Longtime Pokemon fans will tell you that nothing beats the "gotta catch 'em all" energy that each game provides. Pokemon Legends: Z-A certainly has hundreds of the critters to capture and raise, pulled from multiple generations from across the entire franchise. So far, the game's menagerie looks impressive, as we're seeing classic Pokemon like Pikachu and Dragonite sharing space with fan-favorite creatures like Umbreon, Metagross, and Espurr from later titles. In any case, our guide has all the details you need, as we discuss every available creature and the specific locations where you can find them.
Where to catch all Pokemon in Lumiose City
There are 230 Pokemon in Pokemon Legends: Z-A, and they're scattered throughout Lumiose City. We've also organized our guide based on their Pokedex entries. Here are some additional tidbits to keep in mind:
If you're just beginning the campaign, we encourage you to check our best starters guide and best early-game creatures guide.
The vast majority of Pokemon appear in Wild Zones, which are akin to their native habitats. You'll only see a couple of these early in the game. However, you'll unlock more of these areas as you progress further into the campaign. The last, Wild Zone 20, becomes accessible after beating the main story.
Certain Pokemon can spawn in other locations, such as sewers, alleyways, and rooftops. Some are obtained as rewards from side quests.
Alpha variants and Shiny variants can spawn, albeit randomly, instead of the regular versions.
A few Pokemon only appear during the day (i.e. diurnal), while a select few show up only at night (i.e. nocturnal). You can speed up the passage of time and the day-night cycle by resting on a bench.
The game also sees the return of Mega Evolutions, powerful--but temporary--boosts to strength that have the potential to turn the tide of battle when used properly. We discuss these in our Mega Evolutions guide.
The Mega Dimension expansion will arrive on February 28, 2026. This paid DLC will focus on more Mega Evolutions and Raichu, as the final evolutionary form of Pichu and Pikachu features prominently in the story expansion.
Note: It's a good idea to continue catching Pokemon even if they're already in your Pokedex. That's because you continue to earn points from tallies that are part of Mable's Research. As you increase in rank, you'll earn rewards, including Technical Machines/TMs.
Chikorita
Type: Grass
How to get: A starter Pokemon that you can choose at the beginning of the game. Also spawns in Wild Zone 20.
Bayleef
Type: Grass
How to get: Evolve the Chikorita starting at level 16.
Meganium
Type: Grass
How to get: Evolve the Bayleaf starting at level 32.
Tepig
Type: Fire
How to get: A starter Pokemon that you can choose at the beginning of the game. Also spawns in Wild Zone 20.
Pignite
Type: Fire/Fighting
How to get: Evolve the Tepig starting at level 17.
Emboar
Type: Fire/Fighting
How to get: Evolve the Pignite starting at level 36.
Totodile
Type: Water
How to get: A starting Pokemon that you can choose at the beginning of the game. Also spawns in Wild Zone 20.
Croconaw
Type: Water
How to get: Evolve the Totodile starting at level 18.
Feraligatr
Type: Water
How to get: Evolve the Crocnaw starting at level 30.
Fletchling
Type: Normal/Flying
How to get: Usually found on most rooftops, as well as Wild Zone 1.
Fletchinder
Type: Fire/Flying
How to get: Evolve the Fletchling starting at level 17. You can also check Wild Zone 9 and rooftops.
Talonflame
Type: Fire/Flying
How to get: Evolve the Fletchinder at level 35 or check rooftops.
Bunnelby
Type: Normal
How to get: Wild Zone 5
Diggersby
Type: Normal/Ground
How to get: Check Wild Zone 17 or evolve the Bunnelby at level 20.
Scatterbug
Type: Bug
How to get: Wild Zone 1
Spewpa
Type: Bug
How to get: Evolve the Scatterbug at level 9.
Vivillon
Type: Bug/Flying
How to get: Evolve the Spewpa at level 12. You can also find these insects on rooftops, but they tend to disappear once they spot you.
Weedle
Type: Bug/Poison
How to get: Wild Zone 1
Kakuna
Type: Bug/Poison
How to get: Wild Zone 2 or evolve the Weedle at level 7.
Beedrill
Type: Bug/Poison
How to get: Wild Zone 15 or evolve the Kakuna at level 10.
