Blades of Fire Trophy Guide & Roadmap

Jun 02 2025

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Blades of Fire Trophy RoadmapEstimated trophy difficulty: 7/10Approximate amount of time to platinum: 50-60 hoursOffline Trophies: 43 (1, 3, 13, 26)Online Trophies: 0Number of missable trophies: 0, no

Blades of Fire Trophy Roadmap

  • Estimated trophy difficulty: 7/10
  • Approximate amount of time to platinum: 50-60 hours
  • Offline Trophies: 43 (1, 3, 13, 26)
  • Online Trophies: 0
  • Number of missable trophies: 0, nothing missable, can free-roam and return to all areas after the story for cleanup
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Yes ( Forged in Steel requires beating story on Steel difficulty)
  • Hardest Trophy: Forged in Steel
  • Minimum Playthroughs: 1
  • Free-Roam / Level Select after Story?: Yes
  • New Game+ Mode?: No
  • Supports Manual Saves?: No
  • Release Date: May 22, 2025

Introduction

Welcome to the Blades of Fire Trophy Guide & Roadmap! This guide will help you unlock every trophy in the game and earn the coveted Platinum. Blades of Fire is a challenging souls-like title with a deep weapon crafting system and punishing combat, especially on Steel difficulty. You can expect a demanding journey that will test your skills, patience, and mastery of the game’s mechanics.

There are no missable trophies, but some require careful planning and exploration. The majority of trophies are tied to story progression, defeating unique bosses, mastering weapon forging, and uncovering collectibles across the world. Steel difficulty is required for  Forged in Steel and is the toughest challenge the game offers. You can expect to spend around 50–60 hours for 100% completion. Good luck on your journey to become a true master of the forge!

Step 1: Finish the Game on Steel Difficulty

Steel difficulty is substantially more challenging than Iron or Bronze difficulties. Even basic enemies can cause significant damage if you don’t dodge or block/parry their attacks, and bosses are capable of one-shotting you with some attacks. Here are some tips for surviving on steel difficulty. If you struggle with this, you could opt for a playthrough on Iron or Bronze difficulty first, then do a second playthrough on Steel, but since there’s no New Game+ you’d have to redo everything.

  • Gather all Collectibles: Collectibles are the only way to improve your health, stamina and weapon characteristics. They are critically important in Blades of Fire, especially on Steel difficulty. As you play through the game, follow the Blades of Fire All Collectible Guide to pick up all the collectibles along the way to ease your way through Steel difficulty. However, be aware that some collectibles will require backtracking later due to the game’s structure.
  • Know which enemies are worth farming: In the Travel Book you can see which enemies drop which materials. Very useful when you’re running low on resources.
  • Not every enemy needs to be engaged: Every attack degrades your weapons, and every hit you take from a regular enemy is health that you won’t have to fight bosses. Take each area slowly, avoid combat where possible, and where it can’t be avoided be sure to battle efficiently.
  • Fight smart: Patience is key. The fastest path to regret is to try to brute force your way through combat. Wait for an opening, strike at weak points, and practice parrying. A successful parry will not only avoid damage, it will stagger the enemy for a moment, and grant you unlimited stamina for a few seconds.
  • Watch your Stamina: If you are at zero stamina, your movement, dodging and attacks will all be very slow. It can be deadly if you discover that your stamina is gone when you begin an attack animation and you realize that you’re locked into it and vulnerable until the animation ends. Hang back and block when it gets low so that Breath of the Defender will replenish your Stamina while you are safe.
  • Carry multiple weapon types: Different types of damage will affect enemies in different ways. Use the lock-on outline to see how effective your equipped weapon will be on a particular enemy. Green means effective, yellow means somewhat effective, red means ineffective. Also, you’ll need to carry weapons of each type in order to gather parts from the seneschals.
  • Purpose build weapons: Have weapons specced for piercing, slashing and bludgeoning damage, and have a set you use just for bosses that maximize damage and are designed to exploit their weaknesses.

Step 2: Cleanup (Optional)

Once you reach the end of the game, all of the Forger’s Oracles will activate. Interacting with the Oracle in each area will mark on your map if there are any missing collectibles. In case you missed any collectibles, refer to Blades of Fire All Collectible Guide again for the cleanup. Now all areas are open so if you couldn’t reach something before you can backtrack to it now.

Useful Tips, Tricks and Guides:

  • How to Get All Weapons
  • Collectible Guide

Blades of Fire Trophy Guide

Master Forger

You have unveiled The Holy Mysteries of the Forge.

Earn all other trophies in Blades of Fire to unlock Platinum (no DLC required).
First Forging

Forge your first weapon and take your first step towards mastery.

This is a story-related trophy and cannot be missed. You will receive it during the forging tutorial after you’ve completed your first weapon.
Wisdom Beneath the Shell

Find refuge where secrets and steel converge.

