Embers of the Night is a survival challenge game set in the world of doomsday zombies. There are many special contents of the game. In the game, the day and night are alternately carried out. Zombies will not engage in activities during the day. They can build their own home with confidence. At night, you have to resist groups of zombies and guard your camp!
What's going on before dawn
A survival challenge game set in the world of doomsday zombies.
In the game, day and night alternate. Zombies will not move during the day. They can build their own home with confidence. At night, you have to resist groups of zombies and guard your camp!
This is a game with mild "simulation business (day)" + "strategic combat (night)". It emphasizes strategy and light operation, and also has some meat pigeon elements. Each game is a different experience~ You can try to use different strategies and gameplay to challenge your survival limit!
There are as many as thirty types of zombies appear in the game, each of which has completely different special abilities. You need to decide your tactical ideas and gameplay based on the types of zombies you have already appeared. If you ignore this, you may fall into a very passive situation
Props and special supplies are indispensable tactical items in the game. Sometimes, you have to decide your playing style based on the props and special supplies you hold. At a critical moment, a small prop may determine the final outcome of the battle. Never ignore these seemingly inconspicuous gadgets
Survivors have more than ten professions, and the talents and abilities of each profession are unique. They will play a completely different role in the construction of the camp and in the battle. Make good use of professional talent effects, and your survival may not be so difficult
You can transform weapons or survivors to make them have characteristics and allow survivors to gain biochemical abilities. The transformed weapons or survivors will gain new effects or abilities, which is particularly important in later battles
The game aims to "survival challenge", you can challenge your survival limits and survive as long as possible. At the same time, the game also provides two ways to pass the level: "ordinary level" and "perfect level". On the basis of survival, you need to do more to save those survivors
We try to create a game that can be quickly used and worth playing repeatedly in a simple way and lightweight scale. In terms of limited functions and content, we have increased the richness of strategy matching as much as possible and introduced certain random mechanisms to increase the uncertainty of the game.
Maybe we are not doing well enough, but I hope it can bring you some fun to play differently in the past~
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