Introduction to "Yi Jian Fengyun Jue" and adding favorable props to save

Jun 23 2025

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In "Yi Jian Fengyun Jue", it is necessary to increase the favorability of NPCs. The simpler way to increase favorability is to give gifts. Giving gifts requires you to make things first. However, if you want to save props, you can depend on the situation. When the favorability is 0-20, white items will +4, green +12, blue +20, gold plus 28. How to save props by adding favorable feelings to Yijian Fengyun Jue First of all, the favorable feelings system of this game is based on every 20 points. Every time more than 20 points, the NPC standard will be increased, and the favorable feelings added by items of the same level will be reduced. Secondly, favorability depends only on the quality (color) of the item, not on it

It is necessary to increase the favorability of NPCs in "Yi Jian Fengyun Jue", and the simpler way to increase favorability is to give gifts. Giving gifts requires you to make things first. However, if you want to save props, you can depend on the situation. When the favorability is 0-20, white items will +4, green +12, blue +20, gold plus 28.

How to save props with Yi Jian Fengyun Jue?

First of all, the favorability system of this game takes every 20 points as a boundary. Every time more than 20 points, the NPC standard will be improved, and the favorability added by items of the same level will be reduced.

Secondly, favorability depends only on the quality (color) of the item, not on the others. So if there is a gold that is very easy to obtain but has no value, it will be better than a gold that is difficult to obtain.

For example, when you go fishing, some points only produce fish above gold. This is the best gift-giving option.

When the favorability is 0-20, white items will +4 at a time, green +12, blue +20, gold plus 28.

Then it reaches the range of 20-40, and the white is no longer closed, green +4, blue +12, gold +20.

40-60, blue +4, gold +12, dark gold +20.

60-80, gold + 4, dark gold + 12, red + 20

80-100, dark gold +4, red +12

As you can see, each level above will give all qualities a favorable impression -8.

So I put together a simple formula to give gifts:

As long as you compete, you can get a blue one and go directly to 20 o'clock to start the competition.

Then if you want to learn skills (the NPC who can learn skills can see the "ask advice" option on the observation screen, even if you don't have any favorability yet), it depends on how high the favorability the skills on his body need to decide how to give it.

In principle, I will send white, green and blue first, so that I will give you 4+12+20=36

Then give one bonus +20=56. At this time, if you want to learn the skills you only have 60 yuan and give one blue.

Or give +20=76 to the dark gold. At this time, if you only want to learn 70, you can stop, or if you want to learn 80, you can get another gold.

If it is 90, you will get one red +20=96, or two dark gold +12+4=92, depending on which props are better or more available.

No need to say anything about 100, 96+dark gold+4=100

But I haven't seen any skill that takes 100 to learn... But it may be just that I haven't encountered it yet.

I've only played halfway.

In addition, forging and garment are good gift-giving helpers, especially for those golden dark gold or red items.

This is a project that can be "absolutely produced". As long as you get the excellent drawings, you will definitely be able to obtain them.

Probably the easiest way to stably produce high-quality props in the current version.

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