🏆"Confidence mode"
What is confidence mode
The highest difficulty level above the "Tactical Village" difficulty added in a free update. There is only one save data, and it is full of thrills because it is impossible to redo things such as dice rolls and selection mistakes, which is the real thrill of real TRPGs. By clearing it, you can unlock 🏆"Confidence Mode (Gold)"
Contents of this article
This article is not about how to conquer it with Gachinko. It's a realistic way to get trophies. The settings for the build are also loose.
[Important] Trophy acquisition conditions
The conditions for obtaining the trophy are unknown. The only part I know is that ``start in confidence mode and clear the game without being wiped out even once''.
So what don't we know? By the way, if you have played "Shinjutsu Mode" on PS5, you may have noticed that if you start a new game in Shinjitsu mode, the next time you start from the continue, the difficulty will change to "Tactical" for some reason. It has become. The question arises as to whether we will continue to be in ``confidence mode'' if we continue this way. *This may be fixed in an update
Furthermore, if you look at the road, it says "confidence mode" even if it is wiped out. The difficulty level is also "confidence"
If you are wiped out, the campaign will end and you can continue in custom mode, but it is unclear whether you will be able to obtain trophies in this case. Normally, you would think that it would be impossible to obtain the trophy, but in the save data, it is very difficult to understand because the self-confident mode continues.
Saved the moment the image below appears
For this reason, in this article, the provisional trophy acquisition conditions are set as follows.
All destroyed, saved immediately. Out at this point. The moment you see the dialog that the campaign has ended, you are out
If you are about to be wiped out, it is safe to close the app with the PS button (provided the last person is still alive)
Even if you save when you are about to be wiped out, the situation will not be resolved as the game will start from there.
Returning to the main menu is always saved
It is safe to replace PSplus cloud data (at your own risk)
It is unknown if trophies can be obtained in Gale End
*Set based on my own experience and information from overseas forums. Since we don't know the correct answer, please forgive us for the accuracy of this part
In other words, "If you are about to die, press the PS button to end the game and try your best to clear the game" is the most realistic option, and I myself have obtained trophies by doing this.
How to check if you are in confidence mode
You can check whether the play data you are currently playing in is in confidence mode by looking at the ``Difficulty Level'' option button menu during the game. When you press the difficulty level, if you hear "Confidence" with a sound effect, you can assume that you have maintained the trophy release conditions.
If you are wiped out, press the difficulty level while the game is in progress and it will switch to "Custom". I think you can rest assured if you check it often while playing. The part explained above is here, and it is difficult to understand that even though it is set to "custom", the loading screen is set to "confidence mode".
If the difficulty level is like the image below, you should think that it is doubtful that you will be able to unlock the trophy
Notes
Pay close attention to the save location. Save during battles or between battles.In the worst case, it may get clogged
Note about auto save. Be sure to take a backup in case you cannot rewind and the desired route or development does not occur.
Use two methods: backup and in-game save
Get food and supplies when you see them, and use your long breaks generously. Buy 40 supplies at the store
Avoid battles through persuasion, etc. If you fight, you will receive the same experience points
Struggle ranking
Maluk's Apostle (chapter 2 boss): Call animals from the fog walker (scratch is also possible), release Aelin. The first phase can be skipped by persuasion. Was it a meeting from in front of the door?
Adamantine Forge Boss: Clifftop Bow Operation. It's efficient if you have someone specializing in bows. Level 5 or above recommended. It's not the main character, so you can avoid it, but Adamantine equipment is strong at this time of year, so you'll want to take it
Last battle: Friends are very reliable. I especially want to recruit Mizora Dame Aelin Isobel Zebro Florrick's advisor.
Party composition
I want a ranger who specializes in bows until Chapter 1. Astarion can also serve as a bow, but it would be useful to use Shadow Heart as a ranger's bow. Agility affects firepower. If you deal with enemies in advance and up to Chapter 1, it is easy to generate firepower that is equal to or better than melee
If you have support types such as birds, your party will become very powerful. However, there are so many things you can do, and you have more time to think, so this is a preference.
