Silent Hill f Trophy Roadmap
- Estimated trophy difficulty: 5-6/10 (difficulty depends on which ending you choose to do Lost in the Fog difficulty on)
- Approximate amount of time to platinum: 30-40 hours
- Offline Trophies: 57 (1
, 1
, 9
, 46
)
- Online Trophies: 0
- Number of missable trophies: all non-story-related trophies are missable
- Glitched trophies: 0
- Does difficulty affect trophies?: Yes, must complete the game on both Lost in the Fog action and puzzle difficulties
- Hardest Trophy:
Clear Skies and
Puzzle Master (Lost in the Fog difficulties)
- Minimum Playthroughs: 3 full playthroughs + 1 partial playthrough to get all Endings
- Free-Roam / Level Select after Story?: No Free-Roam or Level Select after story, but can go into New Game+
- New Game+ Mode?: Yes
- Supports Manual Saves?: 10 manual save slots + 3 autosave slots
- Release Date: September 23, 2025 (Deluxe Edition) / September 25, 2025 (Standard Edition)
Introduction
Welcome to the Silent Hill f Trophy Guide! A new Silent Hill experience set in 1960s Japan, Silent Hill f features a more action-oriented gameplay with dodging and countering, while still featuring the psychological horror aspects you would expect in a Silent Hill game. To get Platinum, you will need to unlock all 5 Endings, which will require a minimum of 3 playthroughs. You will need to complete the game on Lost in the Fog difficulty (both action and puzzle difficulty), as well as find all 93 Collectibles (trophy-relevant documents, hidden Omamori, Character Upgrades). All players will get the same ending on their first playthrough, then on New Game+ you will be able to unlock more endings. 3 playthroughs are required as Ending 4 will require a save file with at least 2 full endings completed on it, the rest you can combine with some smart manual saves and partial replays.
Step 1: Complete the game on Story difficulty, all New Game Collectibles, Ending 1
Silent Hill f has 3 difficulties across both action and puzzle gameplay: Story, Hard and Lost in the Fog. You will need to complete all of these, but you won’t have access to Lost in the Fog action difficulty on a New Game, so it is best to start with Story difficulty on both.
While playing, you will want to collect all the collectibles that appear on a first playthrough, as well as get all the available miscellaneous trophies. Follow the Silent Hill f Collectible Guide to get everything.
Most of the collectibles and miscellaneous trophies during this playthrough can also be found again on New Game+. So if you miss any or choose to do a blind playthrough, you can get them on other playthroughs, but at the very least it is recommended that you get the following to save potential extra playthroughs:
- Sakuko’s Diary (1), (2) and (3) – The locations for these documents will have new documents on New Game+ and New Game+2, so if you miss picking these up it will take an extra playthrough to spawn all the diary pages. These can be found in the Worship Hall.
- Clinical Trial (1) – One Clinical Trial document will appear per playthrough. This can be found in Ebisugaoka Fifth Visit.
The Bird that Flies Highest – This is a miscellaneous trophy for the boss fight on Ending 1. If you miss it, you would need to trigger Ending 1 again to be able to attempt it again. This can be done in Dark Shrine.
Ending 1 is the only ending you can get on a first playthrough, so you don’t need to make any decisions during this playthrough. Once you finish the game, make a separate Clear Save File.
Step 2: New Game+, all New Game+ Collectibles, Endings 2, 3 and 5
Once you finish the game, you can load a Clear Save File to start New Game+. New Game+ carries over your Faith, Stat Upgrades, Omamoris, non-puzzle documents and certain key items. It will also give you access to new areas, new items and new endings. In order to get all of these in one playthrough with only partial replays, follow the New Game+ Collectible Guide. The requirements for each ending can be checked by looking at Endings on the main menu after finishing the game once. By making separate manual saves at certain points, you will be able to get endings for their respective trophies, then reload to continue for the other endings.
Make sure to never use any Red Capsules during this playthrough, as it is as requirement for Endings 2 and 3.
At this point you will have access to Lost in the Fog action difficulty, so if you want you can do the highest difficulties now. This is entirely up to you however, as there are pros and cons to doing Lost in the Fog on your second or third playthrough. Doing it on New Game+ will mean you won’t have access to the Sacred Sword for the majority of the game and you also won’t be fully upgraded or have access to nearly as many Omamoris, meaning the game will be harder. However, the boss fight on Endings 2 and 3 will be easier than the boss fight on Ending 4, so it’s a matter of whether you want to have a harder overall experience with an easier boss fight, or an easier overall experience with a harder boss fight.
