Season 5
August 7th to October 8th, 2024
New DLC “Vessel of Hatred”
Release date: October 8, 2024
Expansion DLC “Vessel of Hatred” Trophy Overview
Where to get Spiritborn unique equipment
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Release date and time: October 8th 8:00
How to play DLC “Vessel of Hatred”
You must purchase the expansion pack "Vessel of Hatred". If you have already played the game, you can select ``Skip Story'' to immediately play from the beginning of Vessel of Hatred as a new character.
If this is your first time playing "Diablo IV," start your adventure by clearing the main story of the game before the "Vessel of Hatred" story so that you can fully experience the game. We recommend that you do so. If you still want to experience the contents of the expansion immediately, you can complete the main story prologue with any character and then skip the main story with any character you create after that.
The PlayStation DLC "Vessel of Hatred" will be purchased at PS Store. This title is Z-rated, so credit card registration is required. If you have not registered, you will not be able to use the purchase page within the game, so please be aware of this if you are making a last-minute purchase.
In my case, I have already purchased Standard, so the inside of the game says "Unlocked". If the credit card is not registered, this part will be "unusable".
Parts that cannot be played unless you have the DLC “Vessel of Hatred”
Nahantu area
Class "Spiritborn"
Story of “Vessel of Hatred”
Famous voices of Nahantu region
Rune words (strengthening system)
Dark Citadel
Mercenary
Crust Underground City
Transaction of resources specific to “Vessel of Hatred”
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Official: 2.0 PTR overview introduction
Changes in Vessel of Hatred and Season 6: Vessel of Hatred and Season 6 are likely to start at the same time
Level
Abolition of world tier: Introduction of difficulty system
Level upper limit 100→60
Paragon Points 200 → 300 + α (Famous Voice Points/Lilith Statue): Points can be shared with characters in the same area
When you reach level 60, the abyss and tiers 1-20 will be unlocked
Torment Tier I will be unlocked when you clear Abyss Tier 20.
Torment Tier II will be unlocked when you clear Abyss Tier 35.
Torment Tier III will be unlocked when you clear Abyss Tier 50.
Torment Tier IV will be unlocked when you clear Abyss Tier 65.
The monster's level is no longer displayed, and its strength is now adjusted according to the difficulty level you are playing
Paragon Glyph
Glyph level no longer increases in Nightmare Dungeon
Major changes to the glyph growth system: Will the abyss become the focus?
Maximum glyph rank 21 → 100?
Half width expanded twice in Gurirank 15 and 46
Is the glyph converted to a legendary glyph using a gemstone fragment? Gain additional characteristics
Can only up to 5 Paragon boards be installed?
New paragon board skills added to each class
Useful functions
You will be able to set one fast travel as a favorite: So that you can go to the Whispering Tree smoothly... Maybe it's a good place to go to the new area?
Difficulty change statues installed at each important point
Party search function: Matching function by specifying tags such as Nightmare Dungeon and Chat
ISystem related
Abolition of sacred items
Ancestral spirit items will start dropping from Torment I
Ancestral spirit items always drop with item power 800 (maximum value)
Great properties are only attached to ancestral spirit items
Ancestral items always have at least one great property attached to them
The drop rate of ancestral spirit items increases as the torment tier increases
Change from Gemstone Ruby's maximum life increase to strength, barrier generation amount, and all stats
Added the top level of precious stone “luxury”
Added 3 new mythics
System available only if you own the expansion pack "Vessel of Hatred"
Rune Word: New reinforcement system: Create runes and equip them with 2 slots
Head equipment also has 2 slots
Up to 2 types of rune words can be equipped
New area "Nahantu"
New class "Spiritborn"
Mercenary system
PT content “Dark Fortress”
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Build introduction
[S5] Rogue's Andariel Mask Build
End boss material
End boss summoning materials and where to get them
---Season 5 below---
S5 strong class
Rogue
Sorcerer
Are these two classes this time? Druid might also have a chance
Unique tier S table in S5
The following are unique equipment that are likely to be adopted in many builds. Take it if you see it
↑Andariel's Mask
Harlequin coat of arms
↑The power of Tyrael
Grandfather
Ring in the starless sky
Umbracrux
↑↑Fist of Fate
↑↑Sky Hunter
Lucion's Crown
Road of Dragoul
Tal Rasha's Rainbow Loop
↑↑The hood of the nameless
↑Ramaradni's masterpiece
↑↑Criminal
↑↑Flickering steps
※↑ indicates that the effects have changed significantly and have been re-evaluated and become easier to use.
