When the game progresses to the day of the decisive battle with Louis in the royal capital, missions will be received from three places: the ocean city of Bligh Port, the dragon god city of Verga Island, Aitolia, and the mountain city of Altaveli. (Gallika has no prompts, and you need to manually go to this area to pick it up). Let's go to the tower we paid for before to face the three dragons. The following will provide an analysis of the difficult dungeon of the Three Dragons branch, I hope it will be helpful to everyone.
The three dragons in the three towers all have the following skills
1. Great Reverse Scale Attack +3. It will be used without this buff. Therefore, the buff can be cleared every round and weaken one of the dragon's pursuit points in disguise.
2. Roar: The attack, defense, and speed of all our party are -3. When our party has attribute +3, it will most likely be released.
All props stolen by dragons are [Dragon Blood Sap]
Star Poison Devourer
During the strategy of this dragon, he will use [Miasma Vortex] in the first round, which will fix the health of our character at 300 points, because if a single character is hit by an enemy combo, he will most likely die. Therefore, it is recommended to use the character [Hulkenberg - Royal Knight]. The knight's taunt and probability of full counterattack can withstand the dragon's attack with a high probability.
The killer move of the Star Devourer is his AOE skill [Breath of Evil], which will cause our character to be poisoned with a high probability, and there is a high probability of firing this skill twice in a row. When the debuffed character is hurt again, will be instantly killed, so it is particularly important for the [Healer] class to clear the debuff with skills, and there are also two AOE skills [Black Far Howl] and [Poison Tail] that will carry debuffs. It is recommended that 1 or 2 characters inherit this. Skills to ensure fault tolerance.
If you look carefully, the weakness attribute of the Star Devourer is also very difficult to attack. If all attributes are rebound, you must have the skills/combination of the [Mask Dancer] series to turn the rebound into a weakness, and then use it to target the weakness. Use the weak skill again so that you can cause damage to it, such as using the dancer's synthesis [Dance of Darkness] to make the star poisoner's dark attribute become a weakness, and then using the protagonist [Monarch]'s synthesis of the Aki state [ The Dark Knight's Hammer] can be refilled indefinitely, ensuring good output every round. Of course, universal attributes can also be used, but most combinations require the protagonist to release them, and the universal attribute skills of other professions are almost all combinations. If you use the [Peddler] system to spend money in the Aki state, it is also an option.
Devour the Burning One
The dragon Devouring the Scorcher will also use the same skills as before to add buffs and reduce our attributes. What's better than the Star Poison Devourer is that only the fire attribute has an absorption effect, and all other attributes can directly cause damage. Although it has no weaknesses, it can be refilled and the pursuit points can be used. But he will give us his ultimate move very early on, and he is a boss who needs to remember the timeline.
In the first round, you will generally use buff skills and some single-target damage. It is recommended to use the knight's taunt to avoid damage.
In the second round, the probability is aoe + single target
The third round is the key point. The group charm skill will be used. If it is not released in time, it will directly enter the situation of destroying the group. Therefore, it is necessary to control the order of shots in this round, so that the character with the disenchantment skill can pass this level by taking the first action in the next round.
Accessories [Narcissus Brooch], secondary armor [Crown of the World Tree] and [Crescent Hair Ornament] can be immune to the charm state.
In the fourth round, Devouring Scorcher will use the group-killing skill, causing 9999 damage to all our characters. If you perfectly resisted Charming's attack in the last round, you can use Hulkenberg's [Royal Knight]'s combination [ Ultimate Guard], immune to all attacks once.
Then the Devouring Scorcher will cycle through the above rounds, and try to ensure that there are two who are immune to charm and inherit the skills to dispel charm, so that you can target this boss.
The Devourer of Civilization
Comparing the Devourer of Civilization with the above two bosses, the basic skills are exactly the same, and the only weakness is fire rebound, but he has a skill that must not be underestimated - the roar of the dragon.
The skill "Ultra Dragon's Roar" will be used in the third round, which will directly increase his pursuit points by 6. Adding the original 4 points and the 2 points used, he will directly have 8 pursuit points. Be careful, our characters with lower HP will be instantly killed in that round.
Therefore, it is recommended to use [Grey Rain] with high dodge rate and [Hulkenberg] with high resistance. Evasion and counterattack can greatly reduce the enemy's pursuit points. If you carry the armor given by the previous two dragons, Then it will be immune to fire attribute damage, and the Devouring Civilization itself will use all AOE skills. If the fire attribute is used, the resistance will directly clear all the pursuit points of the Devouring Civilization in that round.
The one who devours everyone’s soul
After defeating the three dragons, you can go to Dragon Island to trigger the hidden boss-the one who devours everyone's souls.
He looks exactly like the protagonist, and his skills also imitate all the Aki states of the protagonist's group to attack, and will switch every round.
Switching order and common skills:
When the person who devours everyone's souls is left with residual health, he will use the skill [Hero's Scream] which we can only use once per battle. It can directly add 4 pursuit points, and it will be released once every round, so when you see this skill When attacking, don't save mana and try to get all in, otherwise it will be more difficult to fight the farther back you go.