While collecting Ema and Faith for your remaining stat upgrades, it is recommended that you keep one Ema to use in New Game+2. This is because you can unlock an extra Omamori Slot on New Game+2 which will be more beneficial than an extra upgrade in Health/Sanity/Stamina. You will be able to get the final stat upgrade towards the end of New Game+2.
Just like on the first playthrough, there are some documents you will want to make sure you collect to avoid extra playthroughs:
- Sakuko’s Diary (4), (5) and (6) – The locations for these documents will have new documents on New Game+2, so if you miss picking these up it will take an extra playthrough to spawn all the diary pages. These can be found in the Worship Hall.
- Clinical Trial (2) – One Clinical Trial document will appear per playthrough. This can be found in Ebisugaoka Fifth Visit.
Just like with Ending 1, there will be miscellaneous trophies tied to the boss fights of Ending 2 and 3. Make sure to get these or make a manual save to avoid having to redo these endings for their trophies.
- Ending 2:
Puppetmaster
- Ending 3:
Fox Tamer
Once you finish the game with either of these endings, make sure to make a separate Clear Save File. You will need a save file with at least 2 of the 3 full endings on it (indicated by the symbols on the save file) to be able to get Ending 4. This means either Ending 1 and 2, or Ending 1 and 3. Ending 5 (UFO Ending) does not count as a full ending.
Step 3: New Game+2 on Lost in the Fog Difficulty, Ending 4
After finishing the game twice, load a Clear Save File with at least two of the full endings completed on it to start New Game+2. New Game+2 will once again have new items and areas, allowing you to get the remaining documents for their trophies, as well as trigger Ending 4. Ending actions from the previous playthrough will remain completed, meaning you will be able to grab the Sacred Sword as early as the second Jizo Statue, and you won’t need to do the Crimson Water puzzle again to be able to purify it. Follow the New Game+2 Collectible Guide to get everything else and trigger Ending 4.
It is recommended to do Lost in the Fog difficulty on this playthrough as you will be at your strongest with stat upgrades and Omamori. New Game+2 will allow you to increase your Omamori Slots to 5, so if you saved an Ema from the previous playthrough you will be able to immediately unlock this, rather than near the end of the game where you would find the last Ema. The best Omamori to equip for this difficulty are the following:
- Beetle – Greatly increases damage inflicted to stunned enemies.
- Boar – Greatly increases Stamina recovery speed and greatly shortens Out of Breath duration.
- Rabbit – Press Heavy Attack immediately after performing a Perfect Dodge to deal a powerful Counter. This Counter greatly consumes Stamina.
- Serpent – Will automatically perform a Counter when the visual hint appears, but some Max Sanity when it is activated. When equipping, Sanity will also recover at a lower rate.
- Suzuran – Perfect Dodges become easier to perform.
With this combination of Omamoris, you will automatically perform counters, be able to perform Perfect Dodges easier, be able to do a powerful counter after perfect dodging, do more damage to stunned enemies and restore your stamina faster. This will make most encounters significantly easier as you won’t need to focus on countering, and allow for a lot more extra damage in general.
If you have difficulty with the puzzle solutions on Lost in the Fog difficulty, refer to the Silent Hill f Puzzle Solutions Guide.
Step 4 (Optional): Cleanup
If you missed any miscellaneous trophies or need an extra playthrough to collect missing documents, start a new playthrough by loading a Clear Save File from NG+2.
Useful Tips, Tricks and Guides:
- Silent Hill f Collectible Guide
- Silent Hill f Endings Guide
- Silent Hill f Puzzle Solutions Guide
Silent Hill f Trophy Guide
I Still Have Wings
Obtained all trophies.
Surrounded by Fog
The baby bird takes her first steps.
Story-related, cannot be missed.
The Fox’s Guidance
The fox watches over the chicken coop.
Story-related, cannot be missed.
Scarecrows’ Whispers
As you bask in the sun, I sink into the shadows.
Story-related, cannot be missed.
Cleansed
Wash thoroughly before eating.
Story-related, cannot be missed.
On the Way to School
The little sparrow escapes with its friends, wings flapping nervously…
Story-related, cannot be missed.
Shell of the Past
What exactly have we learned?
Story-related, cannot be missed.
The Farewell Party
You have no place in my future.
Story-related, cannot be missed.
A Dangerous Path
For whom do I tread such a treacherous path?
Story-related, cannot be missed.
Plucked Wings
Anything for you.
Story-related, cannot be missed.
