"Light and Shadow: Expedition Team No. 33" Deputy C Lunie's genre sharing

May 21 2025

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Lu Nie in "Light and Shadow: Expedition Team No. 33" is a special powerful character in the game. However, many players do not know how to play the Lu Nie genre. First of all, it is best to bring the Enthusiastic Starting Series to make up for the start of the Sp to 8, and the Typhoon starts. Weapons are recommended here, which is very passive. How to play the principle of Lu Nie's genre of the deputy c of the Expedition Team of Light and Shadow No. 33: Lu Nie's Typhoon team can revive life through the spiritual bonus, and can superimpose many buffs. According to the superposition effect, the team's high-level strength, high-level firm shells and a large number of life recovery (I don't know how to calculate the life recovery, but Lu Nie's 1w blood is 2,000 blood) and

Lu Nie in "Light and Shadow: Expedition Team No. 33" is a special powerful character in the game. However, many players do not know how to play the Lu Nie genre. First of all, it is best to bring the Enthusiastic Starting Series to make up for the start of the Sp to 8, and the Typhoon starts. Weapons are recommended here, which is very passive.

How to play the Lüne genre of the Expedition Team No. 33?

Principle: Lu Nie's Typhoon team can add many buffs through the spiritual bonus. According to the superposition effect, the team's high-level strength, high-level firm shells, and a large number of life recovery (I don't know how to calculate the life recovery, but Lu Nie's 1w blood is 2,000 blood) and high-level agility. Through the excitement series, the team returns 6sp in each round.

Startup process: It is best to bring the start of the exciting start series to 8, and the typhoon starts. The gear knot is recommended here, which is very passive, because a large number of sp replies allow Lu Nie to bring a large number of backstage skills, and the Earth is shaking and the Mountain Shaking each round to break, the thunder and flashing are used to cooperate with high-continuous attacks, the huge waves become ice and cooperate with high-level slow group push bars (do not use them in conjunction with typhoons)

Tip: The skill produces a single color and adds a light ball to indicate that elements must be born after two skills. At this time, you can choose elemental birth and crazy kill to supplement damage or break. The refreshing strange color of the gear knot can be randomly strengthened. The more you fight the gear knot, the more painful it will be.

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