Pillars of Eternity 2 High Output Build Self-Destructive Arrow Saint Style Gameplay

Sep 20 2024

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Pillars of Eternity 2 is a high-output self-inflicted arrow holy style gameplay with loyal guards and ghost monks. The core mechanism is self-inflicted pain, permanent blood recovery to maintain the blood line, and long-range flat output. Core Attributes: Strength, Perception, Agility. Intelligence and physical fitness are 10 points, and determination can be lowered appropriately. Recommended races are humans, natural gods, and wood elves. The attached picture shows points for building skills. Red points are recommended and required, blue points are optional. Any extra skill points should be allocated to passive skills. 1. Stack the pain through the second row of skills of the monk [Desire of the Soul (0 abstinence, no resource consumption, continuous loss of a certain amount of blood and two points of pain, can be used repeatedly and infinitely)], and then use the warrior to last

Pillars of Eternity 2 High Output Self-Mutilating Arrow Saint Style Gameplay

Loyal guards plus ghost monks, core mechanism, self-mutilation and pain, permanent blood recovery to maintain blood line, long-range flat output.

Core attributes: Strength, Perception, Agility. Intelligence and physical fitness are 10 points, and determination can be lowered appropriately. Recommended races are humans, natural gods, and wood elves.

As shown in the attached picture, points are added to build skills. Red points are recommended and required, blue points are optional. Any extra skill points should be allocated to passive skills.

1. Stack the pain through the second row of skills of the monk [Desire of the Soul (0 abstinence, no resource consumption, continuous loss of a certain amount of blood and two points of pain, can be used repeatedly and infinitely)], and then use the warrior to permanently restore the passive effect The blood returns and no treatment is required. It is recommended to create a script in the AI. Use [Destroy Desire] when the blood volume is not less than 90% and the pain is not more than 5.

2. Improve the characteristics of the Ghost Gate through the stacking of pain, up to 10 layers. At the same time, the subsequent monk skill All Beings also adds additional damage. (Gate of Ghosts, each layer of pain +1 strength, each layer of pain of living beings +5% burning damage, +1 intelligence, up to 10 strength, 10 intelligence, 50% additional burning damage)

3. Use well-trained skills and shadowless strikes to improve accuracy and attack speed. After strengthening, you can further increase hit points, critical hits, and damage. When the pain is high, use Thunder Strike to increase strength and penetration (consumes 2 pain, tough BUFF, 5 strength, 2 penetration, lasts 20 seconds). Choose Warrior Pose/Conqueror Pose to improve accuracy.

4. Use the iron mountain to protect yourself when it is close to you (after strengthening, it will be knocked to the ground with 1 pain belt). In the later stage, it can be replaced by flying attack. Resources are tight in the early stage, so you can skip the skills that require abstinence and discipline, and use all of them to maintain training and shadowless attack. In the later stage, if there is no shortage of resources, you can point out the Dance of Endurance (adding accurate stacks of pain) and Indomitable Body (recovering blood after being injured).

4. Because pain will increase the damage received, and skills that stack pain will continue to lose blood, this build is not suitable for melee combat, and it is not suitable for stacking too high when there are many long-range enemies to avoid sudden death.

5. We recommend hunting bows, which are suitable for various situations. Weapon skills can also greatly increase the rate of fire. They are very fast to sweep away miscellaneous soldiers. Although pistols have similar effects, their range is relatively short, and there is no way to defeat the undead (immune to puncture). , the same goes for crossbows and other guns.

PS: It is not part of the ranger, because the ranger cannot use Soul Desire without recovering blood, and can only rely on Dance of Death/Dance of Durability to stack pain. The opening burst is slightly insufficient, and the curse difficulty is easily suppressed, so it needs to be appropriate. Micro-manipulation can be used to change the target, adjust the distance, and cooperate with pets to deal high damage. The warrior can stand without damage and can continuously deal damage to enemies within range.

AI script: After turning it on, you can play without any brains. You only click on the necessary skills, and optional skills are added by yourself (Tieshan has been strengthened, so it is not added to the self-protection module, please change it by yourself).

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