"Dinosaur Little Master" is a sandbox meat pigeon game, taming the Dino beast to fight side by side for you! Each different adventure will have different and wonderful and interesting special levels. Here are some guides for special map levels.
Card Room
After pressing E to start the game, the nine cards in the picture will be flipped in a certain order. You need to remember the pattern of the card each time you flip, and then step on the same pattern in the order you appear to unlock the reward.
This article navigation
Page 1: Card Room
Page 3: Escape Mirage
Page 5: Shittaro
Page 2: Two dragons hitting the bead
Page 4: Faulty Crystal
Two dragons hit the bead
There is a monster on each side, which will continuously fire stone balls. Players cannot directly cause damage to the two monsters. They need to control the movement. The rolling stone balls will continue to rebound after the collision. These balls will cause damage to the two monsters, so they only need to control the movement.
This article navigation
Page 1: Card Room
Page 3: Escape Mirage
Page 5: Shittaro
Page 2: Two dragons hitting the bead
Page 4: Faulty Crystal
Escape Mirage
The Escape Mirror will run away according to the route shown in the picture. When the player approaches the wooden hammer on both sides, the wooden hammer will be lifted and then fall down. Control the distance. When the Escape Mirror is near the green circle, start the wooden hammer and cause damage to the Escape Mirror when it hits it.
This article navigation
Page 1: Card Room
Page 3: Escape Mirage
Page 5: Shittaro
Page 2: Two dragons hitting the bead
Page 4: Faulty Crystal
Faulty Crystal
The entire map is full of thorn balls that will explode and need to be continuously moved.
When the dotted line shown on the way appears, go to the crystal in the middle, and the laser emitted by the crystal will damage the crystal itself.
This article navigation
Page 1: Card Room
Page 3: Escape Mirage
Page 5: Shittaro
Page 2: Two dragons hitting the bead
Page 4: Faulty Crystal
Shittaro
Shitaro will jump up to attack after accumulating power, and some wooden stakes will be refreshed in the picture. The first half of the red circle will follow the player, attracting the red circle to the spike wooden stake, accumulating power to 80%. If you leave the attack range, Shitaro will be stabbed.
This article navigation
Page 1: Card Room
Page 3: Escape Mirage
Page 5: Shittaro
Page 2: Two dragons hitting the bead
Page 4: Faulty Crystal