Pokemon Legends: Z-A Full Pokedex - All Pokemon And Where To Find Them

Oct 18 2025

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Longtime Pokemon fans will tell you that nothing beats the "gotta catch 'em all" energy that each game provides. Pokemon Legends: Z-A certainly has hundreds of the critters to capture and raise, pulle

Longtime Pokemon fans will tell you that nothing beats the "gotta catch 'em all" energy that each game provides. Pokemon Legends: Z-A certainly has hundreds of the critters to capture and raise, pulled from multiple generations from across the entire franchise. So far, the game's menagerie looks impressive, as we're seeing classic Pokemon like Pikachu and Dragonite sharing space with fan-favorite creatures like Umbreon, Metagross, and Espurr from later titles. In any case, our guide has all the details you need, as we discuss every available creature and the specific locations where you can find them.

Where to catch all Pokemon in Lumiose City

There are 230 Pokemon in Pokemon Legends: Z-A, and they're scattered throughout Lumiose City. We've also organized our guide based on their Pokedex entries. Here are some additional tidbits to keep in mind:

If you're just beginning the campaign, we encourage you to check our best starters guide and best early-game creatures guide.

The vast majority of Pokemon appear in Wild Zones, which are akin to their native habitats. You'll only see a couple of these early in the game. However, you'll unlock more of these areas as you progress further into the campaign. The last, Wild Zone 20, becomes accessible after beating the main story.

Certain Pokemon can spawn in other locations, such as sewers, alleyways, and rooftops. Some are obtained as rewards from side quests.

Alpha variants and Shiny variants can spawn, albeit randomly, instead of the regular versions.

A few Pokemon only appear during the day (i.e. diurnal), while a select few show up only at night (i.e. nocturnal). You can speed up the passage of time and the day-night cycle by resting on a bench.

The game also sees the return of Mega Evolutions, powerful--but temporary--boosts to strength that have the potential to turn the tide of battle when used properly. We discuss these in our Mega Evolutions guide.

The Mega Dimension expansion will arrive on February 28, 2026. This paid DLC will focus on more Mega Evolutions and Raichu, as the final evolutionary form of Pichu and Pikachu features prominently in the story expansion.

Note: It's a good idea to continue catching Pokemon even if they're already in your Pokedex. That's because you continue to earn points from tallies that are part of Mable's Research. As you increase in rank, you'll earn rewards, including Technical Machines/TMs.

Chikorita

Type: Grass

How to get: A starter Pokemon that you can choose at the beginning of the game. Also spawns in Wild Zone 20.

Bayleef

Type: Grass

How to get: Evolve the Chikorita starting at level 16.

Meganium

Type: Grass

How to get: Evolve the Bayleaf starting at level 32.

Tepig

Type: Fire

How to get: A starter Pokemon that you can choose at the beginning of the game. Also spawns in Wild Zone 20.

Pignite

Type: Fire/Fighting

How to get: Evolve the Tepig starting at level 17.

Emboar

Type: Fire/Fighting

How to get: Evolve the Pignite starting at level 36.

Totodile

Type: Water

How to get: A starting Pokemon that you can choose at the beginning of the game. Also spawns in Wild Zone 20.

Croconaw

Type: Water

How to get: Evolve the Totodile starting at level 18.

Feraligatr

Type: Water

How to get: Evolve the Crocnaw starting at level 30.

Fletchling

Type: Normal/Flying

How to get: Usually found on most rooftops, as well as Wild Zone 1.

Fletchinder

Type: Fire/Flying

How to get: Evolve the Fletchling starting at level 17. You can also check Wild Zone 9 and rooftops.

Talonflame

Type: Fire/Flying

How to get: Evolve the Fletchinder at level 35 or check rooftops.

Bunnelby

Type: Normal

How to get: Wild Zone 5

Diggersby

Type: Normal/Ground

How to get: Check Wild Zone 17 or evolve the Bunnelby at level 20.

Scatterbug

Type: Bug

How to get: Wild Zone 1

Spewpa

Type: Bug

How to get: Evolve the Scatterbug at level 9.

Vivillon

Type: Bug/Flying

How to get: Evolve the Spewpa at level 12. You can also find these insects on rooftops, but they tend to disappear once they spot you.

