NBA2K17 player tendency analysis
Tendency. During the game, players will decide the style of play based on the player's tendency. It is also the determining value of the data in the simulated game. In other words, attributes affect the hit rate, and tendency determines the number of shots! Tendency is best adjusted according to the level of attributes. , I used to be a center with a 3-point ability of 25. I simulated 78 three-pointers from the outside in every game and still failed to score!
Tendency: jump shot
Step-over shot: A bit literal. It is more used to choose jump shots when there is a gap after the pick-and-roll. It is suitable for outside PG~SF.
Shooting under the basket: This is a bit tricky, it is a shooting action under the basket, not a layup, and PF~C is applicable.
Close shot: This is the high shot option for the power forward when playing from behind. It is a face-to-face shot when playing from behind. It is suitable for SF~C.
Mid-range shooting: Do not increase the tendency of shooting position selection point, just adjust the mid-range shooting, support ALL.
Three-point shooting: Same as mid-range, unless you know the tactical three-point position of your team, ALL applies.
Interference jump shot: A jump shot that faces the defense. Choose it if you are tall and capable. It is suitable for ALL.
Step-back jump shot: Literal meaning, applicable to ALL.
Turn around jump shot: This will only appear when you are in a breakthrough situation or playing with a back-up, and it is applicable to ALL.
Emergency jump shot during transition between offense and defense: During fast break, choose not to break through the basket and shoot directly from the outside.
Use backboards: Use backboards or dressing up when shooting, applicable to ALL.
Tendencies: layups and dunks
In-situ layup: layup options at close range and under the basket. Sometimes direct layups will also occur in the mid-range, suitable for SG~C.
Breaking layup: Needless to say this.
Dunk on the spot~Alley-oop: No need to talk about it.
Tip-up: A tip-in when grabbing the frontcourt board, applicable to ALL, not recommended for PG.
Collision: Choose physical confrontation or avoid confrontation at the basket or when breaking through. The higher you are, the more you like physical confrontation. Choose the one with stronger body and higher hit rate.
Turn around and lay up~Floper: No need to explain.
Tendency: cut in
Triple threat fake: Let’s first explain the triple threat. After receiving the ball, you hold the ball with both hands and do not dribble. Needless to say, the shooting fake.
Triple threat probing step: It is often seen that SG catches the ball and uses his steps to probe the defensive player's center of gravity.
Triple threat idle: take the ball and look for teammates to choose to pass. Choose this one if you are a passing transfer station. This one should also be higher if you are not scoring and getting assists.
Three-threat shooting: shooting after testing and feinting.
Fancy dribbling adjustment: When there is physical contact, dribble behind the back or under the crotch to adjust the position and the hand with the ball.
Emergency stop adjustment: When facing a defense, retreat to reduce collisions with the ball or the ball being intercepted.
No dribbling adjustment: Choose not to make dribbling adjustments when encountering physical confrontation.
Tendency: Breakthrough
Cut~Cut on the right: The wing without the ball cuts into the basket.
Cross dribbling breakthrough ~ dribbling emergency stop breakthrough: Needless to say, this is suitable for PG~SF.
Cut inside and then pass outside: When breaking through, do not choose to lay up and choose to pass to the outside.
No cutting dribbling action: doing fancy moves on the spot, just holding the ball and shaking people in place.
Forced breakthrough offensive ability: To make a layup in the face of a tough defense, it is best to be tall and strong.
Passing the ball, it goes without saying.
Tendency: backside
Post-up singles: All post-up plays must have this value, and the number of post-up plays depends on this. If this is 0, there will be no post-up plays. If it is 99, almost all post-up plays will be played on the back.
Post-shoulder shooting: Do you know Jordan’s turn-over jump shot?
Back to face frame: From the mid-to-outside position with the ball, from facing away from the defender to facing the defender, you can also choose to shoot and break through. It is suitable for PF.
Post-up play in the low post: A tough layup with your back close to the basket.
aggressive back-up play: fancy moves when back-up.
Back shooting: Shooting directly with the ball in place while playing from behind.
Hook shot left and right from behind: hook hand.
Post-up and left-right fadeaway jumpers: Still Jordan.
Back up and down movements: Holding the ball behind your back and facing the defensive player, make a fake shot (shooting).
Step forward with your back and step back to shoot: Golden Rooster is independent.
Back cut: Turn your back to face the frame and force a breakthrough.
Post rotation: The transition of holding the ball in the post-playing state.
Turn around from behind: O'Neal.
Back-to-back jump step: Post-up state, jump one step to shoot.
Freedom to play
Shooting: The key to affecting the number of shots.
Ball feel: This has an impact on the state. Low is slow to heat up but stable, high is fast to heat up and unstable. This is quite difficult to study.
Cut vs. jump shot: This is an important factor in choosing breakthrough or jump shot. Low means more breakthroughs, and high means Anthony.
Anthony is a good way to explain these three.