Fist Darkness of Crimson Castle Troubleshooting difficulty level

Jan 09 2025

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Trophy Difficulty: D 34 points Easy Time Required: D 20 hours No save data transfer or sharing of trophies Path to Platinum Story: Easy Play Skills: Moderately Required Collectibles: Normal Work Feeling: Highly balanced content for a small Metrovania. Although you will eventually need to collect all the collectibles, including completing 100% of the map, many items are displayed on the map, so it is easy to deal with. Regarding MAP100%, if you step into unexplored areas, there will be nothing left.

Trophy difficulty

D 34 points easy

Required time

D 20 hours

No save data transfer or trophy sharing

The road to platinum

Story: Easy

Playing skill: Slightly necessary

Collectibles: Normal

Working feeling: little

Highly balanced content for Metrovania. Although you will eventually need to collect all the collectibles, including completing 100% of the map, many items are displayed on the map, so it is easy to deal with. Regarding MAP100%, the design is such that if you go into an unexplored area, it is unlikely that you will not be able to fill up the remaining few percent.

On the other hand, there is a possibility that the trophy that requires play skill 🏆 "Martial Arts Successor (cleared combo training in the training field)" will become a demon gate. Training to correctly enter specified combos in four stages: Beginner, Intermediate, Advanced, and Ultimate.

If you can clear the advanced level, I think you can clear the ultimate level, but if you are not good at command operations in the first place, please be careful.

Connect the combos on the left side of the screen. I think it can be achieved in about an hour with repeated practice, but it varies from person to person

Summary

There are two difficulty levels: "easy" and "normal". There are no trophies related to difficulty, so you can choose the one you like and change it.

There are areas that you can't reach until you have learned the actions that are common in Metrovania, but you can visit a relatively large number of areas.

Double jump

Door destruction (fist charged punch)

Opening the door (drill)

Air gliding (drill)

Oxygen mask (allows permanent navigation)

Underwater rush (underwater wall destruction)

Hook movement (whip)

Current door opening (whip)

Current/obstacle removal (dash+)

Timed element

No

Points to be aware of

🏆We recommend that you steadily earn the ``unable to compensate for the difference in ability (shoot down enemies in the air with projectiles 20 times in total)'' if there is a place you can aim at while the story is progressing.

The content of the trophy is to grab an airborne enemy (mainly flying type) with the 〇 button and throw it at another flying enemy to destroy it. If you see it, do it at least once, it will be easier later.

An example of a location is the round trip from the save point in Fu City. After defeating it, return to the save point and return to the main menu to repop it.

Kimon Trophy

🏆"Heir of martial arts (cleared combo training at training field)"

Two personal tips

The advanced input is very slow, so connect each motion by repeatedly hitting it.

Use L1 and cross key to switch weapons

🏆“Masterpiece collector (collected all posters)”

Please note that the poster of the collection does not have a MAP display. Obtaining outside the field is as follows

Purchased 2 tickets from Greed on Rue Joffre

When you eat at a ramen shop on Joffre Street, new products appear. If you continue eating after that, you will receive one piece (you will also receive other collectibles)

2 pieces as reward for Vivi's seeds on Rue Joffre

If you report 100% of all MAPs to Maeve on Rue Joffre, you will receive 1 piece.

If you talk to Instructor Slaine in the training field just to the left of the save point in Westberg, you may get a push-up count like "103, 104, 105!". If you repeat the area change, a count will appear several times. When asked for the count, answer the current count and receive one piece

Mysterious Fragment

There are four in total, and if you collect them all and go to the door on the left of the ancient ruins map, you can get "Soul Boost". 🏆 Affects ``Seeker of Power (released Soul Boost skill)'' 🏆 ``Rabbit Time (defeated 5 enemies in one Soul Boost state)''.��Masu

One from Greedo on Rue Joffre

1 reward from Vivi Seed on Rue Joffre

If you repeat the notes at the ramen shop on Rue Joffre, you will get one.

Reward for clearing the Joffre Street training ground "Ultimate Combo" (as you learn weapon skills, it will increase to intermediate, advanced, and ultimate)

Blueprint fragment

One from Greed on Rue Joffre

After clearing, there is one in Don Topolino's room on the left end of Joffre Street

One from Joffre Rue Fay

If you collect all three, you can play Schmidt's Barrel mini-game at the blacksmith in Westberg. Clear "Launcher Lv. MAX" perfectly and get "Barrel Destroyer (Perfectly cleared the Barrel Breaking Challenge)"

Manno key

Available for purchase from Faye on Rue Joffre. As you progress through the event, the number of purchases will increase

Other

🏆“Barrel Destroyer (Perfectly completed the Barrel Breaking Challenge)”

Weapon whip △ is excellent. It is even more stable if you periodically set up an electric shock area in the center with △. To challenge the second stage of the mini-game, you need to collect blueprint fragments

One from Greed on Rue Joffre

After clearing, there is one in Don Topolino's room on the left end of Joffre Street

One from Joffre Rue Fay

🏆"Anti-gravity (sustains one enemy in the air for 15 seconds)"

Easy to do this with Kakashi in the training field after obtaining Soul Burst. Conditions are uncertain. I was able to get it if I continued to hit the Fist Up △ uppercut during Soul Burst, but the trophy did not unlock even if I did the same thing without using Soul Burst. It's a mystery

🏆“Chicken race (successful parry 5 times in a row)”

It's easier to do this with the ability "Parry" that you can get at the end of the game instead of using the stun rod. If you face a red attack with a sword-wielding enemy and aim the L analog in the direction of the attack, a parry will appear, so make it 5 times in a row.

🏆"Did you get bitten by a spider? (Moved between 7 anchors without touching the ground)"

There is an easy place in the underwater base. If it is difficult, try it in the opposite direction. Since there are 7, the same items will not be counted

🏆"Aerial attack (terminated two enemies in a row without touching the ground)"

Switch difficulty level to "normal"

Go to a place where there are two flying enemies in the city, etc. and defeat the ones around you. You can achieve this by turning 2 bodies orange (near death), then 〇terminate in the air, and then terminate the other body by jumping or dashing.

🏆 "Don't respond! Don't respond! Don't respond!" A message from another universe arrived.

If you are standing still at the block below Vivi on Joble Street, a message will appear saying "Press the ▢ button", so press it to unlock the trophy

The point is directly below the speaker

Sleeping rabbit zzz

It is possible to pass through with Dash + released at the end of the story

Review

A counterattack between the resistance and the main character, who confront the machine army that has invaded Guren Castle, where the animals live. The system is based on Metrovania, and the actions are varied and easy to understand, with a focus on combos. The background graphics are also detailed and give off an oriental atmosphere, which is good.

The map's size, exploration, gimmicks, and action are well-balanced, neither too easy nor too difficult. However, I did notice that it was very difficult to see the completion rate percentage when I opened the map.

The trophies are well placed with those that require completion of all elements and some play skills.There is. There are many points that can be accomplished on your own without looking at strategy information, and there are no repeating elements, but the degree of completion is high in the points that can be completed in one play.

*There was a bug that caused the operation to become inoperable once, but I think it is a small one (PS5)

Battle   82 Combo system that is rare in Metrovania

Story 80 Hard story

Graphic 77 The drawing is beautiful, but the transparency of the text is difficult to see

System 87 Good balance

Character 70 Rabbit fluffy

Score 79

Skill tree

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