"Ancient Sword" is a very interesting action-adventure RPG game, and the battle difficulty of this game is still very low. This game is not a hardcore game that emphasizes difficulty and challenges players. For example, the "subduing the dead souls" mentioned just now is not only a carrier of narrative, but also one of our core combat gameplay.
What is the difficulty of fighting in ancient sword games?
This game is not a hardcore game that emphasizes difficulty and challenges players. For example, the "subduing the dead souls" mentioned just now is not only a carrier of narrative, but also one of our core combat gameplay.
Some powerful souls subdued by players can also be summoned during battles to help players fight against enemies. We have also designed some connective skills. For example, when the protagonist in the PV fights with the horse face, after the horse face stabs the enemy, the player can trigger the connective special powerful attack through operations. If you encounter some challenging leaders, you can first explore the map. During the exploration process, you can also collect a large number of props with different functions to assist in combat. Choosing different game routes or performing diversified weapon skills matching is also one of the ways to defeat enemies with different characteristics.
In short, our starting point is to hope that all types of players can have full fun in our game. Especially as an RPG game, feeling the process of gradually becoming stronger is also a very important part of the game experience.
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