Pidgey
Type: Normal/Flying
How to get: Found in Wild Zone 1 and Wild Zone 5. Can also be seen on various rooftops.
Pidgeotto
Type: Normal/Flying
How to get: Wild Zone 5 or evolve the Pidgey at level 18. Can also randomly spawn on a few rooftops.
Pigeot
Type: Normal/Flying
How to get: Can randomly spawn on a few rooftops. You can also evolve your Pidgeotto at level 36.
Mareep
Type: Electric
How to get: Found in Wild Zone 1. Side Mission 17: A Shiny Mareep also guarantees a Shiny variant.
Flaaffy
Type: Electric
How to get: You can get one from Wild Zone 6, though we recommend just leveling your Shiny Mareep from the side quest and evolving it at level 15.
Amphoros
Type: Electric
How to get: Evolve your Flaaffy at level 30.
Patrat
Type: Normal
How to get: Wild Zone 2 or check alleyways.
Watchog
Type: Normal
How to get: Check Wild Zone 10 or evolve a Patrat at level 20.
Budew
Type: Grass/Poison
How to get: Wild Zone 2 and various rooftops.
Roselia
Type: Grass/Poison
How to get: Wild Zone 7.
Roserade
Type: Grass/Poison
How to get: Use a Shiny Stone on the Roselia. Alternatively, check Wild Zone 20 after beating the game.
Magikarp
Type: Water
How to get: Wild Zone 2 and various canals all over Lumiose City.
Gyarados
Type: Water/Flying
How to get: Check Wild Zone 11. Otherwise, you’d have to reach level 20 with a Magikarp just to evolve it into a Gyarados.
Binacle
Type: Water/Rock
How to get: Wild Zone 2
Barbaracle
Type: Water/Rock
How to get: Evolve your Binacle at level 39.
Staryu
Type: Water
How to get: Wild Zone 2
Starmie
Type: Water
How to get: Wild Zone 16 or use a Water Stone on a Staryu.
Flabébé
Type: Fairy
How to get: Wild Zone 3 is its natural habitat. However, you can find different colored variants in flower beds at ground level and on rooftops. In fact, Side Mission 12: The Many Flowers of Flabebe, requires you to catch all five versions to earn several unique hair colors.
Floette
Type: Fairy
How to get: Wild Zone 7 or evolve a Flabebe at level 19.
Florges
Type: Fairy
How to get: Use a Shiny Stone on your Floette.
Skiddo
Type: Grass
How to get: Wild Zone 3
Gogoat
Type: Grass
How to get: Check Wild Zone 12 or evolve a Skiddo at level 32.
Espurr
Type: Psychic
How to get: Found in Wild Zone 3. You need to sneak up behind these creatures, since they’ll disappear if they see you.
Meowstic
Type: Psychic
How to get: Evolve an Espurr at level 25.
Litleo
Type: Normal/Fire
How to get: Wild Zone 3
Pyroar
Type: Normal/Fire
How to get: Check Wild Zone 17 or evolve a Litleo at level 35.
Pancham
Type: Fighting
How to get: Wild Zone 3
Pangoro
Type: Fighting/Dark
How to get: Evolve a Pancham at level 32.
Trubbish
Type: Poison
How to get: Found in various alleyways.
Garbodor
Type: Poison
How to get: Evolve a Trubbish at level 36 or check alleyways. These also spawn in Wild Zone 20, which you gain access to upon beating the main story.
Dedenne
Type: Electric/Fairy
How to get: This little mouse can be seen on various rooftops.
Pichu
Type: Electric
How to get: Wild Zone 1
Pikachu
Type: Electric
How to get: Catch one in Wild Zone 3. There’s also an Alpha variant in Wild Zone 6.
Raichu
Type: Electric
How to get: Use a Thunder Stone on a Pikachu.
Cleffa
Type: Fairy
How to get: Appears in Wild Zone 19 when it’s nighttime.
Clefairy
Type: Fairy
How to get: Appears in Wild Zone 19 when it’s nighttime.
Clefable
Type: Fairy
How to get: Use a Moon Stone on a Clefairy.
Spinarak
Type: Bug/Poison
How to get: Skittering along the side of structures and gravestones in Wild Zone 4.
Ariados
Type: Bug/Poison
How to get: Evolve a Spinarak at level 22 or check Sewer levels.