How to determine recommended builds
When you think about the end content, you can increase the final efficiency by setting the build you want as your final goal and first building a build that is easy to earn materials and enhancement stones.
What we recommend is that you can find out the strong build by looking at the top of the referee (ranking board) in G-Kal in Kezistan (you can see the approximate build in the profile).
Many of the builds at the top of the rankings are mainly builds for speed farming, and are not necessarily the strongest (depending on the definition). Mainly focused on annihilation speed and comfort. Therefore, I feel that the comfort (movement speed, area attack) and action body with reduced mobility skills will be the end build of the end content.
For example, in the case of Rogue, 80% of the top builds are "Andariel's Mask" build or its derivatives. This build can also clear Hellfire Corps Tier 8, so it's a good idea to have it as a build for earning money. However, the absolute condition of this build is that the Uber Unique "Andariel Mask" is required, and the final version requires two more Uber Uniques.
Now we are faced with the problem of how to procure Andariel's mask. Is the theory that you should collect 4 brilliant lights and exchange them?
Brilliant brilliance
By collecting 4, you can exchange your favorite Uber Unique with the alchemist for 5,000,000 yen
200 end boss first reward
Season 5 Mother's Gift Final Rank Reward
Lilith's Remnant First Reward
Uber Unique Decomposition
You can raise your sub characters and go get the fixed S5 initial reward (1). Even if the characters are different within the season, the materials are the same. If you defeat the 200 boss or Lilith once, you probably won't get the first reward for the sub characters
[Reference] Rogue Andariel's mask build
Taking the dog in the wardrobe
If you know which quests you can take your pet to, it will make things like picking up ether from the Hellfire Corps easier (especially in multiplayer)
Equip your pet from the wardrobe, such as changing costumes, and save the appearance to completely set it (PS5 translation Wakamiki is suspicious)
About damage display
Damage display has been changed to not be displayed by default, so if you want to use it as a guide, change it to Options > Gameplay > Show battle text
After S5 Mother's Gift Highest Rank
Even after receiving the last reward, your RANK will continue to be updated. You can receive a reward box every time the gauge reaches MAX, so check it sometimes at Istel in Zarbinzet
Equipment (many rare/legendary. Rarely unique)
Compass
About Lilith's reverberations in S5
Torment 200 boss: If you can defeat Andariel or Duriel in 2 downs, I think you can go in terms of firepower. Although there are fewer instant deaths from fireballs and gimmicks, success or failure will largely depend on whether you have the firepower to end the first half with one down.
I want to try it because the first reward is brilliant. Unlike other end bosses, there are no costs other than repair costs, so it's easy. The location is marked by activating the priority quest: "Echoes of Hate" in Shattered Mountains/East of Nevesk
S5 progress example
Hauser/Serbinsedt is our base this time
Following Istel's questline
You will accept quests according to your "Gift from Mother" rank, so you will earn money mainly from the Blood Maiden of Helltide.