The following is the author's composition
Protagonist: Paladin
Paladin 7 x Warlock 5
Level III attack type of Paladin 12
I want attractiveness and strength in terms of race
Sacred attacks are really strong. The field of action is chapter 2, where it can be used as an undead type. It's actually level 11. Since he is the main character, I wanted him to be persuaded, so I chose him.
Release the power of Isilid: There are many powerful techniques, but the reaction psionic control/reaction is very easy to use
It is recommended that you equip yourself with the "Blood of Lathander" that can be obtained from Kress Erik, as it will increase your area attack by one.
Chapter 3: The armor of tenacity is strong in Damon's forge (lower region: sold at the forge shop in the Nine Hells)
Chapter 3: Changed to Baltalan's helmet and Baltalan's giant slayer (two-handed sword), which is completely resistant to daze after defeating Answer from Dragon's Path
Shadow Heart: Ranger
The main character of chapter 1. The accuracy is low, but it is stable because it can be processed remotely. I used it to get through the early stages. The range expands when you can call animals
Retired after chapter 3
Astarion: Rogue
Leave the unlocking, trapping, and persuasion to me. Participate in attacks using stealth, bows, and surprise attacks.
Will: Sorcerer 10 x Warlock 2
Sorcerer with Mysterious Ray
Feels like a 2 roll to Warlock around level 6/7
A build that can give acceleration to two people at the same time. It has a magic arrow in its single body, a fireball in its range, a mysterious ray of energy, and support darkness and acceleration, as well as a versatile magic type. Magic arrows have a 100% hit rate, and since they are guided bullets, they are also excellent in areas where you don't have to worry about angles.
Mist walking is a must for magic types. Either Will or Gail should remember the flight attendant
Gale: Wizard
Wizard 12
He learns Ice Storm faster than Will, so his range is much more powerful than Will. By specializing in wizards, the magic level (Fireball IV, V, VI) and growth are also good. Mist walking is a must for magic types.
Razel: Battle Master
If there is a strong enemy that you want to defeat quickly at the beginning of the game, "Rage Action" will be useful. At level 5, you can attack 4 times, and at level 11, you can attack the opening 6 times, and if you add acceleration etc., it will increase further. The special effect ``Soul Breaker'' of the weapon obtained by conquering Kressh is a demon version with a hazy effect. You'll be dazed by the hard scorpion for the time being, and you can take out one body with the remaining attacks.
He is active in the spot, but since he is a close-range character, he can be used as a helper depending on the situation, but usually he can be used as a stand-in.
Carrack: Barbarian
This time I kept it on hold
If you take Nilnina in the circus in Chapter 3, the Javelin build will shine. As you like
Mercenary: Wizard
Temporary employment. Chapter 3 Battle against OrlinFor use. Magic arrows, ice storms, fireballs, and darkness are all you need. Magic arrows are required to remove the invincibility barrier. The battle against Olin was fought with three magic arrow holders + the main character (paladin)
Simple chart
Chapter 1
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Main character (paladin)
Shadow Heart (Ranger)
Will (Sorcerer x Warlock)
Astarion (Rogue)
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The tutorial is relatively easy. I want the flaming sword, but don't overdo it.
The first demon gate. Completely wiped out course with brain creatures. It's even more dangerous when you're alone with Shadow Heart. Take the initiative with a surprise attack
Recruit Astarion Gale Rayzel
The overgrown entrance to the ruins is also troublesome. I would like to avoid this through persuasion. Infiltrate from the north entrance and defeat each one
Explore the Emerald Forest and progress through the story while gaining experience points through small battles and events
I want to equip the vanguard with the "Helmet of Acceleration" from the central treasure chest of the ruined village
Welcome Scratch Owlbear's child, Carlak, to your team. There are still strong enemies to the west from Karlak, so the village is once in ruins - a goblin camp.
Explore various things in the goblin camp, rescue Harushin, and proceed to protect the forest
You can explore the underground of the ruined village for experience points
Finish the events in Wakkin's Rest in the northwest - Rayzel's Voz (Razel). Earn experience points from enemies along the way
To the Underdark. I would like to do the Secret Tower event that can be taken at Mushroom Village. The main character's larva evolves
In the Underdark, I went to the Adamantine Forge. I made heavy and shield equipment. I want to challenge the boss "Grimm" here at level 5. If you don't have enough level, it's a good time to start side quests and Emerald Forest Battle
Chapter 2 To the Githyanki Kressh
[Additional memo]
Adamantine Forge Boss
Note as the travel distance has increased
I want to try it after reaching level 5 (accuracy is low and it is difficult to win)
Wakeen's Rest
Wakeen's Rest - You may be kicked out of the exploding barrel of a trap from the Mochienkin quest, so be careful.
