Recommended development route for the protagonist in "Metaphorical Fantasy: ReFantazio"

Oct 21 2024

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The growth and development path of the protagonist in "Magic Fantasy: ReFantazio" is a very important thing, mainly because there are currently no points-washing functions and props in this game, so some consideration must be made in adding points. First, add a little magic appropriately in the early stage, used to fight weak points will be more comfortable. How to develop a better metaphor for fantasy protagonist Recommended route: There are currently no points-washing functions and props in this work, so some considerations must be made in adding points. Considering the strength as a benchmark, if you add a little magic in the early stage, it will be more comfortable to use to fight the weak point. In addition, after unlocking [Warlock], its protagonist-specific passive effect

The growth and development path of the protagonist in "Magic Fantasy: ReFantazio" is a very important thing, this is mainly because there are currently no points-washing functions and props in this game, so some consideration must be made in adding points. First, add a little magic appropriately in the early stage, used to fight weak points will be more comfortable.

Alluding to how the fantasy protagonist develops better

Recommended route: There are currently no points-washing functions and props in this game, so some consideration must be made in adding points.

Considered by strength as a benchmark, if you add a little magic in the early stage, it will be more comfortable to use to fight the weak point. In addition, after unlocking [Warlock], its protagonist-specific passive effect can be used when exploring the maze even if the enemy can be restored in battle Point blue amount, for the early mp is very tight is a good choice.

Get through the early stage to start putting points into strength and speed, since the blood recovery medicine is a lot compared to mp medicine, [Fighter]'s combined skills are very useful in the early and mid-term against group attack skills, although Personally, I feel that the strength of the entire [Warrior] system is very high, but it is better to use it for my good brother Stroll, one is that the early stage is still relatively lack of mp recovery means, and the other is that the big sword of [Warrior] feels very good in real-time battles Very difficult resulting in easy injury and being hit by monsters first, so it is recommended that the protagonist use other physical professions such as fighter and Stroll can also perform combined skills, damage is very very high, especially very early can unlock Si Troll's RANK8 [Samurai] Aki state, combined skill [Secret Sword · Red Moon Flash] at the same time can be said to be a clearing and damage combined skill, it can be said that [Warrior] is an obvious from the beginning to the end Damage advantage, very high intensity profession.

Another strongly recommended is that the protagonist learns [Vendr] this Aki state, in the early and mid-term without mp consumes universal attribute damage skill [Golden Attack] will be much more comfortable in the process, and the skill is strenuous attribute correction, other teammates can also learn. And the protagonist's merchant exclusive passive defeat or make the enemy faint can get money, is a god-level passive skill in the early and mid-term, very helpful for land reclamation.

There are many powerful genres in the middle and late stages, especially after unlocking the protagonist's [Monarch] Aki state, you can more yourself match, in addition, after entering the middle and late stages, it is not recommended to add too much value such as strength, because The character's value is to be added with the bonus of the Aki state and the bonus of various equipment, and the upper limit of each item is 99. A single item value that is too high may cause too much overflow.

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