Weedle

Type: Bug/Poison

How to get: Wild Zone 1

Kakuna

Type: Bug/Poison

How to get: Wild Zone 2 or evolve the Weedle at level 7.

Beedrill

Type: Bug/Poison

How to get: Wild Zone 15 or evolve the Kakuna at level 10.

Pidgey

Type: Normal/Flying

How to get: Found in Wild Zone 1 and Wild Zone 5. Can also be seen on various rooftops.

Pidgeotto

Type: Normal/Flying

How to get: Wild Zone 5 or evolve the Pidgey at level 18. Can also randomly spawn on a few rooftops.

Pigeot

Type: Normal/Flying

How to get: Can randomly spawn on a few rooftops. You can also evolve your Pidgeotto at level 36.

Mareep

Type: Electric

How to get: Found in Wild Zone 1. Side Mission 17: A Shiny Mareep also guarantees a Shiny variant.

Flaaffy

Type: Electric

How to get: You can get one from Wild Zone 6, though we recommend just leveling your Shiny Mareep from the side quest and evolving it at level 15.

Amphoros

Type: Electric

How to get: Evolve your Flaaffy at level 30.

Patrat

Type: Normal

How to get: Wild Zone 2 or check alleyways.

Watchog

Type: Normal

How to get: Check Wild Zone 10 or evolve a Patrat at level 20.

Budew

Type: Grass/Poison

How to get: Wild Zone 2 and various rooftops.

Roselia

Type: Grass/Poison

How to get: Wild Zone 7.

Roserade

Type: Grass/Poison

How to get: Use a Shiny Stone on the Roselia. Alternatively, check Wild Zone 20 after beating the game.

Magikarp

Type: Water

How to get: Wild Zone 2 and various canals all over Lumiose City.

Gyarados

Type: Water/Flying

How to get: Check Wild Zone 11. Otherwise, you’d have to reach level 20 with a Magikarp just to evolve it into a Gyarados.

Binacle

Type: Water/Rock

How to get: Wild Zone 2

Barbaracle

Type: Water/Rock

How to get: Evolve your Binacle at level 39.

Staryu

Type: Water

How to get: Wild Zone 2

Starmie

Type: Water

How to get: Wild Zone 16 or use a Water Stone on a Staryu.

Flabébé

Type: Fairy

How to get: Wild Zone 3 is its natural habitat. However, you can find different colored variants in flower beds at ground level and on rooftops. In fact, Side Mission 12: The Many Flowers of Flabebe, requires you to catch all five versions to earn several unique hair colors.

Floette

Type: Fairy

How to get: Wild Zone 7 or evolve a Flabebe at level 19.

Florges

Type: Fairy

How to get: Use a Shiny Stone on your Floette.

Skiddo

Type: Grass

How to get: Wild Zone 3

Gogoat

Type: Grass

How to get: Check Wild Zone 12 or evolve a Skiddo at level 32.

Espurr

Type: Psychic

How to get: Found in Wild Zone 3. You need to sneak up behind these creatures, since they’ll disappear if they see you.

Meowstic

Type: Psychic

How to get: Evolve an Espurr at level 25.

Litleo

Type: Normal/Fire

How to get: Wild Zone 3

Pyroar

Type: Normal/Fire

How to get: Check Wild Zone 17 or evolve a Litleo at level 35.

Pancham

Type: Fighting

How to get: Wild Zone 3

Pangoro

Type: Fighting/Dark

How to get: Evolve a Pancham at level 32.

Trubbish

Type: Poison

How to get: Found in various alleyways.

Garbodor

Type: Poison

How to get: Evolve a Trubbish at level 36 or check alleyways. These also spawn in Wild Zone 20, which you gain access to upon beating the main story.

Dedenne

Type: Electric/Fairy

How to get: This little mouse can be seen on various rooftops.

Pichu

Type: Electric

How to get: Wild Zone 1

Pikachu

Type: Electric

How to get: Catch one in Wild Zone 3. There’s also an Alpha variant in Wild Zone 6.

Raichu

Type: Electric

How to get: Use a Thunder Stone on a Pikachu.

Cleffa

Type: Fairy

How to get: Appears in Wild Zone 19 when it’s nighttime.

Clefairy

Type: Fairy

How to get: Appears in Wild Zone 19 when it’s nighttime.

Clefable

Type: Fairy

How to get: Use a Moon Stone on a Clefairy.