Mushroom village
I want to visit the Tower of Secrets
If you use persuasion, soft land (even flight), and unlocking, you can avoid all battles, so there is no problem if you go there and come back alone.
Chapter 2
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Main character (paladin)
Shadow Heart (Ranger)
Will (Sorcerer x Warlock)
Gail (Wizard)
Astarion (Rogue)
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Cresh: Elegant clothes from Esther right after entering
Rosymorne Monastery Conquest, the aim is to obtain the Dawn Master's emblem
I want to succeed in placing Kress Erik's Xysista costume 3 times because it will become effective later
Recovering weapons from Kislak, Rayzel will now be able to use them. The special effect "Soul Breaker" can be restrained for 2 turns with daze.
A paladin weapon that can also be used with Lathander's blood. I definitely want to take it
To the last Kotei: Various discussions. Plan your meeting with Isobel at the right time. Since Harushin will also survive, we will also do Oliver events etc.
Go to Moonrise Tower: Do the Astarion biting event for Araj Obrodra (shop mark) on the 1st floor. You will receive an item that permanently increases Strength 2
Raise your level by doing things like releasing prisoners and attacking Isobel. Colony level 9 recommended. At this point, I need to earn a lot of money, but this is a mountainous area, so I want to proceed carefully. Probably the most difficult part of self-confidence mode
To the mausoleum. The battle is meaningEasy outside. Eugil is targeted because he will be forced to commit suicide. Balthazar stops Zako with ice, and Flesh uses Rayzel's daze
[Important] Night Song Unlocked: Check your level, equipment, and journal before going to Kesselik at the top of the tower for the first time. Also, be sure to make a backup because there is a possibility that a mysterious bug*1 may occur that may or may not be the problem that the author has confirmed. My friend and I both checked this issue on our own and neither of us knew how to remove it, so please note this. Do not save during the battle against Keselik, but if you do, save before the battle
[Additional memo]
※1 Keselik (1st time)
I'm stuck because I don't know how to solve the fear situation
Situation: What happens if an event occurs where Kesselic runs away in a situation where Kesselic is making him fearful?
If there is a character who can move, attack and revive allies (favorability decreases/will not talk to you)
If there are dead people, revive them with a short rest
Is it stuck when there are no characters that can move?
On the second turn, Kesselik advances towards you and cuts it all at once. Once it's cut in half, I'll retreat.
Colony
Recommended backup save before entering
Mind Flayer's area attack notes when rescuing Zebro. If there are 4 people stuck together, it is possible for one hit to wipe them out. Split placement before panel operation
There is a fountain of complete recovery just before the second Keselik. Recover including resources
If Gale is present, there is a possibility that you will reach the ending here. I haven't tried it, but I don't know if there will be a continuation after the ending of Shinjitsu. It was noted
Keselic Battle (inside the colony)
9th level recommended
You can skip the first half with persuasion (however, depending on the situation, it may be easier not to skip, so consider depending on your party composition)
There are installation systems such as walls of fire
Before going to Chapter 3, you can complete enough quests and take care of things to get you to level 9. Enemies above level 9 will gradually become tougher. Be sure to take a backup save here. Next camp raid - There is a possibility of getting stuck in the astral plane (unable to rewind due to auto save).
Chapter 3
Raising the level is conscious. Earn money through simple quests and fight strong enemies at level 11 or higher. Tends to learn powerful magic at 11th level
Those scheduled to participate in the last battle
Red is recommended
Jaheira: If he wasn't an enemy until the end, would he appear?