Ekans
Type: Poison
How to get: Found in Wild Zone 4, various rooftops, and Lysandre Labs later in the campaign.
Arbok
Type: Poison
How to get: Found in Wild Zone 10 and Lysandre Labs. You can also evolve an Ekans at level 22.
Abra
Type: Psychic
How to get: Found in Wild Zone 5. This creature despawns the moment it spots you.
Kadabra
Type: Psychic
How to get: Check Wild Zone 9 or evolve an Abra at level 16.
Alakazam
Type: Psychic
How to get: You can only evolve a Kadabra into an Alakazam via trading. It’s the same restriction as the Haunter/Gengar.
Gastly
Type: Ghost/Poison
How to get: Found often in Wild Zone 4 since that place is a cemetery. Also appears all over Lumiose City when it’s nighttime.
Haunter
Type: Ghost/Poison
How to get: Found in Wild Zone 15 and along city streets/areas when it’s nighttime. You can also evolve your Gastly at level 25.
Gengar
Type: Ghost/Poison
How to get: Similar to the Kadabra/Alakazam, a Haunter evolves into a Gengar via trading. Note that Main Mission 20: A Request from the Rust Syndicate involves an encounter against several Gengar in a warehouse. However, in our playthrough, the cutscene triggered so fast that we were unable to catch the creatures using Poke Balls.
Venipede
Type: Bug/Poison
How to get: Wild Zone 5
Whirlipede
Type: Bug/Poison
How to get: Evolve a Venipede at level 22.
Scolipede
Type: Bug/Poison
How to get: Evolve a Whirlipede at level 30.
Honedge
Type: Steel/Ghost
How to get: Appears in Wild Zone 4 only when it’s nighttime.
Doublade
Type: Steel/Ghost
How to get: Evolve a Honedge at level 35.
Aegislash
Type: Steel/Ghost
How to get: Use a Dusk Stone on a Doublade.
Bellsprout
Type: Grass/Poison
How to get: These creatures spawn in Wild Zone 5, though they’re more commonly found on rooftops.
Weepingbell
Type: Grass/Poison
How to get: Check Wild Zone 13 or evolve a Bellsprout at level 21.
Victreebel
Type: Grass/Poison
How to get: Use a Leaf Stone on a Weepinbell.
Pansage
Type: Grass
How to get: All Pan-monkey variants may appear on top of trees in parks and gardens.
Simisage
Type: Grass
How to get: Use a Leaf Stone on a Pansage.
Pansear
Type: Fire
How to get: All Pan-monkey variants may appear on top of trees in parks and gardens.
Simisear
Type: Fire
How to get: Use a Fire Stone on a Pansear.
Panpour
Type: Water
How to get: All Pan-monkey variants may appear on top of trees in parks and gardens.
Simipour
Type: Water
How to get: Use a Water Stone on a Panpour.
Meditite
Type: Fighting/Psychic
How to get: Wild Zone 6
Medicham
Type: Fighting/Psychic
How to get: Evolve a Meditite that’s level 37.
Electrike
Type: Electric
How to get: Wild Zone 5
Manectric
Type: Electric
How to get: Evolve an Elektrike at level 26 or check Lysandre Labs once you gain access to it later in the campaign.
Ralts
Type: Psychic/Fairy
How to get: Found in gardens all over Lumiose City--i.e. not the ones in Wild Zones.
Kirlia
Type: Psychic/Fairy
How to get: Evolve a Ralts at level 20.
Gardevoir
Type: Psychic/Fairy
How to get: Found in Wild Zone 20 once you’ve beaten the campaign. You can also evolve a Kirlia at level 30.
Gallade
Type: Psychic/Fighting
How to get: Use a Dawn Stone on a male Kirlia. This Pokemon also appears as a high-level Alpha variant in a post-campaign mission given by Mable.
Houndour
Type: Fire/Dark
How to get: Found in Wild Zone 6 and Lysandre Labs, which you gain access to a bit later in the campaign.
Houndoom
Type: Fire/Dark
How to get: Similar to Houndour, you can find this fella in Lysandre Labs. Alternatively, you can just evolve a Houndour once it’s level 24.
Swablu
Type: Normal/Flying
How to get: Found on the rooftops of Wild Zone 18. From the entrance, turn left then right to take an alleyway exit. Climb the scaffolding to reach the rooftop.