Parting on Good Terms
Good terms? No. I’m here to burn bridges.
Story-related, cannot be missed.
Solar & Lunar Eclipse
Two portals open; doors to a secret world.
Story-related, cannot be missed.
The Path of Self-Preservation
I refuse.
Story-related, cannot be missed.
The Path of Exultation
I accept.
Story-related, cannot be missed.
Coming Home to Roost
Drown in a bottomless pit of self-doubt.
Story-related, cannot be missed.
This is for completing Ending 1: Coming Home to Roost. This ending is always guaranteed on the first playthrough, so you cannot miss it.
Fox’s Wedding
Dolls are happiest when they are loved.
MISSABLE
This is for completing Ending 2: Fox’s Wedding. Ending 2 can be achieved once on New Game+.
In order to unlock this ending, you must do the following:
- Don’t use any Red Capsules for the whole game
- Purify the Sacred Sword OR Don’t take the Sacred Sword
- Pick up the Agura no Hotei-Sama
» Silent Hill f New Game+ Collectible Guide
» Silent Hill f Endings Guide
The Fox Wets Its Tail
A hell of your own choosing. Nothing else matters, now.
MISSABLE
This is for completing Ending 3: The Fox Wets Its Tail. Ending 3 can be achieved once on New Game+.
In order to unlock this ending, you must do the following:
- Don’t use any Red Capsules for the whole game
- Acquire the Sacred Sword
- DON’T purify the Sacred Sword
» Silent Hill f New Game+ Collectible Guide
» Silent Hill f Endings Guide
Ebisugaoka in Silence
We need to talk about our future.
MISSABLE
This is for completing Ending 4: Ebisugaoka in Silence. Ending 4 can be achieved once on New Game+2 (on a save file with at least 2 full completed endings).
In order to unlock this ending, you must do the following:
- Complete at least 2 Full Endings (Ending 1, 2 and 3 count, Ending 5 does not count as a full ending)
- Don’t use any Red Capsules for the whole game
- Purify the Sacred Sword
- Offer the Brooch to the Ancient Jizo Statue
» Silent Hill f New Game+ Collectible Guide
» Silent Hill f Endings Guide
The Great Space Invasion!
Rise up! The Space Army is coming!
MISSABLE
This is for completing Ending 5: The Great Space Invasion! Ending 5 can be achieved once on New Game+. Completing this ending will NOT unlock any of the difficulty related trophies.
In order to unlock this ending, you must do the following:
- Listen to the UFO Radio Broadcast
- Read all 3 of the “The Great Space Invasion” Movie Posters in order
- Read the “The Great Space Invasion” Movie Review
Completing this ending will allow you to get a new weapon – the PP-8001 – by interacting with the first “The Great Space Invasion” Movie Poster on a save file with this ending completed on it.
» Silent Hill f New Game+ Collectible Guide
» Silent Hill f Endings Guide
Thankful to Be Here
Complete the game with action difficulty set to “Story” or higher.
See Clear Skies .
Grateful for a Worthy Foe
Complete the game with action difficulty set to “Hard” or higher.
See Clear Skies .
Clear Skies
Complete the game with action difficulty set to “Lost in the Fog”.
In order to unlock Lost in the Fog action difficulty, you must first complete the game once. This difficulty will add new enemy spawns throughout the game, increase their health and damage, and remove the ability for Hokora Shrines to restore your health/sanity for free. It is best to do this on your third playthrough, as by this point you should be fully upgraded and have all the Omamoris to make a stronger build. You will also be able to equip a 5th Omamori in NG+2.
- Beetle – Greatly increases damage inflicted to stunned enemies.
- Boar – Greatly increases Stamina recovery speed and greatly shortens Out of Breath duration.
- Rabbit – Press Heavy Attack immediately after performing a Perfect Dodge to deal a powerful Counter. This Counter greatly consumes Stamina.
- Serpent – Will automatically perform a Counter when the visual hint appears, but some Max Sanity when it is activated. When equipping, Sanity will also recover at a lower rate.
- Suzuran – Perfect Dodges become easier to perform.
With this combination of Omamoris, you will automatically perform counters, be able to perform Perfect Dodges easier, be able to do a powerful counter after perfect dodging, do more damage to stunned enemies and restore your stamina faster. This will make most encounters significantly easier as you won’t need to focus on countering, and allow for a lot more extra damage in general.
If you die multiple times during an encounter, the game will offer you the chance to lower your action difficulty. DO NOT do this, as you cannot change it back and it will void the trophy.