Spinarak

Type: Bug/Poison

How to get: Skittering along the side of structures and gravestones in Wild Zone 4.

Ariados

Type: Bug/Poison

How to get: Evolve a Spinarak at level 22 or check Sewer levels.

Ekans

Type: Poison

How to get: Found in Wild Zone 4, various rooftops, and Lysandre Labs later in the campaign.

Arbok

Type: Poison

How to get: Found in Wild Zone 10 and Lysandre Labs. You can also evolve an Ekans at level 22.

Abra

Type: Psychic

How to get: Found in Wild Zone 5. This creature despawns the moment it spots you.

Kadabra

Type: Psychic

How to get: Check Wild Zone 9 or evolve an Abra at level 16.

Alakazam

Type: Psychic

How to get: You can only evolve a Kadabra into an Alakazam via trading. It’s the same restriction as the Haunter/Gengar.

Gastly

Type: Ghost/Poison

How to get: Found often in Wild Zone 4 since that place is a cemetery. Also appears all over Lumiose City when it’s nighttime.

Haunter

Type: Ghost/Poison

How to get: Found in Wild Zone 15 and along city streets/areas when it’s nighttime. You can also evolve your Gastly at level 25.

Gengar

Type: Ghost/Poison

How to get: Similar to the Kadabra/Alakazam, a Haunter evolves into a Gengar via trading. Note that Main Mission 20: A Request from the Rust Syndicate involves an encounter against several Gengar in a warehouse. However, in our playthrough, the cutscene triggered so fast that we were unable to catch the creatures using Poke Balls.

Venipede

Type: Bug/Poison

How to get: Wild Zone 5

Whirlipede

Type: Bug/Poison

How to get: Evolve a Venipede at level 22.

Scolipede

Type: Bug/Poison

How to get: Evolve a Whirlipede at level 30.

Honedge

Type: Steel/Ghost

How to get: Appears in Wild Zone 4 only when it’s nighttime.

Doublade

Type: Steel/Ghost

How to get: Evolve a Honedge at level 35.

Aegislash

Type: Steel/Ghost

How to get: Use a Dusk Stone on a Doublade.

Bellsprout

Type: Grass/Poison

How to get: These creatures spawn in Wild Zone 5, though they’re more commonly found on rooftops.

Weepingbell

Type: Grass/Poison

How to get: Check Wild Zone 13 or evolve a Bellsprout at level 21.

Victreebel

Type: Grass/Poison

How to get: Use a Leaf Stone on a Weepinbell.

Pansage

Type: Grass

How to get: All Pan-monkey variants may appear on top of trees in parks and gardens.

Simisage

Type: Grass

How to get: Use a Leaf Stone on a Pansage.

Pansear

Type: Fire

How to get: All Pan-monkey variants may appear on top of trees in parks and gardens.

Simisear

Type: Fire

How to get: Use a Fire Stone on a Pansear.

Panpour

Type: Water

How to get: All Pan-monkey variants may appear on top of trees in parks and gardens.

Simipour

Type: Water

How to get: Use a Water Stone on a Panpour.

Meditite

Type: Fighting/Psychic

How to get: Wild Zone 6

Medicham

Type: Fighting/Psychic

How to get: Evolve a Meditite that’s level 37.

Electrike

Type: Electric

How to get: Wild Zone 5

Manectric

Type: Electric

How to get: Evolve an Elektrike at level 26 or check Lysandre Labs once you gain access to it later in the campaign.

Ralts

Type: Psychic/Fairy

How to get: Found in gardens all over Lumiose City--i.e. not the ones in Wild Zones.

Kirlia

Type: Psychic/Fairy

How to get: Evolve a Ralts at level 20.

Gardevoir

Type: Psychic/Fairy

How to get: Found in Wild Zone 20 once you’ve beaten the campaign. You can also evolve a Kirlia at level 30.

Gallade

Type: Psychic/Fighting

How to get: Use a Dawn Stone on a male Kirlia. This Pokemon also appears as a high-level Alpha variant in a post-campaign mission given by Mable.

Houndour

Type: Fire/Dark

How to get: Found in Wild Zone 6 and Lysandre Labs, which you gain access to a bit later in the campaign.

Houndoom

Type: Fire/Dark

How to get: Similar to Houndour, you can find this fella in Lysandre Labs. Alternatively, you can just evolve a Houndour once it’s level 24.