Once you break the seal on the door to Kar-Lethel Swamp, you will encounter Glinda who will immediately flee the area. You’ll have to follow her deep into the swamp south of the Forger’s Sanctum before she will eventually come to rest on Angel’s Cliff. When you enter her house, you’ll have two cinematics and a short battle, after which you will get the trophy.
Escape the Crimson Abyss

Leave behind the shadows that whisper through the ancient timbers and free the world from eternal evil.

The only way to pass through The Crimson Fort is with the Key of the Lord held by its ruler, Cavimo Rex. The first time you encounter him in the fort, it will be a short (deceptively easy) battle that rewards you with the Key of the Lord. From this point on Cavimo Rex will respawn every 1-2 minutes somewhere close to your position, and will try to re-engage you in combat. Carrying the Bony Prince with you, go to the Throne Room in the northwest corner of The Crimson Fort, and unlock the exit with the Key of the Lord to initiate the final battle with Cavimo Rex.

Cavimo Rex’s attacks:

  • Sword: Either a vertical or horizontal slash, both can be evaded with a dodge roll to either side.
  • Summoning: Cavimo Rex will drive the point of his sword straight down, summoning Sworn Shades to attack you.
  • Red mist shield: This will block all attacks. While the mist is up, it will also summon Sworn Shades to attack you.
  • Black mist shield: This builds up and causes a blast that will knock you down.
  • Fire sword: When Cavimo Rex’s sword is on fire, he can also drive his sword straight down to shoot balls of fire at you. These will either be large slow boulders of fire that are easy to avoid, or small and fast waves of fireballs that will cover a large area on the floor. The smaller fireballs move in a straight line and can be dodged or avoided altogether by getting behind Cavimo Rex. You can run faster than the large fireballs, and causing them to hit one of the pillars in the room will make them disappear. Only do this when Cavimo Rex is far away from you, as his sword can smash these pillars, leaving you with less cover for the rest of the fight.

Once Cavimo Rex has fallen and you leave through the northwest exit with the Bony Prince, you will receive this trophy at the end of the cinematic.

Echoes of Wooden Blades

Relive the games of youth where shadows began to take shape.

You will receive this trophy after a flashback while in The Iron Castle.
The Bloodbound Necromancer

End the cursed ambitions of the one who feasts on life itself.

Upon reaching the Iron Castle, you will have to face Aecides several times before the final fight. You will defeat him in combat, he will collapse into a pile of bugs and run away, you will give chase, and repeat. This form is significantly less challenging than Cavimo Rex, and his attacks are all normal and blockable. Eventually once you have tracked him to the Cathedral within the castle, you will be able to face him for the final battle. Initially he will appear normally, with two Phantom Gladiators as backup. Eliminate them first then concentrate on Aecides.

After a major event occurs. Aecides will appear in a white armored form, with a massive shield and lance. The shield basically protects his entire right side from attack, and the lance in his left can also be used to block, so timing and positioning become crucial to defeating him. You will need a fast weapon with high penetration to get through his armor, and preferably one with a decent reach. Spears are an ideal choice, particularly if they have been purpose built with high penetration, long reach, low weight, and as much speed as you can manage. You can sacrifice block and parry stats, since most of his attacks are unblockable. You can also sacrifice durability in favor of extra damage, and then only use the weapon for major encounters but that is up to you, based on the materials you have available at the time.

Unfortunately even after his health has been depleted, he will regenerate back to full and continue the fight. To stop this, Adso must cast the spell written on the four statues around the room in order to seal Aecides away once and for all. Much like the flooded tower fight which had Adso sealing the sarcophagi, you have to keep Aecides from disrupting Adso while he casts the spell otherwise he will have to start over. Once a statue has been completed however, that progress is locked in and Adso will move on to the next statue.

Aecides has the following attack patterns:

  • Shield Bash: If you are in melee range, Aecides can strike you with his shield, throwing you back and knocking you down. While this attack isn’t as powerful as the others, it does cost you the time needed to recover while Aecides sets up his next action.
  • Lance Thrust: If you are in melee range, Aecides will rapidly stab you six times in one second, pause for a moment then do a heavy attack where the lance stretches out much further. The rapid attack can be blocked, but the heavy attack must be dodged. Do multiple dodges rather than a dodge roll, as the animation may not be finished in time to counterattack. Stay to his left, and you’ll have a one second window to hit him while the heavy attack completes.
  • Lance Beam: Aecides will briefly raise his shield in front of him for approximately one second, then he will charge and fire a purple beam at you in a straight line. If you are close enough and stay to his left, you’ll have a two second window to hit him while the beam is firing.
  • Earth Spikes: Aecides will stab the ground with his lance, and rows of spikes will erupt from the ground in a straight line towards you. The spikes rushing towards you are fast. Dodge to either side to avoid them, but if you dodge roll you risk not being able to finish the animation before his next attack hits you.
  • Earth Wave: Aecides will reach back with his shield, bring it around in an overhand bash, then backhandedly sweep a wave of earth at you. Dodge roll to either side.
  • Lance / Shield Combo: Aecides’s lance will stretch out to long range firing a magical blast, then he will do a shield bash, followed by another long range pierce attack from the lance. He will turn towards you while the combo happens, so multiple dodges are recommended.
  • Shield Rush: At greater distances, Aecides will raise his shield then rush straight at you. A normal dodge risks not being fast enough to clear the width of Aecides’s shield, so dodge roll to either side to avoid the impact.
  • Spell Disruption: When Aecides starts to charge up with red lightning, he is preparing to disrupt Adso’s spell. This charging will begin while Aecides is performing other attacks, and you have until he releases the energy to interrupt him. He will charge for approximately 15 seconds, then he will roar, plant his foot, and and rings of arcane energy will rush towards him. From the time he roars, three seconds will pass until the energy is released, disrupting Adso’s spell and forcing him to start again from the beginning on the current statue.
  • Regeneration: When Aecides’s health has been depleted, he will regenerate back to full health. He will drop to one knee and hide behind his shield. You must keep attacking him while he is regenerating in order to make the process take as long as possible, giving Adso enough time to complete the current statue. But be warned, Aecides can still attack in this form. He will still perform shield bashes and attack with his lance if you are in melee range. He will also continue to turn to face you to maintain protection from his shield, dodge to his left to find an opening. If he manages to regenerate fully, his first action when standing up is usually to begin charging up to disrupt the spell.

After the first three statues are complete, you’ll watch a cutscene and you will move to a different arena. For this fourth phase, Aecides will revert to his original unarmored form and the fight will continue. Briefly. His original form still has the same attacks and durability as it did previously so, without the regeneration and all the abilities his armored form provided, the fight is effectively already over. Once defeated, you will watch a couple of cutscenes and then the trophy will unlock.

Feathers of Steel

Gather what is needed to forge wings that defy the skies.

Once you find Dhyrias’s hammer and use it to open the doorway to his forge, Glinda will appear in the cinematic and land behind the structure. Inside you will encounter the remains of the Karamuth, a giant golem bird created by the master forger. Glinda tells you that you need to find the materials to repair it in order to approach Thalmudak. To repair it, she tells you that you’ll need to find:

  • A pure Forgers Steel Ingot: After rescuing Arwen, you can find the Forgers Steel Ingot in a chest in a side room in Koko’s Hollow
  • A sapphire butterfly: Appears where the soul of an innocent child is freed from its curse. Head back to the Ancient Garden, where the Bony Prince turned into butterflies. The swarm will be hovering over the bridge back to the Crimson Fort. Follow it until it flies into a sealed cave. You will have to open the back of the cave with the Light Rune, and this time when you approach it you’ll get the sapphire butterfly.
  • An ogre’s bone
    • Talk to Tok of course, he’s happy to oblige and gives you a bone.
  • A feather of a steel phoenix
    • Easiest of the bunch. Talk to Glinda about “The Phoenix Feather” and she’ll give you the feather.

Once you’ve gotten those four ingredients, take everything back to Glinda and she will forge the Karamuth a replacement wing and you’ll get the trophy.

The Blade of Betrayal

Relive a shattered past where love and loss meet the edge of a blade.

You will earn this trophy after a flashback cinematic in Egion’s Abbey.
The Conqueror’s Fall

Silence the ambition of a warlord torn from his own world.

Only through the defeat of Thalmudak, the Athanatois’ Unconquerable Czar will earn you this trophy. Be prepared as this is arguably the most difficult fight in the game. Because most of his attacks will blow right through your block, and some are extremely difficult to react to, you should be prepared to dodge at all times. Lock on and circle around him, and always be moving laterally. Though his sword has some heavy attacks with long recovery times, he can also chain attacks together in several ways to catch you in mid-attack unprepared. For best results, you will want a weapon with a high Speed and Damage, sacrificing Block, Parry (and Durability if necessary). Again I suggest using a spear, as it balances damage, speed, and will also give you reach. That extra range will let you save time changing position before attacking.