A lot of the combat encounters in the game can be ignored by simply running past them, there’s only a few occasions where you will be forced to fight.
If you are doing this on NG+2, you will likely be doing this alongside Ending 4, which also has the longest boss fight. There will be checkpoints throughout the fight so you won’t have to redo the whole fight if you die. If you would prefer to not deal with a more difficult boss fight on this difficulty, then you can optionally do it on your second playthrough, or create a manual save before entering Shimizu Residence so you can change onto another ending. Ending 3 will have the easiest boss fight, but if you choose to do it on your second playthrough you won’t have as many upgrades or Omamoris for the rest of the playthrough.
Intellectual Pursuits
Complete the game with puzzle difficulty set to “Story” or higher.
See Puzzle Master .
Wise Researcher
Complete the game with puzzle difficulty set to “Hard” or higher.
See Puzzle Master .
Puzzle Master
Complete the game with puzzle difficulty set to “Lost in the Fog”.
Lost in the Fog puzzle difficulty is available immediately on the first playthrough. All puzzles will have a unique solution for each difficulty, with the exception of puzzles in Shimizu Residence and Treasure Hall, as the puzzles here are dependent on the ending you are doing. Puzzles on Lost in the Fog will often provide obscure hints and have more complex solutions. As the puzzle solutions are the same for all players, you can simply refer to the following guide if you ever get stuck on any:
» Silent Hill f Puzzle Solutions Guide
Like the Fleeing Hare
Escaped from the Fog Monster at Ebisugawa without getting hit.
MISSABLE
Location: Ebisugaoka First Visit
After going to the Chizuruya General Store, you will have to flee from the Fog Monster. You will need to escape without being hit for this trophy. This is fairly simple, press to start running and keep running through the path presented to you. Make sure to press
when you need to climb over or through an obstacle. Avoid getting close to the red tendrils that appear on the floor and walls, as these will hurt you. If you get hurt, you can either quit out and continue or simply die and continue. This will pop when the cutscene starts.
Untouchable
Opened the Shrine Vault at the Shrine Path without getting hit.
MISSABLE
Location: Shrine Path
After returning to the Shrines to try find the code for the door to the Shrine Vault, you will encounter a new enemy type. You will fight it immediately, and it will regenerate after enough time passes while you do the puzzle to find the code. You will need to fight it, complete the puzzle and open the Shrine Vault without getting hit. They will mostly attack with two attacks: an overhead attack that can be parried with , or a combo attack with nine swings, with the ninth being the overhead that you can parry. For the combo attack, walk backwards from it so you’re out of range, counting the attacks, then move in after the eighth attack so you can parry the overhead. You will know when you can parry their overhead attack as they will flash red.
If you want you can head back to the Hokora after each ema to make a manual save to make this easier. You can also simply avoid it after the first fight, as it is blind and will not attack you unless you make too much noise near it. Alternatively, this can be done on NG+ without even worrying about the enemy simply by inputting the code immediately.
Acupuncture Specialist
Arrived at the Nishida residence without making a single mistake on the scarecrow puzzle.
MISSABLE
Location: Ebisugaoka Second Visit
The scarecrow puzzle will require you to select the correct scarecrow in five areas. If you do all five areas of this puzzle without choosing the wrong scarecrow, you will get the trophy. If you ever make the wrong decision, simply quit out and continue, as it will checkpoint at the beginning of each area.
» Silent Hill f Puzzle Solutions Guide
A Federal Offense
Opened the Igarashi residence’s mailbox.
MISSABLE
Location: Ebisugaoka Second Visit
During the second visit to Ebisugaoka, you can find a Key to Sakuko’s Mailbox in front of Sennensugi Shrine, all the way north from the fields. With the Key to Sakuko’s Mailbox, backtrack all the way to the beginning of this area, at the General Store. Now head northwest and take the alley to Sakuko’s house. Use the key to open the mailbox.
The Sound of Silence
Defeated Sakuko without getting hit by the suzu bell attack.
MISSABLE
Location: Corridors
You will fight Sakuko at the end of the Corridors area. Twice during this fight, they will stun you and teleport away, then start charging up an attack where they will ring their suzu bell if you don’t stop them in time. When this happens, you need to quickly run up to them and stab them once to stop the attack. Both times they start this phase, they will do the charge attack three times, meaning you will need to quickly stop the attack six times in total. If you beat the boss without letting it hit you with any of these suzu bell attacks, you will get the trophy.
Go Away! You’ll Ruin the Shop’s Reputation!
