*MISSABLE*
This is the hardest trophy in the game. However, compared to the PS4/PS5 Master Collection (2023), this is a fair bit easier as there’s no save limit, you can do it in New Game+, and shooting all 64 Ga-Ko collectibles unlocks a ghillie suit (AT-Camo) that doubles your camo bonus to render you nearly invisible. Foxhound Rank is awarded in the results screen at the end of a playthrough if you meet specific requirements and play on Extreme difficulty.
Foxhound requirements:
- Difficulty: Extreme (or European Extreme)
- Play time: 5 hours of less
- Continues: 0
- Alert Phase: 0
- Humans killed: 0
- Serious injuries: 20 or less
- Total damage taken: 5 LIFE bars or less
- LIFE Medicine used: 0
- Special items used: No (Stealth Camo, EZ gun, Infinity facepaint)
At first glance this might sound daunting, however with updated gameplay, new item additions, use of NG+, the generous time limit and removal of save limits, this is actually a fair bit easier than the master collection. All of the changes create opportunities for different strategies in the remake.
Extreme Difficulty differences:
- Enemies see you from much further away, especially with a low camo index
- More guards in every area
- Bosses deal and take much more damage
- Fewer animals and other food sources
- Less ammo capacity and not given as much from drops
- If playing on European Extreme difficulty only, an alert causes a gameover
General tips:
- New Style vs Legacy Style control schemes – New to the remake is the ‘New Style’ control scheme. This effectively lets you play the game like a modern third person shooter. Such as over the shoulder aiming, crouch running, and a free moving camera. This makes the game feel much easier to play for the most part. I recommend playing New Style, the only disadvantage is having to deal with bullet drop on the Mk22, compared to Legacy style, meaning it’s only effective from a short to medium range.
- Ghillie Suit (AT-Camo) – If you shot all 64 Ga-Ko on your first playthrough, you will be awarded the Ghillie Suit, this is a very overpowered item that doubles the advantage of camos worn, for example if wearing the leaf camo would give you 10% extra camo, it would be instead give you 20%. It is extremely useful for almost every area in the game. You can reach 90-95% camo when crawling almost anywhere, meaning you can easily sneak past lots of enemies. Do not start your attempt without this invaluable item.
- New Game Plus – Unlike previous iterations of the game, you can start NG+ on any difficulty. This allows you to carry over all camos you found on your first playthrough, including boss camos and all the ones that unlocked upon finishing the game from the “I like” choices. This allows for some different strategies in some areas and also combines with the Ghillie Suit quite effectively as well.
- Stats tracking – In the remake you can track all stats for your current playthrough, so you can see how many kills, alerts, injuries and so on. Check this regularly by pressing
> Records & Titles to view this information. This is very useful to make sure you haven’t accidentally killed someone or triggered an alert without realizing.
- Skip all cutscenes and radio calls – You need to skip all cutscenes and radio calls as these count towards your time.
- Timer – The time can be paused whenever you like by going into the pause menu with
. The timer does NOT pause if you use the weapon, codec, camo or radio quick menus mapped to the D-pad, or when in the backpack, food, and cure menus.
- Save limit – There are absolutely no save limits in the remake, this means you can save in every area and also rely on autosaves. If you make a mistake you can re-load your save in the same area and try again.
- Take your time if needed – Take it slow if needed but bear in mind that guards will catch a glimpse of you or spot you entirely even if you are at 50% camo from a fair distance, although the ghillie suit helps to alleviate some of this. Remember that the 5 hour time limit is very generous, it can be done in under 2 hours.
- Spider Camo and food – There are no meal limits in the remake, so if you wanted to combine the Ghillie Suit with the Spider camo, you can do this much more frequently if you want. It drains stamina quickly but gives you a very high camo index at all times while worn, which can let you pass through some areas much more easily. Combined with the ghillie suit, you can run around in any area when stood up with 80% camo, crouch walking at 90-95%. Even on extreme you’ll almost never be spotted even when close to enemies this way, just make sure to have plenty of food on you if you want to rely on this more.
- Mk22 Suppressors – This isn’t as important this time around, as being able to carry over camos and use of the Ghillie Suit makes sneaking past guards easier, meaning you won’t need as many suppressors, but you should at least grab the 2 in the Ponizovje Warehouse both times you come through it, just in case.