Thalmudak has the following attack patterns:

  • Forward Pierce: He will stab the sword directly at you. Side step to dodge. There is a two second window before he will recover.
  • Horizontal Slashes: He will usually do two in a row and then get back in a ready position. There is a one second window at the end of each slash, but unless you’re already in position and using a very fast weapon, dodge and wait for a better opportunity. Sometimes he will also chain a single Horizontal Slash into an Overhand smash, Leaping Attack or Heaven Splitter, which makes exploiting this attack even more risky. If he’s moving within half a second, dodge immediately When he is reduced below half life, he will be able to chain up to four Horizontal Slashes together.
  • Overhand Smash: He will draw the blade back and strike vertically at you. Side step the attack by tapping and pressing left or right. If the overhand smash is the first move in a set, he can chain it into a Horizontal Attack,  Leaping Attack or a Heaven Splitter. If the overhand smash is the end of a chain you will have a two second window to hit him before he recovers. When he is below half life, after the two second window he can also chain into an Uppercut so be careful of your position when trying to exploit it. When he is reduced below half life, he can chain an Overhand Smash into three Horizontal Slashes.
  • Uppercut: Subtle attack from the ready position cutting upwards. Thalmudak doesn’t telegraph this one as visibly as the other attacks, and it takes about two seconds for him to get back into the ready position, so if you manage to side step the attack, you’ll be in a prime position to attack his back. Act with caution however, as he can also chain this into a second Uppercut, or a Leaping Attack.
  • Leaping Attack: Thalmudak will leap into the air then slash downwards with a heavy attack. Wait for a moment before dodge-rolling out of the way when his jump is at its apex. The delay before you roll is key, because if you roll before he commits to the attack, it will track your position and turn to hit you. Once the sword comes down you will have a two second window to hit him before he recovers.
  • Heaven Splitter: Thalmudak will hurl his sword into the air then leap after it and slash downwards very quickly.
  • Teleport Rush: He will teleport a short distance then attack you immediately. The teleport process is less than one second, so he can use it to close the distance unexpectedly, or to appear behind you. If you have to turn to find him, know that his attack is already in motion before you even know where he is.
  • Sword Teleport: This is a very fast attack. He will hurl his sword overhand at you, then it will stick in the ground and he will teleport to its location. If you can side step the attack without doing a dodge-roll, you will have about a two second window while he rematerializes and picks up his sword that you can use to inflict damage.
  • Charged State: He will charge up with lightning, and rise into the air. While he is in this state, his attacks are faster and have the same effect as the lightning of an Athanatoi Shaman. If you are hit by Thalmudak’s lightning, you will be more susceptible to damage until the charge wears off. Watch your life bar to see when the electrical effect has faded, and play defensively until he does. He also has unique attacks that only occur in the charged state:
    • Lightning Teleport: He will do this to close the distance and reposition behind you. It will take him one second to dematerialize and one second to rematerialize in his new position, then he can go instantly into an attack. Use caution when trying to exploit this window.
    • Lightning Ball: He will transform into a ball of lightning, projecting lightning straight down as he moves from one place to another.
    • Lightning Uppercut: He will slowly move the blade vertically three times, but the sword will project a lightning in an extremely long range beam carving across the ring. Side step and be ready.
    • Lightning Double Slashes: Two horizontal slashes. The lightning will also extend the range of his sword, so be aware of your range and dodge out of the way.
    • Lightning Triple Slashes: Three horizontal slashes. The first two are quick, with the third after a slight delay, all three again with an extended range.
    • Lightning Burst: Thalmudak will strike the ground and cause lightning columns to radiate outward in a star pattern. They will be moving at a medium speed, and he usually does it twice in a row.
    • Lightning Spin: He will spin in a circle and lightning columns will shoot in all directions. Keep your distance and avoid their paths, but be aware that they follow a curved path and if they haven’t hit the edge of the ring, they will curve back and return to Thalmudak. On the return trip, it’s easy to lose track of them and accidentally get hit from behind, especially since he can initiate another attack while the lightning columns are still moving which can make dodging safely a challenge.
    • Lightning Overhand Smash: He will do a full turn to bring the sword over his shoulder and down in a straight line towards you. Again, wait until he commits before you sidestep. This move will bring Thalmudak out of the charged state. Though the animation is similar to the Leaping Attack, it has a much shorter recovery time. Don’t let him bait you into the attack.

Once Thalmudak is defeated, you can choose whether to kill him or spare his life. Either way, you will get the trophy after the cinematic where Adso and Aran move on to the next area.

The Final Ascent?

Enter the heart of the kingdom and face its shadow.

You will get this trophy after the cinematic of Aran’s confrontation with Erin in the Abyssal Cells.
The Shores of Dharavel

Set foot on an island where power and peril entwine.

You will get this trophy after a cinematic of Aran and Adso in a boat.
End of the Line?

Sever the chain that binds the world to its doom.

Defeat Erin in battle at The Dharavel Island to earn this trophy. Compared to the Thalmudak fight, this is much less challenging.
Fragments of Eternity

Reassemble the broken pieces of the past and pave the way to salvation.

You will receive one piece of the Fragmented Tablet as part of the story, the other 12 you’ll have to recover from Nerea’s Statues throughout the world. Each one will require 2 Nerea’s Tears to activate, which will be earned through laying Paladins of the Aurora to rest, defeating certain Templars of the Sacred Steel, and completing some Soul Rune based side quests.

See Blades of Fire All Collectible Locations Guide for their locations.

