Introduction to the achievements of developers "Hundred Days War Chronicle - The Final Defense Academy -"

May 20 2025

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There are many achievements in equipment enhancement in "Hundred Days War Chronicle - The Final Defense Academy -", and the developer's achievements are one of them. To achieve this achievement, you must strengthen any barrier equipment to the limit. On the 30th day, the work technology room will be opened, and the barrier equipment can be developed and strengthened in free time. The 100-day war drama will ultimately achieve the development of the defense academy. The developer will strengthen any barrier equipment to the limit on the 30th day, and the work technology room will be opened, and the barrier equipment can be developed and strengthened in free time. Just strengthen a barrier device to full level. Don't be too anxious to strengthen only one barrier

There are many achievements in equipment enhancement in "Hundred Days War Chronicle - The Final Defense Academy -", and the developer's achievements are one of them. To achieve this achievement, you must strengthen any barrier equipment to the limit. On the 30th day, the work technology room will be opened, and the barrier equipment can be developed and strengthened in free time.

How to achieve the ultimate achievement of the Defence Academy developer in the Hundred Days War Chronicle

Developer

Strengthen any barrier device to its limit

On the 30th day, the work technology room will be opened, and the barrier equipment can be developed and strengthened in free time.

Enhance a barrier device to full level.

There is no need to be too anxious to strengthen only one barrier device. The entire game process can easily collect enough materials to strengthen all the potions, so it is recommended to strengthen on demand.

The difference between a fence and a powered gate is that the fence is purely physical defense and has a high HP; while the powered gate only has 1 HP, but when attacked, it will electric shock the surrounding enemies, which will directly stun the enemy (cannot attack).

Explosive devices are suitable for output rather than as defense equipment. When hit, they will cause damage to 8 blocks of creatures (regardless of enemy and me).

Therefore, it can be used on all the captains who can counterattack, put one of the explosive devices within the range of the captain's attack, and continuously place the explosive devices around the captain, and then stand within the range of the captain's attack to attack him. When he counterattacks, he will hit the explosive devices, and then generate a chain explosion, which can cause very considerable damage to the captain.

The jump device can allow a friendly force to jump over any obstacles and jump to the distance without consuming AP. It is often used for the main force's pursuit and the treatment of fog ivy.

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