Altaria
Type: Dragon/Flying
How to get: Found on the rooftop area of Wild Zone 18 next to the Swablus. You could also just evolve a Swablu once it’s level 35.
Audino
Type: Normal
How to get: There are several high-level spawns in Wild Zone 19.
Spritzee
Type: Fairy
How to get: Found on a few rooftops in the city.
Aromatisse
Type: Fairy
How to get: Finish the campaign and win your first Infinite Z-A Royale match to receive the Sachet. Then, equip the Sachet on a Spritzee and use the Link Trade feature to evolve it into an Aromatisse.
Swirlix
Type: Fairy
How to get: Found on a few rooftops in the city.
Slurpuff
Type: Fairy
How to get: Obtain the Whipped Cream and equip it on a Swirlix. Then, use the Link Trade feature to evolve it into a Slurpuff.
Eevee
Type: Normal
How to get: Can appear rarely on the roof of a few buildings. If you’re not in a hurry, you can progress through the campaign to unlock Wild Zone 19. At least one Eevee will spawn in the area each day-night cycle, and it usually hides in the bushes.
Vaporeon
Type: Water
How to get: Use a Water Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.
Jolteon
Type: Electric
How to get: Use a Thunder Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.
Flareon
Type: Fire
How to get: Use a Fire Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.
Espeon
Type: Psychic
How to get: Gain high friendship levels with an Eevee and evolve it during the day. Just make sure that the Eevee does not have any Fairy-type abilities in its active moveset. May also spawn, along with other evolved variants, in Wild Zone 20.
Umbreon
Type: Dark
How to get: Gain high friendship levels with an Eevee and evolve it at nighttime. Just make sure that the Eevee doesn’t have any Fairy-type abilities in its active moveset. May also spawn, along with other evolved variants, in Wild Zone 20.
Leafeon
Type: Grass
How to get: Use a Leaf Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.
Glaceon
Type: Ice
How to get: Use an Ice Stone on an Eevee. May also spawn, along with other evolved variants, in Wild Zone 20.
Sylveon
Type: Fairy
How to get: Gain high friendship levels with an Eevee and make sure it has a Fairy-type skill (i.e. Charm) in its active moveset. When you evolve it, it’ll turn into a Sylveon. May also spawn, along with other evolved variants, in Wild Zone 20.
Buneary
Type: Normal
How to get: Wild Zone 6
Lopunny
Type: Normal
How to get: Wild Zone 18 has a guaranteed Alpha variant spawn.
Shuppet
Type: Ghost
How to get: Appears in Wild Zone 7 when it’s nighttime.
Banette
Type: Ghost
How to get: Evolve a Shuppet at level 37.
Vanillite
Type: Ice
How to get: Wild Zone 7
Vanillish
Type: Ice
How to get: Evolve a Vanillite at level 35.
Vanilluxe
Type: Ice
How to get: Evolve a Vanillish at level 47.
Numel
Type: Fire/Ground
How to get: Wild Zone 8
Camerupt
Type: Fire/Ground
How to get: Wild Zone 8 has a guaranteed Alpha variant spawn and, yes, it’s surrounded by a bunch of Numels. Of course, you can just evolve any Numel at level 33.
Hippopotas
Type: Ground
How to get: Wild Zone 7
Hippowdon
Type: Ground
How to get: Appears in Wild Zone 20 once you’ve completed the campaign. You can also evolve a Hippopotas at level 34.
Drilbur
Type: Ground
How to get: Wild Zone 8 and Wild Zone 14.
Excadrill
Type: Ground/Steel
How to get: Wild Zone 14 has a guaranteed Alpha variant spawn. You can also evolve a Drillbur at level 31.
Sandile
Type: Ground/Dark
How to get: Wild Zone 8
Krokorok
Type: Ground/Dark
How to get: Appears in Wild Zone 8, just like the Sandile. You can also evolve any Sandile at level 29.
Krookodile
Type: Ground/Dark
How to get: Evolve a Krokorok at level 40.
Machop
Type: Fighting
How to get: Wild Zone 8
Machoke
Type: Fighting
How to get: Evolve a Machop at level 28.
Machamp
Type: Fighting
How to get: The Machoke will evolve if you use the Link Trade function. However, you can keep rechecking Wild Zone 20, since it sometimes appears in the middle of the area.
