Recommended for easy-to-use formations of "Nine Kings" game

Jul 21 2025

1 READS

The formation selection in "9 Kings" is a very important thing in the game. If the formation selection is suitable, the combat power will become very strong. The beacon ensures that one side is adjacent to the mothership. The six grids below the picture are the position of the pigpen. The pigpen ensures that the wild boar and the paladin are adjacent to at least two forests. The rest are all placed in the quarry. The quarry is for strengthening the mothership, and if not, they are replaced by blacksmith shops. What formation of the Nine Kings is easy to use is shown in the picture. The beacon ensures one side is adjacent to the mothership. The six grids below the picture are the position of the pigpen. The pigpen ensures that the wild boar and the paladin are adjacent, and at least the wild boar and the holy ones are guaranteed.

The formation selection in "9 Kings" is a very important thing in the game. If the formation selection is suitable, the combat power will become very strong. The beacon ensures that one side is adjacent to the mothership. The six grids below the picture are the position of the pigpen. The pigpen ensures that the wild boar and the paladin are adjacent to at least two forests. The rest are all placed in the quarry. The quarry is for strengthening the mothership, and if not, they are replaced by blacksmith shops.

What formation is the best for Nine Kings?

As shown in the figure, the beacon ensures one side is adjacent to the mothership. The six grids below the figure are the position of the pigpen. The pigpen ensures that the wild boar and the paladin are adjacent to at least two forests. The rest are all placed in the quarry. The quarry is for strengthening the mothership, and those without it are replaced by blacksmith shops. It can be seen that its strength is so high and its fault tolerance is so great that it is still 3 lives in the 200th floor under the difficulty of the king, and it is even continuing. There is no monster that cannot be beaten yet.

The core idea of this lineup is to find units that can control monsters in the early stage, and then crush the expansion value of the mothership in the middle and late stages. In the later stage, you can just stop pigpens.

Mid-term late-stage forming king 200 years

The content of this article is from the Internet. If there is any infringement, please contact us to delete it.

Related Articles