Swablu

Type: Normal/Flying

How to get: Found on the rooftops of Wild Zone 18. From the entrance, turn left then right to take an alleyway exit. Climb the scaffolding to reach the rooftop.

Altaria

Type: Dragon/Flying

How to get: Found on the rooftop area of Wild Zone 18 next to the Swablus. You could also just evolve a Swablu once it’s level 35.

Audino

Type: Normal

How to get: There are several high-level spawns in Wild Zone 19.

Spritzee

Type: Fairy

How to get: Found on a few rooftops in the city.

Aromatisse

Type: Fairy

How to get: Finish the campaign and win your first Infinite Z-A Royale match to receive the Sachet. Then, equip the Sachet on a Spritzee and use the Link Trade feature to evolve it into an Aromatisse.

Swirlix

Type: Fairy

How to get: Found on a few rooftops in the city.

Slurpuff

Type: Fairy

How to get: Obtain the Whipped Cream and equip it on a Swirlix. Then, use the Link Trade feature to evolve it into a Slurpuff.

Eevee

Type: Normal

How to get: Can appear rarely on the roof of a few buildings. If you’re not in a hurry, you can progress through the campaign to unlock Wild Zone 19. At least one Eevee will spawn in the area each day-night cycle, and it usually hides in the bushes.

Vaporeon

Type: Water

How to get: Use a Water Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.

Jolteon

Type: Electric

How to get: Use a Thunder Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.

Flareon

Type: Fire

How to get: Use a Fire Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.

Espeon

Type: Psychic

How to get: Gain high friendship levels with an Eevee and evolve it during the day. Just make sure that the Eevee does not have any Fairy-type abilities in its active moveset. May also spawn, along with other evolved variants, in Wild Zone 20.

Umbreon

Type: Dark

How to get: Gain high friendship levels with an Eevee and evolve it at nighttime. Just make sure that the Eevee doesn’t have any Fairy-type abilities in its active moveset. May also spawn, along with other evolved variants, in Wild Zone 20.

Leafeon

Type: Grass

How to get: Use a Leaf Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.

Glaceon

Type: Ice

How to get: Use an Ice Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.

Sylveon

Type: Fairy

How to get: Gain high friendship levels with an Eevee and make sure it has a Fairy-type skill (i.e. Charm) in its active moveset. When you evolve it, it’ll turn into a Sylveon. May also spawn, along with other evolved variants, in Wild Zone 20.

Buneary

Type: Normal

How to get: Wild Zone 6

Lopunny

Type: Normal

How to get: Wild Zone 18 has a guaranteed Alpha variant spawn.

Shuppet

Type: Ghost

How to get: Appears in Wild Zone 7 when it’s nighttime.

Banette

Type: Ghost

How to get: Evolve a Shuppet at level 37.

Vanillite

Type: Ice

How to get: Wild Zone 7

Vanillish

Type: Ice

How to get: Evolve a Vanillite at level 35.

Vanilluxe

Type: Ice

How to get: Evolve a Vanillish at level 47.

Numel

Type: Fire/Ground

How to get: Wild Zone 8

Camerupt

Type: Fire/Ground

How to get: Wild Zone 8 has a guaranteed Alpha variant spawn and, yes, it’s surrounded by a bunch of Numels. Of course, you can just evolve any Numel at level 33.

Hippopotas

Type: Ground

How to get: Wild Zone 7

Hippowdon

Type: Ground

How to get: Appears in Wild Zone 20 once you’ve completed the campaign. You can also evolve a Hippopotas at level 34.

Drilbur

Type: Ground

How to get: Wild Zone 8 and Wild Zone 14.

Excadrill

Type: Ground/Steel

How to get: Wild Zone 14 has a guaranteed Alpha variant spawn. You can also evolve a Drillbur at level 31.

Sandile

Type: Ground/Dark

How to get: Wild Zone 8

Krokorok

Type: Ground/Dark

How to get: Appears in Wild Zone 8, just like the Sandile. You can also evolve any Sandile at level 29.

Krookodile

Type: Ground/Dark

How to get: Evolve a Krokorok at level 40.

Machop

Type: Fighting

How to get: Wild Zone 8

Machoke

Type: Fighting

How to get: Evolve a Machop at level 28.