Gather the 13 pieces of the Fragmented Tablet, and travel with Adso to the library at The Egion’s Abbey to translate it. When given the opportunity to destroy the tablet in the fire, walk to the stairs to trigger some dialogue. (If you do destroy the tablet in the fire, the credits roll and you can continue from the main menu and try again, but it doesn’t change anything). Head back to the Royal Palace and return to Nerea’s body in the Mausoleum tower. You’ll get the trophy at the end of the cinematic.

Runic Enchanter

Imbue every rune at least once.

The Blue Lady will eventually offer three runes for your use: The Time Rune, The Light Rune, and The Soul Rune. All will be earned through normal play, and you will need to imbue all of them over the course of the game in order to reach the ending.
Echoes of the Azure Flame

Reforge the medallion and unveil the blade born of searing steel.

When you initially encounter Erin on The Dharavel Island, he will cause the Blue Lady’s Medallion to shatter into three fragments. Follow him into the darkness and you will arrive in what seems to be a replay of the beginning of the game. Rather than proceeding forward, listen for the song of the Blue Lady and follow it. It will lead you into the woods where you will find her, and she will user her power on you and send you back to “reality”. Talk with Adso about “The Blue Lady’s Death”, then head to the nearest anvil (The Giants Place). Go to the forge, and when you interact with the planning table, Aran will automatically draw the medallion. After the cinematic, you will have to get three stars on a very simple design. See Devoted Forger for tips. Once complete you will unlock the Magma Wraith ability and earn this trophy.

 

Thrice Fallen Kings

Face the cursed sovereigns and claim what they guard.

To earn this trophy you must defeat King Ashkhanar, King Beltharun, and King Narameth, each of which must be defeated three times. This will be necessary before you complete the game as the Forge Scrolls you get from the Kings (Great Axe, Scimitar, and Double Krisses) create weapons that are needed to activate three altars on Dharavel Island. Each altar will have a symbol that corresponds to the purple symbol in the upper left corner of the weapon on the Forge Scrolls screen. Most instances of the kings are on the critical path of the story, but if you get to Dharavel Island and reach an altar that you do not have the weapon to activate, you can use the objective system in the game to show you exactly where you need to go. On the settings menu under “Game”, select “Show Next Objective” and a symbol will show up on your compass and map to show where to look. As you get closer, you’ll see an orange beacon to mark your destination. Kill each king three times, and you will get the trophy.

 

Troll Hunter

Eliminate every troll in the realm.

There are a total of 18 trolls in the world, and once killed they will not respawn. They have two health bars that must be depleted. The first bar is orange, and when depleted the troll will be momentarily stunned, showing blue stars circling its head. When this happens, you have about ten seconds to hit it with a Mutilation attack (by holding down one of the attack buttons) before it turns to stone and regenerates back to full health. The best strategy is to use a long weapon like a spear, and when it is stunned, hold down to do a Mutilation attack to the troll’s head. This will decapitate the troll, and because it can no longer see you it will swing its arms wildly trying to find you, making it much easier to attack from a distance with your spear to finish it off.

See Blades of Fire All Collectible Locations Guide for their locations.

Relentless Slayer

Defeat 1500 enemies.

With no shortage of enemies, this will be accomplished through regular play.
Unstoppable Reflexes

Parry 10 consecutive enemy attacks without taking a hit or blocking.

If your timing is perfect, this is something that can be accomplished at the beginning of the game. The window for parrying is measured in milliseconds however, so it’s easier to purpose build a weapon to maximize your chances. Forge a weapon with a high Parry stat (100ms or more), selecting the best materials you have available to maximize that value. Damage, Durability, Block and Dodge cost won’t matter for this weapon, since you won’t need to ever use it offensively.

After forging your parrying weapon, find an enemy with an extremely slow and predictable attack pattern. I used a Queen’s Hound with a flaming polearm in Besacarr Hamlet, just outside the bridge leading to your camp. Clear out all other enemies in the area that might interfere with the fight, then get your enemy set up. Queen’s Hounds with this weapon have two basic attack patterns: a sideways slash that is extremely slow and predictable, and a pierce attack that comes straight at you and is harder to parry. They will always try to back away from you before trying to use the piercing attack, so the way to force them to always use the slash is to stay close to them. You can just run after them when they back away, or you can use the terrain to your advantage.

Locking on to the enemy, circle around them until their back is against the canyon at the east side of Besacarr Hamlet. Since they can’t back away, you will remain in close range, and they will slash at you.

Press the Parry button at the last second before you are hit by their attack, and a blue shield will appear to let you know that the attack has been successfully parried. If your timing is off and you accidentally Block instead of Parrying, you’ll have to start over from 0. Have patience and keep trying until you get 10 parries in a row.

Silent Executioner

Land 50 back hits on enemies.