- Ammo Management – The game has dynamic ammo drops, if you are low on Mk22 ammo, the game will drop more Mk22 ammo. Don’t pick up any unnecessary lethal weapons apart from say, the M37 for the The Pain respectively. This way you won’t get any drops for weapons you didn’t pick up, and therefore won’t take the place of potential Mk22 ammo drops.
- Tactical Reload – There is a mechanic in the game that lets you skip reload animations. For example weapons such as the MK22 and Mosin-Nagant, you have to load after each shot is fired. You can avoid this by tapping double tapping
after firing a shot, this quickly un-equips then re-equips your weapon, letting you fire again quicker than what it would take to ready or reload for the next shot normally. This is especially useful with the M37, Mosin-Nagant and RPG.
Some specific area and boss tips:
- Dolinovodno (virtuous mission) – Shoot the hornets’ nest above the guard and he will run across the bridge and the rest of the guards ahead will run with him out of the area, meaning you can just run through the area unseen with ease.
- Ocelot Unit – At the start, you can run out of the door, crouch next to the crate in front of you, and throw a stun grenade when they appear at the doorway to take out 3 or 4 of them. If you don’t want to use that riskier method, then hide under the bed and shoot their feet with the Mk22 when they come in, and they’ll eventually all fall asleep. You can then use the hatch and shoot some others from the crawl space that are moving around outside, just be wary of the sniper on the roof when you come out. With use of the Ghillie Suit you can get closer to them to offset the bullet drop of the Mk22, carefully take out the rest of them this way.
- Ocelot – The grenade camo and stun grenades can make this fight extremely quick and easy with some luck. At the start of the fight, shoot him once with the Mk22. When he’s stood around while his men try to shoot you, nail him with a stun grenade, headshot him again. You can keep trying to throw stun grenades safely from cover on the left, make sure to shoot down the hornets’ nests to distract him, this allows for more easy headshots or stun grenades. You can also shoot him while he’s reloading, sometimes he’ll accost his men for interfering, giving you another chance to shoot him.
- The Pain – Make sure to pick up the M37 Shotgun just before this fight or have smoke grenades. This fight is trickier than the master collection, due to the bullet drop on the Mk22 making headshots a bit harder to hit. For his bee armor use smoke grenades with the grenade camo if you have them, or the M37 shotgun to remove it temporarily, if you don’t use smoke, make sure to equip the sneaking suit. You can go into the water to avoid his attacks. For his bullet bee attack, the trick of going into first person to avoid it no longer works, so dive into the water when you see it coming. When he uses a bee grenade, you can shoot it with the M37 and it will drop next to him, explode and damage his armor. His attack pattern is random and can be very annoying, just try hit him with headshots when he is vulnerable, you can find M37 and Mk22 ammo on the far end platform when you run low.
- Ponizovje South – If you have the croc cap you can just swim all the way to the end, with the Brown face paint you won’t have to come up for air.
- Ponizovje Warehouse Docks – This area is tricky, if you can knock out the first guy on the pier quickly, you can shoot the 2 barrels, one next to the other guard in view and the one on the right, this will blow up the guards but will NOT count as lethal kills. This will also lower The End’s stamina slightly for the boss fight later.
- Graniny Gorki – Use the scientist uniform in the outer walls and you’ll be taken inside by the guards, this is faster. Make sure to grab the Cig-gas Spray. Scientists will not detect you in box so you can make use of this, they just stare right at you. If you didn’t grab the box you can quickly run past them or cig spray them to knock them out.
- The Fear – Remember the trick to use the fake death pill, a stun grenade, then gunning him down with a legal lethal weapon? This no longer works so he must be fought normally. This isn’t too bad with use of the grenade camo and stuns. Start by using the fake death pill, revive when he turns around, nail him with a stun grenade and then a headshot, use the thermal goggles to keep track of him, stay in cover behind trees and shoot him when he stops moving. Throw down any poisonous or rotten food sources you may have. Eventually he will get hungry and run for food, he will prioritise any food you have thrown down, if he eats anything rotten or poisonous, it will stop him from recovering any stamina, he is also vulnerable while doing this, try to hit him with stuns and then the Mk22. You’ll likely be low on Mk22 ammo after this, you can replenish it on your way back through the warehouse, from the boats on the docks, and also from guards in the upcoming area before The End, make sure you have plenty of ammo going into that fight.