Machamp

Type: Fighting

How to get: The Machoke will evolve if you use the Link Trade function. However, you can keep rechecking Wild Zone 20, since it sometimes appears in the middle of the area.

Gible

Type: Dragon/Ground

How to get: Wild Zone 8

Gabite

Type: Dragon/Ground

How to get: Evolve a Gible at level 24.

Garchomp

Type: Dragon/Ground

How to get: Evolve a Gabite at level 48.

Carbink

Type: Rock/Fairy

How to get: Wild Zone 9

Sableye

Type: Dark/Ghost

How to get: Wild Zone 9

Mawile

Type: Steel/Fairy

How to get: Wild Zone 9

Absol

Type: Dark

How to get: You automatically get one as a member of your party at the end of Main Mission 9: Chase that Mysterious Pokemon. It’s also the first Mega Evolution that you unlock.

Riolu

Type: Fighting

How to get: Found very rarely on a select few rooftops of buildings.

Lucario

Type: Fighting/Steel

How to get: One option is to evolve a Riolu once you have high friendship levels. Alternatively, you can complete the campaign to unlock Wild Zone 20. The area has a bunch of Lucarios that tend to spawn frequently.

Slowpoke

Type: Water/Psychic

How to get: Found lounging around in Wild Zone 10.

Slowbro

Type: Water/Psychic

How to get: Evolve a Slowpoke at level 37.

Slowking

Type: Water/Psychic

How to get: Obtain the King’s Rock and equip it on a Slowpoke. It will automatically evolve into a Slowking once you trade it away.

Carvanha

Type: Water/Dark

How to get: Wild Zone 10

Sharpedo

Type: Water/Dark

How to get: Wild Zone 10 has a guaranteed Alpha variant spawn. You can also evolve a Carvanha at level 30. That said, the Alpha in the Wild Zone is likely to be at a higher level anyway.

Tynamo

Type: Electric

How to get: Wild Zone 10

Eelektrik

Type: Electric

How to get: Evolve a Tynamo at level 39.

Eelektross

Type: Electric

How to get: Use a Thunder Stone on an Eelektrik.

Dratini

Type: Dragon

How to get: May appear on rooftops, albeit rarely. This creature also runs away if it spots you, so try to toss an Ultra Ball while you’re sneaking.

Dragonair

Type: Dragon

How to get: Evolve a Dratini at level 30.

Dragonite

Type: Dragon/Flying

How to get: Evolve a Dragonair at level 55.

Bulbasaur

Type: Grass/Poison

How to get: One of the OG starters that you can pick during Side Mission 22: A Call from Mable. You can also catch it once you have access to Wild Zone 20 after beating the campaign.

Ivysaur

Type: Grass/Poison

How to get: Evolve a Bulbasaur at level 16.

Venusaur

Type: Grass/Poison

How to get: Evolve an Ivysaur at level 32.

Charmander

Type: Fire

How to get: One of the OG starters that you can pick during Side Mission 22: A Call from Mable. You can also catch it once you have access to Wild Zone 20 after beating the campaign.

Charmeleon

Type: Fire

How to get: Evolve a Charmander at level 16.

Charizard

Type: Fire/Flying

How to get: Evolve a Charmeleon at level 36. Note that the Charizard has two Mega Evolutions. The “X” version is for Fire/Dragon and the “Y” version is for Fire/Flying.

Squirtle

Type: Water

How to get: One of the OG starters that you can pick during Side Mission 22: A Call from Mable. You can also catch it once you have access to Wild Zone 20 after beating the campaign.

Wartortle

Type: Water

How to get: Evolve a Squirtle at level 16.

Blastoise

Type: Water

How to get: Evolve a Wartortle at level 36.

Stunfisk

Type: Ground/Electric

How to get: Wild Zone 11

Furfrou

Type: Normal

How to get: You can find several in Wild Zone 19, with a high chance of Alpha spawns, too.

Inkay

Type: Dark/Psychic

How to get: Found in Wild Zone 11 and Sewer areas.

Malamar

Type: Dark/Psychic

How to get: One option is to evolve an Inkay at level 30. Alternatively, you can catch several in Wild Zone 20 after beating the game.

Skrelp

Type: Poison/Water

How to get: Found in Sewer areas that you gain access to as you progress through the campaign.

Dragalge

Type: Poison/Water

How to get: Just like the Malamar, you can encounter Dragalge in Wild Zone 20 once you’ve finished the story.