Harushin: Chapter 1 and 2 survive and become friends
Volo: Rescued in Chapter 3 Lower Region West
Arabella: If you survive from chapter 1, there will be a letter at the camp in chapter 3, read it and it will become your friend
Advisor Frolic: Rescued from the prison of Ryugan Fortress
Mizora: Proceed with Will's events
Valeria: Defeat Sarevog in Baldur's Gate Murder Case
Roran: Defeat Rorokan + Survival of Laurent
Zebrow: Rescued from the pod inside the colony in Chapter 2. Chapter 3 will bring you to the final battle even if you don't do anything in particular
Dame Aelin: Is defeating Lorokan the trigger? However, will it be written in the journal after defeating Gotash?
Isobel: Defend the last Kotei in Chapter 2
Grand Marquis of the Raven Guard: After defeating Gotash, are you friends? Mizora even if you haven't conquered the Steel Guard Factory yet! Mark turned into an event and we became friends. Answers not covered
Kislak Voss: The progress up to this point is different, but I encountered him climbing the stairs before the final battle. If the dice persuasion fails, it will be a battle, and if it is successful, it will become an ally.
Chapter 3 progress example
Event immediately after Chapter 2: Camp raids prioritize portals. Please note that there will be consecutive battles inside the portal. The enemy before the emperor is strong.
After reaching Rivington, send a letter to the camp (Arabella will join you in the final battle)
Talk with the animal in the cow shed (becomes a friend in the last battle).If you don't talk with the animal in the Kotei at the end of Chapter 2, it's unclear if it's there (it was behind Damon). He's in a hut on a hill southeast of Rivington, so persuade him. That's all for the event, you'll become friends in the final battle
Proceed with the Baldur's Gate murder case
Proceed with Will's events and make Mizora your encampment
Flori from prisonRescue the advisor (becomes a friend in the last battle)
Buy equipment at Damon's blacksmith shop. Damon is in the forge of the Nine Hells, two doors to the left of the Elf Song Pavilion. Equip your paladins with "Armor of Tenacity," "Boots of Tenacity," and "Heritage of the Master." Provides overwhelming defense against melee attacks. In particular, the "Armor of Tenacity" is a constant blade-proof weapon
Talk to Tasgront at the entrance of the guild (if you join the guild during the battle northwest of Rivington) Talk to Mor inside the guild, who has 1500 experience points
We recommend the bow ``Deadshot'', which can be purchased without having to go to the lower regions. Can be purchased from Fitz (lower area: fast travel stall near the "center wall of lower area" = left side when looking at FT)
Enter the manhole on the west side of the lower area and successfully persuade the old man just to the left.He will give you over 3000 experience points, so let's get him. Note that if you go too far in the sewers, Orin will kidnap your friends (random from reserve?) I want to challenge Orin after reaching level 11
Earn experience points with a relatively easy trick. The beach near 21, the unscrupulous traders in the middle canal between 29 and 32-33, the thugs near Volo on the right of 33, etc.
Since Sarevok is strong, it might be better to choose the route of killing Valeria. Sarevok has equipment (for Fighter/Paladin), so I would like to take it, but there is no need to fight forcibly: If you do it, first defeat the three gatekeepers in front of you, then fight against Sarevok, and then during the battle. Do not save. (Valeria joins at the end)
Defeat Rorokan and join Rolan's final battle at the magic haberdashery shop on Map 15. We need to keep Laurent from dying, so ask Dame Aelin for support
Defeating Answer from the Dragon's Path: Be sure to equip "Baldaran's Helm" and "Baltalan's Giant Slayer", which are completely resistant to dimness, which can be picked up in Answer: If you are confident, your HP will be 600. However, since Anser has a strong personality, there is a possibility that he will go straight to Orin. There are a lot of barrels in the lower area where Voro was, so you can collect them, place them, and defeat them
Defeat Orin at Behar Temple
Defeat Gotash in Ryugan Fortress: There will be a difference in whether Gotash has a guard or not depending on whether he is before or after conquering the steel guard factory. However, capturing the factory and fighting against the giant soldiers in the city are both difficult, so both have advantages and disadvantages. The author proceeded with the route of defeating Gotash before conquering the factory. Defeat the three guards outside beforehand. Surprise attacks are effective against Gotash, so start from there. It feels good to surprise the nearest guard, turn it into an explosive state, and use Isilid's power: Black Hole to get into its range. Therefore, a strategy for those with black holes is to secretly wait. I want to save Rayzel's raging action for Gortash's sharpening. It transforms with the remaining amount of HP, but it is possible to whittle it down before transforming. It is also important to know how much you can remove in your untransformed state
From the sewers to the final battle: Take backup here. If you back up after entering the final stage, you may get stuck, so save it here. You can use it as a backup before the Netherbrain battle, as long as there is some hope of clearing it
[Note] There was no spring to recover physical strength after the fight against Zako before the final battle or after climbing the cliff. If you don't take at least a short break, it will be the last battle (personal experience)
Fountain of Transition ~ Astral World
Meeting with the Emperor
Unreasonable dice checks continue
Thank you for coming
Go a little further
After the battle with the Brain Creature, his physical strength had recovered by the time he had a meeting with the Emperor. Don't take a short break until this point
What does it mean to "take in" Orpheus?
