Introduction to the face method of "The Elder Scrolls 4: Annihilation Remake"

Apr 24 2025

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The NPC face in "The Elder Scrolls 4: Annihilation Remake" is a NPC persuasion system in the game. The NPC face is much more intuitive than before when it was reset. First, it is to explain the key points. One is to look at the number of layers in the outer circle. The more layers the more points the more points it adds. If it is a bad face, the more points it deducts. How to read the NPC face in the Elder Scrolls 4 Annihilation Remake version, you need to learn to read the NPC face. This time the UI has been optimized and it was not so intuitive before. First of all, the key point is to look at the number of layers in the outer circle. The more layers the more points you add. If you have a bad face, the more points you deduct; there are four directions in total, up, down, left and right, NPC

The NPC face in "The Elder Scrolls 4: Annihilation Remake" is a NPC persuasion system in the game. The NPC face is much more intuitive than before when it was reset. First, it is to explain the key points. One is to look at the number of layers in the outer circle. The more layers the more points the more points it adds. If it is a bad face, the more points it deducts.

How to read the face of npc in the Elder Scrolls 4 Annihilation Remake

You need to learn to look at the face of NPCs. This time the UI has been optimized and it was not so intuitive before.

First, let’s explain the key points. One is to look at the number of layers in the outer circle. The more layers the more points you add. If it is a bad face, the more points you deduct; there are four directions in total, up, down, left and right. NPC has four faces, two good faces, and two bad faces. The proportion of points added according to the happy or angry faces of the face (the number of faces plus the outer circles is equal to a score at one time), the larger the expression, the larger the score.

The trick to turn circles is to first look at the number of outer circles of the worst face. If it is one or two layers, you can directly point it. If it is the best face color, you can also directly point it if it is three or four layers.

After clicking once, the outer circle will turn. If the number of circles in the first time is not satisfactory, you can choose to click with relative losses or benefits acceptable. Wait for the roulette to turn and choose again. After all four clicks are completed, this round of persuasion will end.

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