Gible
Type: Dragon/Ground
How to get: Wild Zone 8
Gabite
Type: Dragon/Ground
How to get: Evolve a Gible at level 24.
Garchomp
Type: Dragon/Ground
How to get: Evolve a Gabite at level 48.
Carbink
Type: Rock/Fairy
How to get: Wild Zone 9
Sableye
Type: Dark/Ghost
How to get: Wild Zone 9
Mawile
Type: Steel/Fairy
How to get: Wild Zone 9
Absol
Type: Dark
How to get: You automatically get one as a member of your party at the end of Main Mission 9: Chase that Mysterious Pokemon. It’s also the first Mega Evolution that you unlock.
Riolu
Type: Fighting
How to get: Found very rarely on a select few rooftops of buildings.
Lucario
Type: Fighting/Steel
How to get: One option is to evolve a Riolu once you have high friendship levels. Alternatively, you can complete the campaign to unlock Wild Zone 20. The area has a bunch of Lucarios that tend to spawn frequently.
Slowpoke
Type: Water/Psychic
How to get: Found lounging around in Wild Zone 10.
Slowbro
Type: Water/Psychic
How to get: Evolve a Slowpoke at level 37.
Slowking
Type: Water/Psychic
How to get: Obtain the King’s Rock and equip it on a Slowpoke. It will automatically evolve into a Slowking once you trade it away.
Carvanha
Type: Water/Dark
How to get: Wild Zone 10
Sharpedo
Type: Water/Dark
How to get: Wild Zone 10 has a guaranteed Alpha variant spawn. You can also evolve a Carvanha at level 30. That said, the Alpha in the Wild Zone is likely to be at a higher level anyway.
Tynamo
Type: Electric
How to get: Wild Zone 10
Eelektrik
Type: Electric
How to get: Evolve a Tynamo at level 39.
Eelektross
Type: Electric
How to get: Use a Thunder Stone on an Eelektrik.
Dratini
Type: Dragon
How to get: May appear on rooftops, albeit rarely. This creature also runs away if it spots you, so try to toss an Ultra Ball while you’re sneaking.
Dragonair
Type: Dragon
How to get: Evolve a Dratini at level 30.
Dragonite
Type: Dragon/Flying
How to get: Evolve a Dragonair at level 55.
Bulbasaur
Type: Grass/Poison
How to get: One of the OG starters that you can pick during Side Mission 22: A Call from Mable. You can also catch it once you have access to Wild Zone 20 after beating the campaign.
Ivysaur
Type: Grass/Poison
How to get: Evolve a Bulbasaur at level 16.
Venusaur
Type: Grass/Poison
How to get: Evolve an Ivysaur at level 32.
Charmander
Type: Fire
How to get: One of the OG starters that you can pick during Side Mission 22: A Call from Mable. You can also catch it once you have access to Wild Zone 20 after beating the campaign.
Charmeleon
Type: Fire
How to get: Evolve a Charmander at level 16.
Charizard
Type: Fire/Flying
How to get: Evolve a Charmeleon at level 36. Note that the Charizard has two Mega Evolutions. The “X” version is for Fire/Dragon and the “Y” version is for Fire/Flying.
Squirtle
Type: Water
How to get: One of the OG starters that you can pick during Side Mission 22: A Call from Mable. You can also catch it once you have access to Wild Zone 20 after beating the campaign.
Wartortle
Type: Water
How to get: Evolve a Squirtle at level 16.
Blastoise
Type: Water
How to get: Evolve a Wartortle at level 36.
Stunfisk
Type: Ground/Electric
How to get: Wild Zone 11
Furfrou
Type: Normal
How to get: You can find several in Wild Zone 19, with a high chance of Alpha spawns, too.
Inkay
Type: Dark/Psychic
How to get: Found in Wild Zone 11 and Sewer areas.
Malamar
Type: Dark/Psychic
How to get: One option is to evolve an Inkay at level 30. Alternatively, you can catch several in Wild Zone 20 after beating the game.
Skrelp
Type: Poison/Water
How to get: Found in Sewer areas that you gain access to as you progress through the campaign.
Dragalge
Type: Poison/Water
How to get: Just like the Malamar, you can encounter Dragalge in Wild Zone 20 once you’ve finished the story.