"Gift from Mother" drops from Boss, Elite, Hellborn Champion. Since the Hellfire Corps and Nightmare Dungeon after WT3 seemed to be profitable, there is no need to earn more than necessary at this stage
Promoted to WT3
When you finish Season Quest 6, you will automatically receive "To the Edge of the Abyss"
By clearing this, the "Hell Flame Army" will be released
``To the Edge of the Abyss'' (Tried with WT3) It's fairly strong, so it might be better to finish the foundation of the build to some extent before going. In earnest, start from WT4
You can challenge the Hellfire Corps with the "Compass of the Hellfire Corps." Requires World Tier 3
A "compass" can also be created by a mysticist
Use it like the emblem of Nightmare Dungeon to clear the dungeon
Go to WT4
Abyss and ranking dungeon open
Gradually modified to a build that allows you to aim for Nightmare Dungeon 46 or higher to unlock the abyss
From then on, repeat "Hell Flame Army", "Nightmare Dungeon", "Hell Tide", "World Boss", "End Boss", and "Abyss" to strengthen your build
From "Hellfire Corps Tier 3" onwards, treasure boxes with guaranteed drops of "Great Traits" will also appear, making it easier to plan for reinforcement than before.
Let's get the seasonal benefits before doing each content in earnest
Major changes
New content: Hellfire Corps
Opening conditions: WT3 (World Tier)
Availability period: After completing Season Quest 6, "To the Edge of the Abyss" will be automatically accepted. The RANK reward for "Gift from Mother" directly triggers the season quest
Summary
Select the load (difficulty level) for each phase and defeat the hordes of enemies. When you finish all the phases, you will be able to fight against 3 bosses selected from a number of people and receive a reward if you win.
How to enter
Use the "Compass of the Hellfire Corps" like the emblem of Nightmare Dungeon (ND) and participate. In earnest, this will be done starting with WT4.
Main compass sources
Nightmare Dungeon
Abyss
Can also be created by a mystician
For ND, Compass up to about 5 drops, Naraku is over Tier 100- then compass 7 and 8 will appear. In general, it can be said that the higher the tier, the higher the tier compass.
Tier system
Confirmed up to Hellfire Corps Tier 8. The higher the tier, the better the reward, and the Ether 60 Treasure Box, which is guaranteed to drop a "Great Trait", will also appear from Tier 3 onwards.
Tier 1: w6: Level depends on self
Tier 2: w6: Level depends on self
Tier 3: w6: 100 level/revival 3
Tier 4: w7: 120 level/revival 3
Tier 5: w7: 140 level/revival 3
Tier 6: w8: 160 level/revival 2
Tier 7: w9: 180 level/revival 2
Tier 8: w10: 200 level/revival 2
*w is the number of wave attacks (wave)
*There are different wave numbers even at the same tier. It is unclear whether it is a problem
*Only Tier 1 can participate in WT3. Others are for WT4 only
From the material treasure chest as a reward, I was also given the ``stone'' needed to create masterpieces. I feel like I've received so much that I don't need to go to hell
The following is the amount of stones produced in one material box
Tier 3 = Covered ore 13
Tier 4 = Covered ore 15
Tier 5=Soulstone 20
Tier 6 = Soulstone 23 (Gloomy stone rarely drops)
Tier 7 = Dark Stone 25 (Gloomy Stone rarely drops)
Tier 8 = Dark Stone 30 (Gloomy Stone rarely drops)
The higher the tier, the higher the type of stone will be.
Covered ore: Enhancement of Master Craftsman 1-4
Cast soul stone: Master craftsmanship 5-8 enhancement
Netherstone: Master Craftsman 9-12 Enhancement
Can be exchanged for a lower-ranking stone at 3 times the price with an alchemist
It says that legendary equipment with great characteristics is guaranteed to drop from 60 ether treasure boxes of Hellfire Tier 3 and above, but why isn't it guaranteed to drop?
Wave selection to choose
Patch 1.5.1 (August 21st) includes various fixes. The amount of ether other than Hellborn is expected to increase. The choices below are based on the situation before the patch, so there may be changes
Aim for 500-1000 (solo)
What to choose
Hellborn related (most important)
Targeted by Hellborn
Ether +1 from Hellborn
Hellborn +1 when appearing
Activates when defeating Hellborn
Aether events appear 50% faster
What to choose when there is nothing to choose
Ether lump damage +25%
Ether +1 obtained from Aether Fiend
Bulk formation absorbs life
Ether mass appears at the start of a wave attack
Council relations
Targeted by the Hellfire Devil (Butcher)
Don't choose
Aether Road related
Double soul formation kills
Hellfire is falling
Points
Since the Aether Road is strong, there is a possibility that the efficiency will decrease due to the risk of death and the time taken to annihilate it, so I think I will consider this when making a selection.