- The End – Save in the area, but make sure to beat him before going to sleep or anything else. If you turn off the game here and come back after several hours and load your save, The End will have found you, put you to sleep and you will be placed a few areas back. This means you will have to backtrack all the way back to the fight area. For the fight itself, make use of your ghillie suit for stealth and the thermal goggles to track him down. Once you get close and at an angle where he can’t see you, stand up and equip the white tuxedo, this silences your footsteps as long as you keep it clean so don’t prone or roll with it equipped. With this you can run right up to him at full speed and hold him up, then use the Mk22 to damage his stamina. Use the goggles to track him down again and repeat this process until you defeat him, just change out of the tuxedo after he runs away as it has a terrible camo index, if you run out of ammo, use the cig gas spray instead. In the remake you can’t loop him with stun grenades when he runs away, so don’t even try doing this. Make sure to beat him normally and WITHOUT advancing your consoles time so he dies of old age or he won’t drop his weapon afterwards. Pick up the Mosin-Nagant after the fight as it is vital for The Fury, Volgin, Shagohod and The Boss fights.
- Krasnogorje Mountain areas – Equip the animals camo and desert face pain, combined with the ghillie suit you will have 90% camo when crouch walking, so you can just quicky sneak through all of the mountain areas, only taking out guards in your direct path. Make sure to grab the Mk22 ammo from crawling through the rock in the middle of the first area if you are low after The End fight.
- The Fury – The Mosin-Nagant is the key here, although it does a bit less damage to him than in the original game. I recommend using the black camo with the ghillie suit, he’ll have a much harder time seeing you. Shoot him 3 times using the tactical reload, it doesn’t matter where you hit him as body shots do the same as headshots. After 3 shots, roll away and quickly move down to the opposite end of the area. He should lose track of you, so peak down each corridor until you find again, repeat the same thing. At half health he becomes much more aggressive and the fight can quickly spiral out of control, but you can still avoid him finding you if you keep moving with high camo, but you might need a bit of luck here, switch to the flame camo if things get too hectic. Keep moving and get ready for an opening, usually when he charges his jetpack is the best time during the latter part of the fight.
- Groznyj Grad Weapons Lab: East – Put on the scientist camo and go up the stairs, immediately knock out the guard here with your cig-gas spray and move him away from the door. wait for Raikov to come out and spray him too. Then you can easily drag him across the walkway to the locker room.
- Torture Room (Prison Cell) – Grab the fork and use it in the cure menu to remove the fake death pill and more importantly, the transmitter. When the guard makes rounds he will throw you some food, throw it back at him and wait for him to come around again. Repeat this 2 more times for a cutscene, he will give you the cig-gas spray. Wait until he comes around once more and throws you food (grab it) and is looking at you, knock him out with the spray then open the door by calling frequency 144.75 on your radio. Shake him down for smoke grenades and ensure your stamina is high (use a healing radio frequency) for the next section.
- Groznyj grad Southeast – The grenade trick no longer works in the remake. So the next few areas are tricky. As soon as you come out of the door, there is a guard on the left round the corner, wait for him to turn around, immediately hug the wall ahead whilst crouch rolling until you reach the boxes, a guard will be on the other side, if you were quick he shouldn’t have seen you. Wait for him to turn away and then roll to the crawlspace, this may take several tries.
- Groznyj Grad Northwest – Run forwards and towards the bottom row of tanks, crouch walk to the other tank and a guard should have noticed you, he will come over, when he does creep around the tank, run up with his back turned and immediately use your cig spray on him, if you are quick he won’t cause an alert before you spray him. Do the same with the other guard near the tanks who should be walking away from you, run up and spray him. Move further up near the car after the tanks, you will see a guard on the right near the searchlight. Throw a food item down to lure him closer to you, run up behind him and spray him. After this, move further up but watch out for the dog, throw smoke grenades to obscure the dog and hopefully the guard near the exit, if you didn’t smoke the guard, quickly run up to him and spray him, he should have his back turned if you followed these instructions and the guard on the upper left should also be too far away to see you properly. Then quickly go under the pipes and exit the area.