Clauncher
Type: Water
How to get: Wild Zone 1
Clawitzer
Type: Water
How to get: Evolve a Clauncher at level 37.
Goomy
Type: Dragon
How to get: Found in Sewer areas.
Sliggoo
Type: Dragon
How to get: Evolve a Goomy at level 40.
Goodra
Type: Dragon
How to get: Make sure your Sliggoo is level 50. Then, pass the time or change the day-night cycle until there’s a storm. The Goodra evolution for the Sliggoo should become available by then.
Delibird
Type: Ice/Flying
How to get: Wild Zone 12
Snorunt
Type: Ice
How to get: Wild Zone 12
Glalie
Type: Ice
How to get: Evolve a Snorunt at level 42.
Froslass
Type: Ice/Ghost
How to get: Use a Dawn Stone on a female Snorunt. May also infrequently appear in Wild Zone 20.
Snover
Type: Grass/Ice
How to get: Wild Zone 12
Abomasnow
Type: Grass/Ice
How to get: Wild Zone 12 happens to have an Alpha variant spawn. You can also evolve a Snover at level 40, but the Alpha might be at a higher level by then.
Bergmite
Type: Ice
How to get: Wild Zone 12
Avalugg
Type: Ice
How to get: Just like the Abomasnow, you might come across an Alpha variant in Wild Zone 12. Alternatively, you can evolve a Bergmite that’s level 37.
Scyther
Type: Bug/Flying
How to get: Appears in Wild Zone 13 when it’s nighttime.
Scizor
Type: Bug/Steel
How to get: You must first obtain a Metal Coat, which can be held by a Scyther. The Scyther then automatically evolves into a Scizor via the Link Trade feature.
Pinsir
Type: Bug
How to get: Wild Zone 13
Heracross
Type: Bug/Fighting
How to get: You can find a Heracross a few hours into the campaign once you have access to Wild Zone 13. If you don’t want to wait that long, we suggest tackling Side Mission 2: A Use for an Evolution Stone. You just need to catch a Pikachu and trade it to the quest giver NPC. You’ll then receive a Heracross as a reward.
Emolga
Type: Electric/Flying
How to get: Wild Zone 14
Hawlucha
Type: Fighting/Flying
How to get: Check the rooftops due west of the central plaza.
Phantump
Type: Ghost/Grass
How to get: Appears in Wild Zone 13 when it’s nighttime.
Trevenant
Type: Ghost/Grass
How to get: Wild Zone 13 has an Alpha variant spawn, but only when it’s nighttime.
Scraggy
Type: Dark/Fighting
How to get: Found in Sewer areas that you gain access to as part of main missions.
Scrafty
Type: Dark/Fighting
How to get: You can evolve a Scraggy that’s level 39. You may also check Wild Zone 20 upon beating the game.
Noibat
Type: Flying/Dragon
How to get: Found in Sewer areas.
Noivern
Type: Flying/Dragon
How to get: Check Lysandre Labs while tackling Mission 35: Reaching Rank A.
Klefki
Type: Steel/Fairy
How to get: Check Sewer areas that you gain access to as part of missions.
Litwick
Type: Ghost/Fire
How to get: This eerie creature tends to appear in Sewer areas, too.
Lampent
Type: Ghost/Fire
How to get: Evolve a Litwick that’s level 41.
Chandelure
Type: Ghost/Fire
How to get: Use a Dusk Stone on a Lampent.
Aerodactyl
Type: Rock/Flying
How to get: Complete Side Mission 27: Restored from a Fossil. Then, purchase the Old Amber from the Stone Emporium. It costs 30,000 gold.
Tyrunt
Type: Rock/Dragon
How to get: While doing Side Mission 27: Restored from a Fossil, you’re given 20,000 gold to buy either a Jaw Fossil or a Sail Fossil from the Stone Emporium. The Tyrunt comes from the Jaw Fossil.
Tyrantrum
Type: Rock/Dragon
How to get: Evolve a Tyrunt at level 39.
Aurorus
Type: Rock/Ice
How to get: While doing Side Mission 27: Restored from a Fossil, you’re given 20,000 gold to buy either a Jaw Fossil or a Sail Fossil from the Stone Emporium. The Amaura comes from the Sail Fossil.