I don't care about Orpheus, but I want to use the stone myself
Once you have a meeting with your friends
The conversation changes depending on the friends you bring with you
If Gale is present, note Gale's end. I don't know if I can get a trophy here. In this case, it is unclear whether the self-confident mode will end or not, so it will be a big choice that will require you to gamble on the dozens of hours of play data you have gained so far. ImpossiblePlease do not do this
Emperor
Make me a mind flayer
Open your mind to parasites
(Meeting with friends) Persuasion, etc.
Exit the astral plane
Upper region
Changes depending on the situation. If you follow this article route, there is a possibility that you will have a meeting with Voz. In this case, if persuasion fails, a battle may ensue. If you succeed in persuasion, you will join the group
Meeting with friends
Those who have made friends so far are fighting. Can be summoned by pressing and holding the D-pad to the right during battle. When you go out the door and go outside, a soldier will run away. If you succeed in persuading them, they will fight alongside you
Let's buy ``Supreme Healing Potion'' and ``Angel's Sleep Potion'' from the red col at the counter.
Large scale battle (courtyard)
Battle evasion possible
Go through it alone, invisible, to the final boss. The part where you climb the cliff becomes a battle situation, but you can continue to do so. If entering the final boss doesn't go well, everyone should gather together invisible. In the case of mulch, there is a possibility of falling into this situation. Depending on the situation, an airship is also required. If the emperor is present, it is also invisible to the emperor. Also, if you get support from the last soldier, there is a high possibility that it will turn into a battle, so be sure to calculate that.
If you want to fight, start a surprise attack from the tower above the entrance
Call allies to fight. However, since HP and death status are carried over, the amount of remaining HP here will also affect the final boss battle, so survival is also considered. Especially since the fountain of physical strength recovery was not installed at the end, I would like to take a short break and save resources (if there is an angel's sleep potion, check the number of each individual and judge how many people can use their full strength)
Cliff climbing
We just need to get there, so let's fly all at once. Note that if Gale is present, he will also offer to self-destruct here
Last boss battle
I thought there would be a recovery, but... it wasn't. If you have something in your inventory that gives you the effect of a long rest, drink it (Angel's Sleeping Potion: 1 person) The Emperor has his own potion of short rest.
If your party is strong, you can fight while annihilating them, but if you are like me, you can ignore the enemies in the center from the paths on both sides and only defeat the Mind Flayer in the back. At this time, it will be easier to break through if you use Advisor Frolic or Zebro's troops as decoys. Mizora has a magic interference reaction, so let's accompany the protagonists.
Activate the hidden device and press Activate the spell (can only be activated by the main character or the Mind Flayer?). Next turn gate opens. Netherbrain's Immortal Legacy HP450
Summoned companions cannot enter the gate. Survive with existing party members. Please note that if you cannot defeat it within the limited number of turns, it will be forced to end and the confidence mode will also end. I want to challenge it in a situation where all my friends can enter at once
Since the same type of attack becomes ineffective against Nether Brain (slash, fire, ice, etc.), consider including members. I want to leave the reaction of the critical hit here
In the final conversation with Nether Brain, I selected "Order him to destroy all larvae and himself." After the camp party ended, I talked to Shinabi and as the end credits rolled, 🏆 "Confidence Mode" was released. 🏆If you have not unlocked "Tactical Village", this will also be unlocked at the same time