For the soul formation, you only need to be inside the formation. Even if the enemy is outside the camp, it will be counted if you defeat it remotely.
If the gauge fills up and something springs up in the north, south, east, and west, approach immediately. Once you spawn the ether fiends, you can defeat them later.
The events that appear will be determined by the load you choose, so the more Hellborn you choose, the easier it will be to earn ether.
If no load is good, choose something like increasing movement speed and get over it. Taking unnecessary things can have the opposite effect
Jiyu (Tier 8)
Load when acquiring Aether 799
Scroll of the Abyss
Drops with a certain probability from the reward treasure box of the Hellfire Corps. By using this, you can raise the compass tier
It costs a lot, so you can save money by using emblem powder on a low-tier compass, but the usage system is not smooth (PS5), so it needs improvement.
Hell Breach
It's like a simplified version of the Hellfire Corps, where you can accumulate ether and receive treasure box rewards, with the usual dungeon format and load selection. I'll be going there several times for seasonal quests.
Honestly, I don't really know how it tastes, but if it's a Whisper Dungeon target, I might give it a try. This is indicated by the young leaf mark in the upper right corner of the dungeon icon
Abyss
Multiplayer guests can now receive the same amount of stones
Innovation of unique equipment
The effects of many unique equipment have been changed. In addition, 15 new unique types have been added. As a result, some previous builds may no longer work, but they are generally more powerful
I can't help but feel that freezing and explosions have increased.
Is this area new?
Rogue/Some effects have changed significantly
Where to find new uniques
I think the newly added uniques in S5 are physically easier to drop from the 20 and 60 Treasure Boxes of the Hellfire Corps.
Fragment of Virael
Lucion's Crown
Lochlan Talisman
Umbracrux
etc.
Trading unique equipment
The line between non-transferable and tradable is unclear. There are things you can do and things you can't. It is unclear whether it can be done or not even with the same uniqueness. Some items are non-transferable even if they are not particularly used.
Additional Legendary Incarnation
38 legendary incarnations have been added. There is a possibility that a dead build will become a big deal
Hell Tide
There hasn't been much change from Season 4, and equipment and level increases in "Blood Maiden" continue.
End boss changes
Varsian materials have been simplified
You can now fight consecutive battles without resetting the dungeon.
Changed ice beast to directly participate in dungeon
200 bosses can be continued by using the "Gloomy Stone" obtained in the abyss (Uber drop rate increased)
I don't know if it's true or not, but the overall Uber drop rate has increased.
Diablo 4 end boss summoning materials and where to get them
Angel Breath is no longer used due to arcane trait swapping
Materials that had been depleted have been strengthened. Use a little to strengthen potions
Uber Unique colors are now easier to understand
Normal uniques are identified as orange, and Ubers are identified as purple. Purple pillars will appear when dropped
Equipment with great properties
The number of tempering cycles increases by 1 for each major property.
Tempering number 5→6・7・8
Development of sub characters
Adding "Lucky Strike: 40% chance of 2000-4000 damage" to your weapon with tempering will make the early stages much easier. Since it is necessary to have the recipe, it may be necessary to be a sub character of the same class, but up to season 5, it seems that the recipes obtained in the past season are reflected. Originally, this part seems to be a problem
If there are not enough recipes (tempering)
You can check the shortage from the collection. Helltide, especially Blood Maidens, have a high probability of dropping recipes when defeated, so they are easier to collect than other contents
Upcoming dates
8/7: End of season 4
8/7: Season 5 starts
8/21-25: Exhibited at Gamescom (Europe's largest game show
9/26-29: Tokyo Game Show
10/8: New expansion release date