Defeated the Giant Monster in front of Chizuruya General Store.
MISSABLE
Location: Ebisugaoka Third Visit
When you arrive at Chizuruya General Store with Shu and Rinko, there will be a Giant Monster as well as some regular enemies that you would normally ignore and go the other way to your objective. For this trophy however, you will want to defeat the Giant Monster. Lure out and kill the smaller enemies first, then focus on the Giant Monster. This will be the same as the previous encounter with it, so killing it shouldn’t be too difficult.
No One Left Behind
Stopped a certain number of enemies behind the white rabbit crest door from reanimating.
MISSABLE
Location: Worship Hall
In Worship Hall, there will be two sections you can go into. For this, you will want to go into the eastern section. This section will introduce blue lanterns as a mechanic, which will stop enemies from reanimating if they are killed within the light of a blue lantern. For this trophy, you will need to kill eight of the enemies in this area within blue lantern light. Enemies will glow with blue light when they are within range of a blue lantern. Some enemies will need to be lured into a room with a blue lantern. Keep an eye out for enemies during this section, if needed their locations are all listed below. These locations are for Story difficulty, on higher difficulties there will be more enemies:
- Inside the starting room with the Hokora Shrine.
- In the locker room near the red/green lever.
- In a nook in the second room with the red/green lever.
- In the adjoining room with the red door, must let it out by pulling the lever, then pull the lever again to open the locker room and lure it into there.
- In the green door corridor past the white door, lure it back into the room with the blue/white lever.
- Next to the red door at the back of these corridors, lure it into the room with the red/green lever.
- After entering the rabbit hutch, this enemy will appear in the room.
- After pulling the red/green lever near the rabbit hutch, a blind enemy will walk through the red door.
- In the second Hokora Shrine room after pulling the blue/white lever.
Agile Escape
Escaped from the Fog Monster at Sugisato without getting hit.
MISSABLE
Location: Ebisugaoka Fourth Visit
After going to the Mountain Hut where you get the gate key, you will drop down a ledge and subsequently be chased by the Fog Monster like in the beginning of the game. You will need to run through a few areas without getting hit. This time, there will be a couple of enemies along your path, so make sure to dodge their attacks. Be careful of the red tendrils on the ground as stepping on these can hurt you. If you picked up the Horse Omamori from earlier in this area, it is worth equipping as this will make it so stamina last longer when sprinting.
Once you reach the gate, you will have a brief respite where you can grab a few items, but then another chase will begin. This is more of the same, but near the end will be two Screamer enemies blocking your path. Let them scream and don’t advance until they stop, otherwise you will get hurt. If at any point you get hit, quit out to the main menu and continue to be placed right before these sections. Dying works the same as quitting out, so if you do get caught and instantly die, you can simply continue and it won’t count against you. The trophy will pop when you finish the second chase sequence, where the Hokora Shrine is.
Echoes of Jealousy
Defeated Rinko without being hit by her puppets.
MISSABLE
Location: Main Hall
You will fight Rinko at the end of the Main Hall area. During this fight, the boss will occasionally spawn puppets that slowly walk towards you. If they get caught in a fire attack, they will catch alight and rush at you, exploding. For this trophy, you will need to complete the fight without taking damage from any of these puppets. The best way to deal with them is to immediately attack them when they spawn while they’re still slow. They will die in 1-2 swipes, and you can then also Soul Siphon them with to charge your ability. If you see the boss charging a fire attack, stay away from any puppets to avoid them becoming explosive. If they do get hit by fire, stop attacking and let your stamina recharge, then dodge when they rush at you.
O Divine Tree
Discovered the Thousand Year Cedar.
MISSABLE
Location: Ebisugaoka Fourth Visit or Fifth Visit
In the area after being chased by the Fog Monster for the second time, there will be some stairs leading up to a shrine and some more stairs leading to this tree. You will need to come here on New Game+ to obtain the Sacred Sword anyway, so you will get this while going for endings.
Just Shut Up for Once, Dad!
Defeated Hinako’s father before her mother at the Shimizu residence.
MISSABLE
Location: Shimizu Residence
You will fight Hinako’s parents at the end of Shimizu Residence. For this, you will need to defeat the giant boss with the blade first. Simply ignore the smaller boss and focus only on the big boss.
Sly Like the Fox
Obtained all the crests without making a single mistake on the Inari statue puzzle.