You’ll frequently spot enemies that are on patrol or standing still (Sometimes you’ll even find a Queen’s Hound that is sleeping). Wait till they’re facing away from you, position yourself behind them, and strike.
Precision and Patience

Defeat a Spore Brute by hitting only white pustules without taking damage.

When you start encountering Spore Brutes in the Kar-Lethel swamp, you’ll notice that they have four dark spheres in their head, shoulders and body. These will occasionally light up white then change color as they start to do their attack. The easiest way to do this is to forge a spear that has high Piercing Damage as well as high Speed, so that you can strike quickly and keep the Spore Brute at long range. Wait for one of the the Spore Brute’s spheres to glow white, then you have approximately three seconds to hit it with your spear. Press  to strike the head, press  to strike the body, or either  to strike either one of the shoulders since they always glow at the same time. If at any time all four of its spheres glow red, this signals they’re about to do a ranged attack. Roll out of the way, then get back to spear range to be ready for your next moment. If the Spore Brute tries to physically attack you, you should Dodge instead of trying to Parry, because if you block instead of Parrying you will still take some damage and have to start again on a different Spore Brute. How long this will take will depend on the power of your weapons. If you manage to land one or two good Mutilations (by holding the appropriate attack button down), it will be enough to kill it but the trade off is that it takes more time to complete your attack animation, making it that much harder to hit the Spore Brute before its spheres change from white to another color. If you find that you’re not hitting fast enough, stick to regular attacks and just take your time.
Dancing with Shadows

Venture into the abyss and silence five of its creatures without the light.

There are locations in Roggs Mountains where you will encounter morlocks, creatures that live in areas of utter darkness that you need the Light Rune active to even survive. Equip a fast weapon, one that does not have a Light Rune embedded in it obviously. Choose a slashing weapon with reach so you can hit large numbers of enemies at once. It doesn’t matter how much damage the weapon does, as any damage will kill the morlock. For an easier time of it, kite a group of enemies to be near the entrance by stepping into the darkness and stepping back, drawing them to group up around the doorway. When you have a few morlocks milling about, run in and quickly do a slashing attack that kills five or more before you die. If you don’t make it the first time, try waiting for one second before starting to do the slash so you can get further in. Morlocks are fast when they attack, but you have a couple seconds before they react.
Echoes of the Forge

Present a blade forged in battle and crowned Epic.

Once you meet Glinda, you will be given the option to present weapons to Glinda in order to trade the weapons for raw materials. This will also trigger the experience meter on each weapon so you can see its individual progress. Each time a weapon gains experience, you will see a class listed under the weapon’s name and below that will be an experience bar that slowly fills up. When it is full, the weapon’s class will advance, going through Ordinary, Common, Known, Famed, Historic, Legendary, and finally Epic.

In order to make sure the weapon lasts to become Epic, make sure you forge a seven star weapon with high durability and low sharpening cost. Wait until the weapon breaks before repairing it in order to maximize its use. There are some other things you can do to help the process along particularly if you are on your last repair and don’t have much durability left on the weapon. Every time you kill an enemy you will see in the weapon window in the lower right how much experience it is worth. Only kill the most lucrative enemies with the weapon you’re trying to get to Epic, and all you actually need to do is get the killing blow with that weapon to get the experience. If you whittle down their health with other weapons and then finish it off with the nearly Epic weapon, you will get all the experience and only cause the durability loss from the last hit. When it does eventually reach Epic, simply talk to Glinda and select “Offer weapons to Glinda” and pick a weapon that has Epic status. You’ll get a ton of rare resources out of the deal, so it’s well worth your while to keep doing this even after you get the trophy.

Devoted Forger

Earn seven stars while perfecting your hammering technique.

To earn this trophy, you must first find enough Forge Criptexes to improve your forge affinity with a weapon type to allow you to get seven stars. Your initial affinity will allow you to get four stars, so you will need to get a minimum of three Forge Criptexes to attempt this. Getting stars in the forge minigame is a matter of matching the metal as closely as possible to the desired shape of the weapon. Practice with just regular iron and wood so that you don’t waste special materials while you’re learning, and if you’re having trouble, choose a weapon with an easy shape like the War Pick to maximize your chances.

You only have a limited number of strikes to do this, but you always can see the results of each strike before you do it, allowing you to plan ahead. Pressing or will control how strong your strike is, while and will change the point of impact. Pressing and will change the width of the strike, while and changes the tilt of the strike. The metal’s current shape is shown by a series of iron colored bars, which will change to bronze colored at the top to show how the metal will change shape after your next strike. The bars will either rise or fall, with the bright yellow line showing the new height of each bar. Adjust the yellow lines until they are as close to the white line which represents the target shape of the weapon. The yellow bar can be a little higher or lower than the white line, as long as most of the metal is going where you want it to go.

