Introduction to the characteristics and weaknesses of all insect species "Jedi Soldiers 2"

May 27 2025

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The bugs in "Jidi 2" are the ending clan, which are very powerful enemies in the game, and they win by number. There are many categories of bugs. First of all, they are rotten insects, which are the lowest-level bugs. The orange ones are equivalent to the sentry sending alarms, and the green ones will spit out venom with slowing speed, which greatly affects the pulling speed. What are the characteristics of the Jedi Soldier 2 Ending Clan Weaknesses Ending Clan? The Greed Ending Clan is completely driven by instinct and constantly reproduce, spread and destroy democracy. They are a disaster of rapid evolution, and are invasion of insects with ever-changing forms. According to the observation studio, the bugs are made at all stages, and the difference can be clearly felt.

The bugs in "Jedi 2" are the ending clans, which are very powerful enemies in the game, and they win by number. There are many categories of bugs. First of all, they are rotten insects, which are the lowest-level bugs. The orange ones are equivalent to the sentry sending alarms, and the green ones will spit out venom with slowing speed, which greatly affects the pulling speed.

What are the characteristics and weaknesses of the ending clan of Jedi Sword 2?

End Family

The ending tribe of greed is completely driven by instinct and continues to reproduce, spread and destroy democracy. They are a disaster of rapid evolution and are invasion of insects with ever-changing forms. According to the observation studio, the insects are made at all stages, and it is obvious that there are evolutionary steps between different insects and the feeling of juvenile body and adult body. For example: small jumping insects, medium hunting insects, stealth tracking insects.

The idea of ​​hitting heavy armor units is to break the armor first and then beat the meat. Whether using support weapons or bombing, as long as you master this skill, you will know how to deal with it when encountering heavy armor. The weakness of the CNR unit is the abdomen, which can be killed if it can go around the side and back.

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Scab

The lowest-level bug, the orange one is equivalent to the sentry sending an alarm, and the green ones will spit out venom with slowing speed, which greatly affects the pulling speed. Basically, one shot is one, and you can quickly clean it up to avoid triggering the alarm.

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Hunting insects

Small jumping bugs will instinctively jump to avoid attacks, and AI will be more inclined to circumvent the player's side. The movement speed is fast, the jumping distance is long, and the accompanying slowdown is high, so you must give priority to cleaning.

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Tracking insects

The adult body of the worm jumper, the invisible assassin master, has high damage and also has a slowing effect. It is usually a two-combo, first claw strike and then interface attack (just fly out a 25m achievement). It is extremely threatening, so you must concentrate on fire and kill quickly. At present, it seems that once the invisibility is turned on, it seems to be more fleshy.

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Fighting insects

The body is lighter in color, with obvious two small, two large and two pairs of arthropods on the front, which has high damage but low health. It is extremely aggressive and continues to attack even if it blows the head.

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Zerg Commander

The color is darker, and the armor is slightly higher than that of the fighting insects. It feels like an adult version of the fight worm. It's so similar that it will attack and trigger an alarm if you have no head.

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Bile squirting insect

It is divided into two types: yellow and green. The damage of yellow seems to be higher. The green ones include slowing down and mortar mode. The Zerg's only ranged soldier. If you get all spitting in one round, you will basically be GG. The counterintuitive thing is that the weakness is not the seemingly fragile abdomen but the small head. When shooting, aiming at the head and lowering the gun line can kill quickly, or directly use the previously recommended cannon (impact grenade).

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Attacking the insect

Here we also need to divide a species that I call the shield-headed worm. It should be a teenage body with strong armor like a shield on the front finger and head. After being attacked, it will curl up its forelimbs and close the shield, and fly to the side and directly involve the abdomen and easily kill.

Then the adult attack insect is huge in size. Even the heavy armored units have certain defenses even on their yellow abdomen and will continue to carry out collision attacks, but the speed is not fast. Whether it is running fast or flying, it is easy to avoid. If you hit an obstacle, you will be straight for a short time. There is no need to worry about the threat in the early stage. It is easy to use a machine gun to attack the abdomen or rail guns to attack the forelimbs and break the armor after breaking the armor. But I use more often the disposable bazooka breaks the forelimb armor and then squirts to death.

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Titans with acid

The Zerg's ultimate weapon has huge body shape and high damage, but in the later stage, it is basically not afraid, unless you don't leave the battle in time and gather five or six Titans... Flying spears, rail cannons, 500kg can easily destroy Titans, or you can also kill them with two flying eagles 110 or initial orbital bombing, but only one shot can be hit by the head of the flying spear or two shots. A more skillful way is to use a rail cannon or a bazooka to the head. The principle is the same. I more often use a disposable bazooka to the head. When the Titan opened his mouth and vomited soreness, he aimed at the smaller head and shot into his soul.

Related achievements: Introduction to the characteristics of full-strategic weapons

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