MISSABLE
Location: Treasure Hall
For this trophy, you must find all three crests without making a mistake. There are rooms with multiple doors to choose from with only one being the correct one, so when in these rooms you must go through the correct doors. The correct door can be found by finding the Fox Statue with an arrow head stuck in it. Remove the arrow head and the Fox Statue will look at the correct door. Some Fox Statues will need to be revealed by holding near blood puddles. The correct doors will be the same on every playthrough, regardless of difficulty, and you can go through them without interacting with the Fox Statues if you know the correct door. You will likely get this naturally across the playthroughs.
Where Are You Going?
Caught up with the Fog Monster 3 times.
MISSABLE
Location: Ebisugaoka Sixth Visit
As soon as you start this area, you’ll be chasing the Fog Monster. You will need to catch up to it 3 times for this trophy. You don’t actually have to rush for this, as it will only appear in your vision when you reach a certain point on the path. Once you see the Fog Monster, ignore the enemies and run up to it quickly. When you get close to it, it will teleport forward and block off the area, forcing you to the fight the enemies to continue. If you let the Fog Monster walk into the fog too far it won’t do the teleport, which means you missed it.
The Bird that Flies Highest
Defeated the Shiromuku without dying once.
MISSABLE
Location: Dark Shrine, Ending 1
This boss fight will only be during Ending 1. It is recommended to make a save before the boss fight to try it again if you fail. You will need to defeat it without dying once for this trophy. This is a long fight, so you will likely want a fair few healing items for this, but this shouldn’t be an issue if playing on Story difficulty as the game is very abundant with First Aid Kits and Bandages. For the most part this is quite manageable by wailing on the boss whenever you can. The only thing to really be cautious of is when the boss covers the ground in red flowers that chip away at your health. This will last about 10 seconds, after which an explosion will occur dealing heavy damage to you, so try to heal up while your health is chipping down to avoid getting instantly killed by the explosion. The Blessed Hand Mirror Omamori will fully restore your Health, Stamina and Sanity if you take a fatal blow, but it has not been tested whether this counts as a death. If you ever die during the fight, quit out to the main menu and continue that way, rather than clicking continue on the death screen.
Fox Tamer
Defeated all the summoned monsters before putting an end to the Shichibi.
MISSABLE
Location: Dark Shrine, Ending 3 (New Game+)
This boss fight will only be during Ending 2. Three times throughout this fight, the boss will weaken and start spawning enemies. Make sure to kill all the enemies during these phases before you attack the boss. If you kill all of the enemies before finishing the boss, you will get this trophy.
Puppetmaster
Defeated the Tsukomogami without getting hit by a single arrow.
MISSABLE
Location: Dark Shrine, Ending 2 (New Game+)
This boss fight will only be during Ending 2. This boss will use multiple weapons, and will eventually teleport far away and shoot golden arrows at you. For this trophy, you must get through this arrow phase without being hit by any arrows. It will have a few attacks here, but only three that fire arrows. For the first attack, it can fire 3 arrows into the air that fly towards you, dodge when these get close and be prepared to dodge 3 times. For the second attack, it can fire a volley of quick arrows directly at you. These will move quickly so you need to react with multiple dodges to avoid getting hit. For the third attack, it will shoot a rain of arrows directly up that will litter the entire area around you, just dodge constantly through this. In order to end this phase, you need to reach the boss, so keep running forward and dodging attacks as they come in. The other attacks that create waves can also be dodged, but if you get hit by these it doesn’t matter.
It is highly recommended that you do this fight with the Suzuran and Boar Omamoris. The former will make Perfect Dodges easier, which will fully restore your stamina, while the latter will make stamina regenerate faster. These will ensure you don’t run out of stamina mid attack. Alternatively you can use the Shrew Mole Omamori if you feel comfortable going into this phase on low health, as this will make it so dodges do not deplete stamina. If you are playing on Hard or Lost in the Fog action difficulty, you can lower it down to Story after dying a few times to make it easier to get to this phase faster, but this would mean you wouldn’t get the trophy for finishing the game on Hard/Lost in the Fog action difficulty.
God Slayer
Defeated both the Tsukomogami and the Kyubi within 10 minutes of the fight starting.
MISSABLE
Location: Dark Shrine, Ending 4 (New Game+2)
While on Ending 4, you will have a double boss fight at the end, against both Kyubi and Tsukumogami. Against Kyubi you will have fight with the Fox Arm, while against Tsukumogami you will have your regular weapons, including the Sacred Sword. Each boss will have three phases, with you alternating between the bosses after every phase. In order to get this trophy, you must defeat both bosses in under 10 minutes. Fortunately, there will be a checkpoint after after every two phases (so after doing one phase for each boss), and dying and continuing does not add to the time. This means you can die as much as you want, so you can take time to learn the bosses in each phase before completing the phases quickly.