 

A direct impact will affect the metal like a wave, with the center being the lowest point, and forcing the metal upwards to the left and right. This is where the strike’s tilt or angle becomes important. You can direct the “wave” to be higher on the left or right by tilting in that direction, forcing the change in the direction that you want. The yellow bar can be a little higher or lower than the white line, as long as most of the metal is going where you want it to go.

 

Finally, you can heat up the weapon to fix irregularities. What this does is melt the weapon a little, effectively averaging out the weapon’s shape. If a bar is higher or lower than the bars directly next to it, you’ll find it will move to be between the heights of its neighbors, making the shape more regular. This will cost you 5 strikes to do, but you can preview the result by pressing for free. This is best used when your weapon is close to the desired shape, with one or two bars that are too high or too low. While in the preview, hit o commit to the heating.

 

Adjust the tilt, power, and width with each strike to bring the metal as close as possible to the desired shape. The game gives you a fair amount of leeway for errors, so you don’t have to match it exactly. As long as you’re close enough you’ll get seven stars. The good news is that once you’ve made a seven star weapon, you will have a “Forge Memory” of that weapon that you can use to make any future weapons of that type automatically have seven stars, so you’ll never have to make a weapon like that from scratch again.

Forger of Legacies

Forge one weapon from every family.

There are seven families of weapons in Blades of Fire: Daggers, Twins, Sabers, Swords, Greatswords, Polearms, and Spears. There are five weapons in each family to choose from. Forge one of each family, and you’ll get the trophy.
Forge Scroll Completionist

Forge every weapon at least once.

Seven families, five weapons in each family, that’s thirty-five weapons that you will forge. In order to get the Arsenal Architect trophy you will need to do this anyhow, as you will need one of each weapon to present to the seneschals in order to get parts for that weapon. The Forge Scrolls screen won’t keep track of what you’ve done in the past, but if you see any weapon with zero parts earned that’s probably one that you need to forge again.
Unbreakable Shield

Forge a weapon with maximum block capacity (200).

Near the end of the game, you will have access to the Epic tier of resources. Simply forge a weapon that uses Supreme Steel and choose parts that maximize the block value. If you choose a polearm, you can also use Impassive Timber to give you a boost as well. If you find that the weapon that you’re using isn’t adding up right, try another one or wait until you have better materials. See the image below for an example of an Eastern Sword that will reach 200 block.

Eternal Soul

Forge a weapon with over 1000 durability.

Like Unbreakable Shield, you’ll want to purpose build a weapon that will reach 1000 durability, but unlike block you might unlock this one by accident. As you start using a lot of rare materials in your forging, the more important it will be that the weapons last a long time. Not only so they can reach Epic levels, but also so they won’t need to be replaced as often. Choose a weapon design that uses a lot of Stormbringer Steel and Impassive Timber and you’ll reach 1000 in no time. See below for an example of an Eastern Sword that easily exceeds 1000 durability.

Devastating Strike

Forge a weapon with over 250 damage.

Like Unbreakable Shield, you’ll want to purpose build a weapon to reach 250 damage. Again, this is likely something you’ll do anyhow as you strive for more deadly weapons. Choose a weapon design that uses a lot of Annihilator Steel. Note that if the weapon has multiple damage modes, only one has to exceed 250. See below for an example of an Eastern Sword that exceeds 250 damage.

Master of Materials

Discover all types of steel and timber.

This trophy should unlock through normal play. As you pick up materials from chests or looted from enemy drops, you will automatically learn each material type when you have enough raw materials to create each type of steel and timber. Check the resources tab of the Travel Book to see how much of each kind of material you have. Here is a list of how much of each material you will need to unlock each material.

Steels:

  1. Bastion Steel – Available from the start
  2. Archon Steel – Available from the start
  3. Tenacious Steel – Available from the start
  4. Indomitable Steel – 15 Accursed Flesh, 15 Amber Faerie Wing
  5. Sentinel Steel – 15 Petrified Tips, 15 Charred Jaw
  6. Ravenous Steel – 15 Troll Coprolite, 15 Enchanted Fungus
  7. Hieratic Steel – 30 Troll Coprolite
  8. Abyssal Steel – 30 Enchanted Fungus
  9. Guardian Steel – 30 Amber Faerie Wings
  10. Sovereign Steel – 30 Petrified Tips
  11. Warden Steel – 30 Accursed Flesh
  12. Feral Steel – 30 Charred Jaw
  13. Prudent Steel – 40 Succubus Belly
  14. Reaper Steel – 40 Gilded Eyeball
  15. Crusader Steel – 40 Oceanic Brine
  16. Perpetual Steel – 40 Dryad Cocoon
  17. Unyielding Steel – 40 Ireful Tar
  18. Vorpal Steel – 40 Fossilized Claw
  19. Supreme Steel – 50 Dream Defense
  20. Stormbringer Steel – 50 Dream Durability
  21. Annihilator Steel – 50 Dream Laceration