Clauncher

Type: Water

How to get: Wild Zone 1

Clawitzer

Type: Water

How to get: Evolve a Clauncher at level 37.

Goomy

Type: Dragon

How to get: Found in Sewer areas.

Sliggoo

Type: Dragon

How to get: Evolve a Goomy at level 40.

Goodra

Type: Dragon

How to get: Make sure your Sliggoo is level 50. Then, pass the time or change the day-night cycle until there’s a storm. The Goodra evolution for the Sliggoo should become available by then.

Delibird

Type: Ice/Flying

How to get: Wild Zone 12

Snorunt

Type: Ice

How to get: Wild Zone 12

Glalie

Type: Ice

How to get: Evolve a Snorunt at level 42.

Froslass

Type: Ice/Ghost

How to get: Use a Dawn Stone on a female Snorunt. May also infrequently appear in Wild Zone 20.

Snover

Type: Grass/Ice

How to get: Wild Zone 12

Abomasnow

Type: Grass/Ice

How to get: Wild Zone 12 happens to have an Alpha variant spawn. You can also evolve a Snover at level 40, but the Alpha might be at a higher level by then.

Bergmite

Type: Ice

How to get: Wild Zone 12

Avalugg

Type: Ice

How to get: Just like the Abomasnow, you might come across an Alpha variant in Wild Zone 12. Alternatively, you can evolve a Bergmite that’s level 37.

Scyther

Type: Bug/Flying

How to get: Appears in Wild Zone 13 when it’s nighttime.

Scizor

Type: Bug/Steel

How to get: You must first obtain a Metal Coat, which can be held by a Scyther. The Scyther then automatically evolves into a Scizor via the Link Trade feature.

Pinsir

Type: Bug

How to get: Wild Zone 13

Heracross

Type: Bug/Fighting

How to get: You can find a Heracross a few hours into the campaign once you have access to Wild Zone 13. If you don’t want to wait that long, we suggest tackling Side Mission 2: A Use for an Evolution Stone. You just need to catch a Pikachu and trade it to the quest giver NPC. You’ll then receive a Heracross as a reward.

Emolga

Type: Electric/Flying

How to get: Wild Zone 14

Hawlucha

Type: Fighting/Flying

How to get: Check the rooftops due west of the central plaza.

Phantump

Type: Ghost/Grass

How to get: Appears in Wild Zone 13 when it’s nighttime.

Trevenant

Type: Ghost/Grass

How to get: Wild Zone 13 has an Alpha variant spawn, but only when it’s nighttime.

Scraggy

Type: Dark/Fighting

How to get: Found in Sewer areas that you gain access to as part of main missions.

Scrafty

Type: Dark/Fighting

How to get: You can evolve a Scraggy that’s level 39. You may also check Wild Zone 20 upon beating the game.

Noibat

Type: Flying/Dragon

How to get: Found in Sewer areas.

Noivern

Type: Flying/Dragon

How to get: Check Lysandre Labs while tackling Mission 35: Reaching Rank A.

Klefki

Type: Steel/Fairy

How to get: Check Sewer areas that you gain access to as part of missions.

Litwick

Type: Ghost/Fire

How to get: This eerie creature tends to appear in Sewer areas, too.

Lampent

Type: Ghost/Fire

How to get: Evolve a Litwick that’s level 41.

Chandelure

Type: Ghost/Fire

How to get: Use a Dusk Stone on a Lampent.

Aerodactyl

Type: Rock/Flying

How to get: Complete Side Mission 27: Restored from a Fossil. Then, purchase the Old Amber from the Stone Emporium. It costs 30,000 gold.

Tyrunt

Type: Rock/Dragon

How to get: While doing Side Mission 27: Restored from a Fossil, you’re given 20,000 gold to buy either a Jaw Fossil or a Sail Fossil from the Stone Emporium. The Tyrunt comes from the Jaw Fossil.

Tyrantrum

Type: Rock/Dragon

How to get: Evolve a Tyrunt at level 39.

Aurorus

Type: Rock/Ice

How to get: While doing Side Mission 27: Restored from a Fossil, you’re given 20,000 gold to buy either a Jaw Fossil or a Sail Fossil from the Stone Emporium. The Amaura comes from the Sail Fossil.

Amaura

Type: Rock/Ice

How to get: Evolve an Amaura at level 39.