It is highly recommended that you prepare for this double boss fight by bringing multiple Sanity-restoring items such as Ramune, Divine Water or Inari Sushi, as these can quickly fill up your Bestial Form charge, which will make the Kyubi phases significantly easier and faster. For Omamoris, it is recommended that you use Rabbit, Boar, Serpent, Suzuran and Beetle. With this combination, you will automatically counter when possible, deal more damage against stunned enemies, be able to perform Perfect Dodges easier, and be able to counter by pressing after a Perfect Dodge (which is especially useful for Tsukumogami). Even on Lost in the Fog action difficulty, this is quite manageable to get in under 10 minutes, but if you find you are unable to do it fast enough, you can lower the difficulty to Story after dying multiple times.
Winners Don’t Do Drugs
Reached the Iwai residence without taking a single capsule and left the capsules on Shu’s desk in his workshop.
MISSABLE
Location: Ebisugaoka Fourth Visit
For this, you will need to reach Shu’s house without ever using any Red Capsules. You can pick them up, but make sure to never use them. To make sure you don’t accidentally use them, it is recommended that you discard them by opening your inventory and pressing on them. Once you reach Shu’s house, enter his workshop and DON’T pick up any of the Red Capsules in here. Grab the letter on the desk and you will unlock this during a cutscene. This will be a requirement for Endings 2, 3 and 4, so you will need to do this multiple times.
The Malevolent Blade Never Rusts
Obtained the Sacred Sword after uncovering its legend.
MISSABLE
Locations: Ebisugaoka First, Second, Third, Fourth, Fifth Visits (New Game+)
This will be done during Endings 2, 3 and 4.
In order to obtain the Sacred Sword, you must be on New Game+. In each of the first five visits to Ebisugaoka, you will find a Key Item and a Jizo Statue that you must offer the key item to. Once you have offered all five items to five Jizo Statues, you will be able to obtain the Sacred Sword from the Thousand Year Cedar.
Ebisugaoka First Visit:
- Key Item: After the first Hokora Shrine, in a house that is open on New Game+. Grab the treasure key upstairs after crossing the balcony, then open the small chest in the room next to the kitchen.
- Jizo Statue: Slightly down the hill, in the yard of the house on the left.
Ebisugaoka Second Visit:
- Key Item: In front of the stones up by Sennensugi Shrine.
- Jizo Statue: South from the Sennensugi Shrine, take the first path east and go behind the yard area.
Ebisugaoka Third Visit:
- Key Item: Near the entrance to Ebisugaoka Middle School, take the left path to a deadend to find it on the ground.
- Jizo Statue: Near the last Hokora Shrine, go up both sets of stairs and behind the house.
Ebisugaoka Fourth Visit:
- Key Item: On the ground next to Shu’s Workshop, behind his house.
- Jizo Statue: Slightly off the path to the south near where the last Hokora Shrine is.
Ebisugaoka Fifth Visit:
- Key Item: Stuck in a tree behind a house, near the stairs that lead up to an Inari-sama Shrine.
- Jiso Statue: Just west of the key item, up some small stairs behind a house.
» Silent Hill f Endings Guide
Treasured Belonging
Obtained the small vial containing Agura no Hotei-sama.
MISSABLE
Location: Main Hall (New Game+)
This will be done during Ending 2.
When arriving at Main Hall on New Game+, you will be able to open an Inari-sama door upstairs near the second ritual area. Behind the door will be an outside area with a temple up some stairs. The Agura no Hotei-Sama will be sitting on the altar.
» Silent Hill f Endings Guide
Be Free of Your Hatred
Purified the Sacred Sword.
MISSABLE
Locations: Main Hall (New Game+) and Ebisogaoka Fifth Visit (New Game+)
This will be done during Endings 2 and 4.
When arriving at Main Hall on New Game+, you will be able to open an Inari-sama door upstairs near the second ritual area. Behind the door will be an outside area with a temple up some stairs.
Down by the water is a stone you can read with the Crimson Water puzzle on it. You need to ring 3 of the 5 bells in the area in a specific order. You will have to ring the bells one at a time, once every time the water fountain in the middle of the water tips and makes the loud clacking sound. Each bell will have a lantern on them with a symbol, which indicates the order to ring them.