- Tikhogornyj: Behind Waterfall – Grab Cardboard Box B here just before the ladder room. It’s lets you take a shortcut in the next area.
- Groznyj Grad Northwest (revisited) – Use the splitter camo and your ghillie suit, sneak up to the truck near the exit you took earlier. Climb in to the back of the truck and equip Cardboard Box B, this will take you straight to Groznyj Grad Weapons Lab: West. You can backtrack to the locker room where you stashed Raikov earlier to get the Maintenance suit, but with a normal camo and the ghillie suit, you can opt to sneak around the weapon lab instead if you want.
- Groznyj Grad Weapons Lab: Main Wing – Equip the Maintenance camo and plant the C3 on all 4 fuel tanks. Stay clear of the mechanics, if one is too close to a fuel tank the use the cig-gas spray to knock him out. Equip the sneaking suit before planting the last of the C3.
- Volgin – This can be a tough fight. In the first phase start off with a stun grenade for a bit of damage. Then you want to keep baiting his electric beam attack he does almost every time you equip a gun, bait the attack, un-equip your gun so the beam doesn’t follow you, and CQC slam him once the attack is finished and roll over him for a bit more damage. Repeat this until you reach the 2nd phase where things get more complicated. He will start off by using a wide area-of-effect bullet attack, prone to avoid this. Equip the Mask, Volgin will say “ivan, is that really you?”, try to get 3 headshots with the Mosin-Nagant using the tactical reload, then remove the mask quickly before he goes berserk, this will put him down to one bar. Do not bait the electric attack, he fires 3 beams at once now and it seems harder to avoid in the remake. If he starts absorbing electricity from the panel you can score a quick headshot. For his other bullet attack where he fires them rapidly at you, try to roll in to him to interrupt the attack, it’s very difficult to dodge this otherwise and it inflicts heavy damage. When he is on low stamina, use a fake death pill, Volgin will approach you and then turnaround, revive yourself and you can then headshot him a few times for free with the Mosin-Nagant, hopefully finishing him off.
- Escape sequences – Equip the Cold War camo. This has the special property of making it so when facing enemies with the soviet side of the camo, they won’t shoot Snake. Make sure to face the few RPG enemies in Groznyj Grad and try to take them out, otherwise they might fire and kill you in one shot. Use your Mk22 and Stun Grenades to take out enemies, anything you do with them will not count as a kill, even if the bikes or floating platforms crash and explode as a result. Just keep facing enemies and taking them out and you’ll get through most of the escapes with little to no damage received.
- Shagohod – This is essentially the same regardless of difficulty, it just has more health. Shoot the treads with the RPG and then its weakpoint while it’s immobilized. Shoot down any missiles with the Patriot. When on the ground, shoot the treads with the RPG and then quickly headshot Volgin with the Mosin-Nagant, it takes 7 headshots to defeat him.
- Eva Escort – These sections are not very difficult. Grab a few food items for EVA at the start as you will need to feed her a couple of times. In the first area move to the branching paths, crouch at the first tree here, turn around and wait for enemies to show up. Once they do throw a stun grenade at them and quickly take the right path across the log bridge all the way to the end of the area, you shouldn’t get spotted. In the 2nd escort area, just take your time, utilise a high camo index and the thermal goggles to pick off guards. Take the left branching path and take out all the hidden snipers in the grass using the thermal goggles to spot them, there are several of them here.
- The Boss – This fight is a pushover with the Mosin-Nagant and ghillie suit. Start off by countering her CQC attack, pressing
as soon as you hear the ‘woosh’ prompt, the timing is stricter on extreme. When she is on the ground score a quick headshot on her. Equip the snow camo, snow paint and the ghillie suit, with such high camo you can basically just hide in cover and she won’t ever be able to see you, just keep getting headshots on her with the Mosin-Nagant from a distance, hiding in cover when she starts shooting back at you, then repeat the process. If you lose track of her, switch to the thermal goggles to find her, it’s an easy fight this way even on extreme.
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