The Taidao in "Monster Hunter: Wilderness" is a very powerful weapon in the game. However, many players do not know the equipment design of Taidao. Since the difficulty of this wilderness is low, the equipment does not need to be updated diligently. The equipment design is to try to produce attack skills while full of elves protection (the effect of elves protection is to trigger and reduce the damage of being beaten, and only if you stand there will be output), and choose cost-effective accessories.
What is the equipment idea of Monster Hunter's Wilderness and Defeat?
Since the wilderness is relatively difficult this time, the equipment does not need to be updated diligently. The equipment idea is to try to use attack skills while full of elves protection (the effect of elves protection is to trigger and reduce the damage to be hit, so that only when you stand there will be output), and choose cost-effective accessories.
In order to quickly push the main line, I basically didn't use monsters to shoot, I only hit the monster materials I saw, but it was enough for personal testing.