- Bell 1: Volcano, up near the temple entrance
- Bell 2: Water, on the small island next to the puzzle stone
- Bell 3: Tree, on the stone bridge on the right path
Doing so will turn water crimson. Now once you go to the Inari-sama Shrine during Ebisugaoka Fifth Visit, there will be a water bath full of crimson water. Place the Sacred Sword in the water to purify it.
» Silent Hill f Endings Guide
A Gift I Cannot Accept
Offered the Brooch to the ancient Jizo Statue.
MISSABLE
Location: Ebisogaoka Fifth Visit (New Game+2)
This will be done during Ending 4.
In Ebisugaoka Fifth Visit, after going through the park and dealing with the forced encounter, you will be able to go up some stairs. Off to the right of these stairs will be a new path you can take that leads to the Ancient Jizo Statue. Hold in front of it to offer up the Brooch.
» Silent Hill f Endings Guide
Close to the Sun
Fully upgraded Health, Sanity, and Stamina.
MISSABLE
In order to upgrade your stats, you must use Faith and Ema (Character Upgrades). Faith can be obtained by offering items at Hokora Shrines, while Ema can be found throughout the game. There are 22 Ema to found across New Game, New Game+ and New Game+2, and you will need 18 to fully upgrade your Health, Sanity and Stamina. It will cost 22,500 Faith to get these upgrades.
» Silent Hill f Collectible Guide
Fervent Collector
Obtained all the items that increase inventory size.
MISSABLE
Throughout New Game and New Game+, there are six items that you can find that will increase your inventory size by 1.
» Silent Hill f Collectible Guide
Omamori Collector
Obtained all the omamori available from hokora.
MISSABLE
Omamoris can be purchased from Hokora Shrines by first enshrining offerings to gain Faith, then drawing Omamori. While it says that they are random, it appears to only be random after some time passes. This mean that if you save before drawing an Omamori, reloading will give you the same one each time. Omamoris will start at 300 Faith, increasing by 100 after each pull until 1,000. There are a total of 23 Omamori to draw, costing a total of 20,200 Faith.
You can get Faith from enshrining the following items.
Consumables:
- Arare – 10 Faith
- Ramune – 20 Faith
- Yokan – 30 Faith
- Divine Water – 50 Faith
- Higashi – 80 Faith
- Chocolate – 80 Faith
- Kudzu Tea – 100 Faith
- Inari Sushi – 150 Faith
Non-consumables:
- Dried Carcass – 200 Faith
- Antique Comb – 300 Faith
- Shriveled Abura-age – 500 Faith
Omamori Sage
Obtained all the hidden omamori.
MISSABLE
Throughout New Game and New Game+, there are 17 Omamoris you can find.
» Silent Hill f Collectible Guide
Inari-sama’s Secrets
Opened all rooms and boxes marked with Inari-sama’s seal.
MISSABLE
Once on New Game+, you will be able to open Inari-sama Doors and Boxes by using your Brooch. There are 4 doors and 7 boxes to open.
» Silent Hill f Collectible Guide
The Truth about the Tsuneki Family
Obtained the following documents:
“Housemaid’s Note”
“Family Physician’s Log”
“Strict Mother’s Letter”
MISSABLE
On New Game, you can find 4 Housemaid’s Notes, 5 Family Physician’s Logs and 5 Strict Mother’s Letters. You will need to find all 14 for this trophy.
» Silent Hill f Collectible Guide
Fate of the Apostate
Obtained all the following documents:
“Diary of Revenge”
MISSABLE
On New Game+, there are 6 Diaries of Revenge that can be found. These are all found inside Inari-sama boxes.
» Silent Hill f Collectible Guide
A Miko Possessed
Obtained all the following documents:
“Sakuko’s Diary”
MISSABLE
Across New Game, New Game+ and New Game+2, there will be 8 Sakuko’s Diary pages to collect. All are found in Worship Hall, with 3 found on the first playthrough, 3 on the second playthrough and 2 on the third.
» Silent Hill f Collectible Guide
Fires of Jealousy
Obtained all the following documents:
“Rinko’s Diary”
MISSABLE
On New Game+2, you will be able to find 5 Rinko’s Diary pages in Worship Hall.
» Silent Hill f Collectible Guide
Good Intentions…
Obtained all the following documents:
“Clinical Trial”
MISSABLE
Across New Game, New Game+ and New Game+2, there will be 3 Clinical Trial pages to collect. All are found in Ebisugaoka Fifth Visit, with 1 found on each playthrough.
» Silent Hill f Collectible Guide