happens randomly/Can only be used once per battle
*Diacute will be strengthened by the following multipliers each time it is stacked. It can be cast after the fifth time, but the effect remains 9x.
1 3
2 5
3 7
4 9

Enemy data

0 Green Puyo 7 10 8 8 10 12
1 Akapuyo 18 38 22 21 26 23
2 Aopuyo 14 24 18 16 21 18
3 Keepyo 8 10 9 9 11 12
4 Murasaki Puyo 11 12 14 13 17 16
5 Wight 10 14 12 14 15 15
6 Skeleton T 16 30 19 19 23 20
7 Nasgrave 12 18 16 15 20 17
8 Wallfish cod 30 68 35 37 42 45
9 Doppel 20 46 24 24 28 28
10 Ghost 22 50 28 26 32 29
11 Mr. Flea 24 44 29 29 31 30
12 Uroko Ningyo 32 64 39 39 46 49
13 Draco 28 65 35 34 41 42
14 Wolf Man 26 60 32 33 37 36
15 Mini zombie 42 80 49 48 57 62
16 Banshee Trio 46 100 52 52 60 66
17 Cockatrice 80 600 66 56 70 80
18 Fudoshi 100 999 72 60 90 90


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