Money in possession | CB3B:FF CB3C:FF |
Gold 65535 (upper limit) |
Attack multiplier | C8B8:** | Attack multiplier by Diacute. 0 to 4 (original effect range). 5 or more is also possible. |
Current coordinate position X | CA83:** | 0 (left end) to 7 (right end) |
Current coordinate position Y | CA82:** | 0 (top) to 7 (bottom) |
Current floor | CA89:dd | For dd, refer to the floor code table below |
Direction facing | CA84:** | 1:North / 2:East / 3:South / 4:West |
Learn magic | CA00:** | +8h:Diacute +10h: Bye +20h:Illusion +40h: Lightning 78:All |
↓Arles ability value | ||
Lv | CB2B:FF | Lv255 |
Current HP | CB2E:2C CB2F:04 |
Currently HP 1060 (original upper limit) |
Max HP | CB30:2C CB31:04 |
Maximum HP 1060 (original upper limit) |
Current MP | CB32:1C CB33:04 |
Current magic power 1024 (original upper limit) |
Maximum MP | CB34:1C CB35:04 |
Maximum magic power 1024 (original upper limit) |
Hit | CB36:FF | Accuracy 255 |
Speed | CB37:FF | Speed 255 |
Big batting average | CB38:FF | Big batting average 255 |
Attack power | CB39:FF | Attack power 255 |
Defense power | CB3A:FF | Defense power 255 |
Experience points | CA80:23 | **=0 to 23 (If set to maximum, LvUP will occur immediately, but ability values will not increase) |
Number of bags | CB2B:01 CB2C:02 CB2D:03 |
Number of bags 3 |
Property tools | CB10:xx ~ CB2B:xx |
For xx, refer to the item code table below. 27 tools. |
↓Enemy ability values | ||
Lv | C92A:FF | Lv255 (LvUP possible for each battle) |
Current HP | C92B:01 C92C:00 |
Currently HP1 |
Hit | C92F:01 | Hit 1 |
Speed | C930:01 | Speed 1 |
Big batting average | C931:01 | Big batting average 1 |
Attack power | C932:01 | Attack power 1 |
Defense power | C933:01 | Defense power 1 |
00 | (bug) |
01 | Fairy Forest South Edge |
02 | Fairy Forest Central Square |
03 | Fairy forest, a place full of birds |
04 | Fairy Forest Where there is a frog pond |
05 | Fairy Forest Where there is a fog fountain |
06 | Fairy Forest Where the Treasure Sleeps |
07 | Fairy Forest North Edge |
08 | Fairy Forest Quicksand Area |
09 | Forest basement 1st floor |
0A | 2nd basement floor of the forest |
0B | Mori basement 3rd floor |
0C | Fourth layer of the fortress |
0D | Third layer of the fortress |
0E | Second layer of the fortress |
0F | First layer of the fortress |
0F | (bug) |
●Item code table
00 | (none) | 10 | Black box |
01 | Rakkyo | 11 | Do itTebukuro |
02 | Fukujinzuke | 12 | Siren no Ya |
03 | Curry rice | 13 | Ougon apple |
04 | Sennin salmon | 14 | Puyoman |
05 | Mado salmon | 15 | Madou Ribbon |
06 | Peach salmon | 16 | Pochette |
07 | Ryu's claw | 17 | Ishikoro |
08 | Dragon's tail | 18 | Battery |
09 | Dragon horn | 19 | Kagitaba |
0A | Utengusa | 1A | Gero Gero |
0B | Idatengusa | 1B | Inochizuna |
0C | Mental pintail | 1C | Item bag |
0D | It looks like it's going to be crazy | 1D | Item bag |
0E | Oil | 1E | Fukubukuro |
0F | Rust removal | 1F | (bug) |