Timbers:

  1. Strong Timber – Available from the start
  2. Shielding Timber – 8 Accursed Flesh, 8 Petrified Tips, 8 Troll Coprolite
  3. Everlasting Timber – 8 Enchanted Fungus, 8 Amber Faerie Wings, 8 Charred Jaw
  4. Resilient Timber – 10 Oceanic Brine, 10 Fossilized Claw, 10 Dryad Cocoon
  5. Undead Timber – 10 Succubus Belly, 10 Gilded Eyeball, 10 Ireful Tar
  6. Resolute Timber – 12 Dream Defense, 12 Dream Laceration, 12 Dream Durability
  7. Impassive Timber  – 12 Dream Defense, 12 Dream Laceration, 12 Dream Durability
Liberator of the Aurora

Free all the Paladins of the Aurora.

There are a total of five Paladins of the Aurora. You will need to find the body and the glowing rune associated with it that bears the name of the fallen paladin.

The five bodies and their runes are documented in the Blades of Fire All Collectible Locations Guide.

First Strokes

Complete one full bestiary illustration.

Every time you encounter and kill an enemy in the game, you will find a new Bestiary entry in the Travel Book under the “Adso’s Chronicles” tab. On the lower right of each enemy’s entry you’ll see a counter telling you how many kills of that enemy type you need to finish either the “Next Note” or the “Illustration”. Once the Illustration is done, this enemy will get a fiery checkmark next to their name in the list, and this trophy will unlock.
Master Illustrator

Complete 35 full illustrations from the bestiary.

Once you’ve killed enough of each enemy to complete their Notes and Illustrations, it will display a fiery checkmark next to their name in the Bestiary list. Once you have 35 complete, this trophy will unlock.
Unyielding Heart

Acquire 4 Health Gems and increase your health.

Gather Health Gems from treasure chests in the world. There are 80 gems available, and you will get the trophy after you locate your first four.

See Blades of Fire All Collectible Locations Guide for their locations.

Boundless Endurance

Acquire 4 Stamina Gems and increase your stamina.

Gather Stamina Gems from treasure chests in the world, or also for defeating some Templars of the Sacred Steel. There are 80 gems available, and you will get the trophy after you locate your first four.

See Blades of Fire All Collectible Locations Guide for their locations.

Unyielding Vitality

Collect all Health Gems and maximize your health.

There are 80 total Health Gems to collect.

See Blades of Fire All Collectible Locations Guide for all Health Gem locations.

Limitless Spirit

Collect all Stamina Gems and maximize your stamina.

There are 80 total Stamina Gems to collect.

See Blades of Fire All Collectible Locations Guide for all Stamina Gem locations.

Weapon Specialist

Unlock every part for one weapon.

See the Forge Scrolls section of the Travel Book. Beneath each weapon design there is an indicator how many parts there are available for each weapon. To collect the parts for a weapon, you will have to find the corresponding seneschal statue in the world. They appear as wooden statues with a weapon that indicates their type. When you have all the parts for a particular weapon, it will change color from an outline to a gold image of the weapon and the trophy will unlock.

See Blades of Fire All Collectible Locations Guide for all seneschal locations.

Arsenal Architect

Unlock every part for all weapons.

You will have to have Forge Scrolls complete for every weapon in order to earn this trophy, as you will need to forge each weapon to be able to earn parts for it by presenting it to the corresponding seneschal. Once all weapons have turned gold to indicate you have all their parts, the trophy will unlock.

See Blades of Fire All Collectible Locations Guide for all seneschal locations or How to Unlock All Weapons for the required enemies you need to defeat.

Master of Fashion

Unlock all available attires and dyes.

You will automatically gain additional attires as you move from map to map. Dyes can be found in treasure chests, and they will apply only to the attire related to the map they are found on.

See Blades of Fire All Collectible Locations Guide for dye locations.

Hammer of Legends

Fully upgrade your Forger Hammer.

There are 13 Forge Cryptexes available in the world. Collect all of them and the trophy will unlock.

See Blades of Fire All Collectible Locations Guide for all Forge Cryptex locations.

Healer’s Peak

Max out your Power Heal ability.

There are 12 Life Cryptexes available in the world. Collect all of them and the trophy will unlock.

See Blades of Fire All Collectible Locations Guide for all Life Cryptex locations.

Forged in Steel

Complete the game on Steel difficulty.

When starting the game, select Steel difficulty and do not change it until the end of the game. Be warned that on Steel Difficulty, enemies will do more damage and weapon repairs will require more materials to perform. You will have to master dodging and parrying, to avoid damage as much as possible. Use lock-on to identify weak points and rotate weapons to maximize damage against each enemy type. Use the boss strategies described in each related trophy descriptions, and also read Adso’s bestiary descriptions for them for additional information.

 

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