Onix

Type: Rock/Ground

How to get: These will spawn from the circular dig sites in Wild Zone 14.

Steelix

Type: Steel/Ground

How to get: Obtain the Metal Coat and have an Onix hold it. It will evolve into a Steelix once you trade it away. Alternatively, you can tackle post-campaign missions given by Mable. One of the targets is a high-level Alpha Steelix that you can attempt to capture.

Aron

Type: Steel/Rock

How to get: Wild Zone 14

Lairon

Type: Steel/Rock

How to get: Evolve an Aron at level 32. May also spawn in Wild Zone 14.

Aggron

Type: Steel/Rock

How to get: Evolve a Lairon at level 42. You can also find a couple of these creatures in Wild Zone 20 after beating the game.

Helioptile

Type: Electric/Normal

How to get: Wild Zone 14

Heliolisk

Type: Electric/Normal

How to get: Use a Sun Stone on a Helioptile.

Pumpkaboo

Type: Ghost/Grass

How to get: Wild Zone 15

Gourgeist

Type: Ghost/Grass

How to get: Wild Zone 15 happens to have an Alpha variant spawn.

Larvitar

Type: Rock/Ground

How to get: Wild Zone 15

Pupitar

Type: Rock/Ground

How to get: Evolve a Larvitar at level 30.

Tyranitar

Type: Rock/Dark

How to get: Evolve a Pupitar at level 55.

Froakie

 

Type: Water

How to get: Complete Side Mission 9: A Challenge from Froakie. You have to clear three scaffolding obstacle courses within the time limit.

Frogadier

 

Type: Water

How to get: Evolve a Froakie at level 16.

Greninja

 

Type: Water/Dark

How to get: Evolve a Frogadier at level 36.

Falinks

 

Type: Fighting

How to get: Wild Zone 16

Chespin

Type: Grass

How to get: Complete Side Mission 7: A Feisty Chespin. You have to defeat it in battle so it can join your party.

Quilladin

 

Type: Grass

How to get: Evolve a Chespin at level 16.

Chesnaught

 

Type: Grass

How to get: Evolve a Chespin at level 36.

Skarmory

 

Type: Steel/Fighting

How to get: Appears in Wild Zone 17.

Fennekin

 

Type: Fire

How to get: Complete Side Mission 18: Get Well Fennekin. The goal is to find a herbalist and collect items to cure the poor creature.

Braixen

 

Type: Fire

How to get: Evolve a Fennekin at level 16.

Delphox

 

Type: Fire/Psychic

How to get: Evolve a Braixen at level 36.

Bagon

 

Type: Dragon

How to get: Wild Zone 18

Shelgon

 

Type: Dragon

How to get: Evolve a Bagon at level 30.

Salamence

 

Type: Dragon/Flying

How to get: You can evolve a Shelgon that’s level 50. Then again, Wild Zone 18 already has an Alpha variant and it’s probably at a higher level, too.

Kangaskhan

 

Type: Normal

How to get: Several can be found in Wild Zone 19, including multiple Alpha spawns.

Drampa

Type: Normal/Dragon

How to get: Found in the central pagoda in Wild Zone 19, albeit rarely.

Beldum

 

Type: Steel/Psychic

How to get: Check Lysandre Labs while tackling Mission 35: Reaching Rank A.

Metang

 

Type: Steel/Psychic

How to get: Evolve a Beldum that’s level 20.

Metagross

 

Type: Steel/Psychic

How to get: Evolve a Metang that’s level 45. This creature also spawns, albeit rarely, in Wild Zone 20.

Xerneas (Legendary)

 

Type: Fairy

How to get: Complete Mable’s post-campaign tasks.

Yveltal (Legendary)

 

Type: Dark/Flying

How to get: Defeat additional Mega Evolutions as part of Vinnie’s post-campaign challenges.

Zygarde (Legendary)

Type: Dragon/Ground

How to get: Obtain Xerneas and Yveltal first. Then, return to Hotel Z and face one last opponent.

That does it for our guide on where to find all Pokemon in Pokemon Legends: Z-A. Don't forget that completing your Pokedex nets you a ton of points for research projects, allowing you to receive additional Technical Machines/TMs as rewards. Likewise, we have a Mega Evolutions guide that lists all the keystones and unique transformations in the game.

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