Amaura
Type: Rock/Ice
How to get: Evolve an Amaura at level 39.
Onix
Type: Rock/Ground
How to get: These will spawn from the circular dig sites in Wild Zone 14.
Steelix
Type: Steel/Ground
How to get: Obtain the Metal Coat and have an Onix hold it. It will evolve into a Steelix once you trade it away. Alternatively, you can tackle post-campaign missions given by Mable. One of the targets is a high-level Alpha Steelix that you can attempt to capture.
Aron
Type: Steel/Rock
How to get: Wild Zone 14
Lairon
Type: Steel/Rock
How to get: Evolve an Aron at level 32. May also spawn in Wild Zone 14.
Aggron
Type: Steel/Rock
How to get: Evolve a Lairon at level 42. You can also find a couple of these creatures in Wild Zone 20 after beating the game.
Helioptile
Type: Electric/Normal
How to get: Wild Zone 14
Heliolisk
Type: Electric/Normal
How to get: Use a Sun Stone on a Helioptile.
Pumpkaboo
Type: Ghost/Grass
How to get: Wild Zone 15
Gourgeist
Type: Ghost/Grass
How to get: Wild Zone 15 happens to have an Alpha variant spawn.
Larvitar
Type: Rock/Ground
How to get: Wild Zone 15
Pupitar
Type: Rock/Ground
How to get: Evolve a Larvitar at level 30.
Tyranitar
Type: Rock/Dark
How to get: Evolve a Pupitar at level 55.
Froakie
Type: Water
How to get: Complete Side Mission 9: A Challenge from Froakie. You have to clear three scaffolding obstacle courses within the time limit.
Frogadier
Type: Water
How to get: Evolve a Froakie at level 16.
Greninja
Type: Water/Dark
How to get: Evolve a Frogadier at level 36.
Falinks
Type: Fighting
How to get: Wild Zone 16
Chespin
Type: Grass
How to get: Complete Side Mission 7: A Feisty Chespin. You have to defeat it in battle so it can join your party.
Quilladin
Type: Grass
How to get: Evolve a Chespin at level 16.
Chesnaught
Type: Grass
How to get: Evolve a Chespin at level 36.
Skarmory
Type: Steel/Fighting
How to get: Appears in Wild Zone 17.
Fennekin
Type: Fire
How to get: Complete Side Mission 18: Get Well Fennekin. The goal is to find a herbalist and collect items to cure the poor creature.
Braixen
Type: Fire
How to get: Evolve a Fennekin at level 16.
Delphox
Type: Fire/Psychic
How to get: Evolve a Braixen at level 36.
Bagon
Type: Dragon
How to get: Wild Zone 18
Shelgon
Type: Dragon
How to get: Evolve a Bagon at level 30.
Salamence
Type: Dragon/Flying
How to get: You can evolve a Shelgon that’s level 50. Then again, Wild Zone 18 already has an Alpha variant and it’s probably at a higher level, too.
Kangaskhan
Type: Normal
How to get: Several can be found in Wild Zone 19, including multiple Alpha spawns.
Drampa
Type: Normal/Dragon
How to get: Found in the central pagoda in Wild Zone 19, albeit rarely.
Beldum
Type: Steel/Psychic
How to get: Check Lysandre Labs while tackling Mission 35: Reaching Rank A.
Metang
Type: Steel/Psychic
How to get: Evolve a Beldum that’s level 20.
Metagross
Type: Steel/Psychic
How to get: Evolve a Metang that’s level 45. This creature also spawns, albeit rarely, in Wild Zone 20.
Xerneas (Legendary)
Type: Fairy
How to get: Complete Mable’s post-campaign tasks.
Yveltal (Legendary)
Type: Dark/Flying
How to get: Defeat additional Mega Evolutions as part of Vinnie’s post-campaign challenges.
Zygarde (Legendary)
Type: Dragon/Ground
How to get: Obtain Xerneas and Yveltal first. Then, return to Hotel Z and face one last opponent.
That does it for our guide on where to find all Pokemon in Pokemon Legends: Z-A. Don't forget that completing your Pokedex nets you a ton of points for research projects, allowing you to receive additional Technical Machines/TMs as rewards. Likewise, we have a Mega Evolutions guide that lists all the keystones and unique transformations in the game.