Doom The Dark Ages Trophy Roadmap
- Estimated trophy difficulty: 2.5/10
- Approximate amount of time to platinum: 20 hours
- Offline Trophies: 29 (1
, 5
, 12
, 11
)
- Online Trophies: 0 – however, sometimes the game will get stuck on the title screen if you’re offline, in this case you must connect online to boot up the game
- Number of missable trophies: 0, nothing missable, all chapters can be replayed at any time
- Glitched trophies: 2 –
Berserker is obtainable but can glitch for some players, especially if buying upgrades across different chapters. Keep all Gold and buy everything in one go at the end of the game. Make a PS+ backup save beforehand as a precaution.
Essentially Unstoppable can glitch if you restart checkpoints immediately after getting a Demonic Essence before reaching the next checkpoint. Then the counter can get stuck at 0 and replaying the chapter doesn’t fix it. So: keep all gold and avoid restarting checkpoints.
- Does difficulty affect trophies?: No, can do everything on the lowest difficulty “Aspiring Slayer” and use all Modifiers & Accessibility Settings (such as reduced damage to player and increased damage to enemies).
- Minimum Playthroughs: 1 if you get 100% completion on every chapter in the first playthrough, otherwise will need to replay chapters where you missed anything
- PS4/PS5 Autopop, Save Transfer, Crossbuy: No PS4 version available
- Free-Roam / Level Select after Story?: Yes, Chapter Select is available at any time, everything can be replayed
- Supports Manual Saves?: No, only 1 Autosave
- Release Date: May 13, 2025 (Premium Edition) / May 15, 2025 (Standard Edition)
Introduction
Welcome to the Doom The Dark Ages Trophy Guide! The Dark Ages features a completion-based trophy list, similar to Doom Eternal. You will need to find almost all collectibles. The main task is to fully upgrade all weapons to unlock the mastery challenges, and fully upgrade the shield/runes/melee for the Berserker trophy. Upgrades cost Gold, Rubies, and Wraithstones, which are Collectibles found throughout the levels. You must collect everything in every chapter, except Weapon Skins and Secrets which aren’t needed for trophies. There are also 5 Rubies and 632 Gold more than you need. If you miss a few of those items it’s fine. Of everything else 100% completion is required, including mission challenges. When a chapter has a challenge you can pin it from the challenge menu, these are short combat tasks or for finding collectibles. Everything can be done on the lowest difficulty and you can use all modifiers and accessibility settings. To make it even easier you can set player damage to 50% (take half damage) and damage dealt to demons to 1000% (do x10 more damage). You can also enable auto-sprint and increase the game speed to save time. All chapters can be 100% completed on the first playthrough. Nothing is missable thanks to Chapter Select.
Step 1: 100% Completion Playthrough [20 Hours]
Simply follow the Doom: The Dark Ages Collectible Guide to get all Collectibles and Trophies in a single playthrough. The only things not needed for trophies are Weapon Skins and Secrets. You will need the Gold and Rubies too, they are needed to fully upgrade all weapons for Gunpletionist and shield/runes/melee for
Berserker. Collectibles get marked on the map when nearby, and there’s also a collectible counter on the map and in Chapter Select. Go for 100% completion on every chapter and you’ll get all trophies automatically. If you missed anything you can replay the chapters.
BUG WARNINGS:
-
Berserker for buying all Shield/Rune/Melee Upgrades can glitch if you buy upgrades across different chapters. A confirmed workaround is to keep ALL of your Gold/Rubies until you can buy everything in one go (5925 Gold + 33 Rubies). If you have PS+ you can also make a cloud save backup. Then buy completely all upgrades at the same Sentinel Shrine in one go and it should unlock the trophy correctly (I bought everything at the final Sentinel Shrine in Chapter 22 and it unlocked fine). At the first Sentinel Shrine in Chapter 2, you can quit out of the menu to avoid buying anything when the game gives a tutorial for it. It doesn’t always bug out even if you buy upgrades across different chapters, but if it bugs then you will need to delete the save and redo everything it in a new game from scratch. If you made a PS+ cloud save you can also try reinstalling the game, restoring save, and buy everything again from your backup save.
- Demonic Essences can bug out if you restart checkpoint after getting an Essence, before reaching the next checkpoint. Then getting the Essence again won’t increase the counter on the map and chapter select (it gets stuck at 0/1 collected). It’s unclear if this also voids the trophies for it, as long as your stat increased you may still be able to pop the trophy but even when replaying chapters and recollecting, the counter will stay stuck at 0/1 collected. The workaround is to not restart checkpoints so that this doesn’t happen. As a precaution you can make a PS+ backup save at the start of every chapter, then check after the chapter check that all collectible counters increased correctly.
Step 2: Farm Weapon Masteries [2 Hours]
If you opted to not buy weapon upgrades until the final shrine in Chapter 22, then all you’ll have left is to farm the weapon mastery challenges. These unlock after fully upgrading the weapons. They are quick combat tasks. All of them can be farmed quickly in the first combat encounter of Chapter 20. There you have a shielded miniboss that doesn’t die unless you melee it, and it keeps spawning fodder demons infinitely. There are also many big demons in this encounter which are needed for some challenges. You can adjust the damage multiplier in the game settings (to either 50% or 1000%), this applies instantly without restarting the checkpoint and makes challenges easier. Refer to Weapon Mastery Challenges Guide.
Useful Tips, Tricks and Guides:
- Collectible Guide
- Mission Challenges Guide
- Weapon Masteries Guide
Doom The Dark Ages Trophy Guide
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Trophy Master Acquire all Trophies. |
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Earn all other trophies in Doom: The Dark Ages to unlock Platinum (no DLC required). | ||
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A Dark Beginning Complete chapter: Village of Khalim |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 1: Village of Khalim. | ||
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Supersized Brawl Complete chapter: Barrier Core |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 3: Barrier Core. | ||
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Bringing the House Down Complete chapter: The Holy City of Aratum |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 5: The Holy City of Aratum. | ||
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Jailbreak Complete chapter: Spire of Nerathul |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 14: Spire of Nerathul. | ||
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Too Angry to Die Complete chapter: Harbor of Souls |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 19: Harbor of Souls. | ||
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Argent Return Complete chapter: Resurrection |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 20: Resurrection. | ||
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The Only Thing They Fear Defeat The Old One and Enhanced Ahzrak. |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 21: Final Battle. This is the final boss of this chapter. | ||
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Game Complete Complete the campaign on any difficulty. |
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Automatic story-related trophy, cannot be missed. Unlocks after Chapter 22: Reckoning. The game has 22 chapters total. It doesn’t matter on what difficulty you play, finishing it on the lowest difficulty “Aspiring Slayer” is enough. You can also use any modifiers, such as reducing Damage to Player to 50% and increasing Damage to Demons to 1000%. | ||
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Vagary Down! Kill the Vagary Champion. |
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Automatic story-related trophy, cannot be missed. Unlocks at the end of Chapter 4: Sentinel Barracks. The Vagary Champion is the endboss of this chapter. | ||
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Agaddon Champion Down! Kill an Agaddon Hunter |
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Automatic story-related trophy, cannot be missed. Unlocks at the end of Chapter 8: Abyssal Forest. The Agaddon Hunter is the endboss of this chapter. | ||
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Komodo Champion Down! Kill a Komodo demon. |
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Automatic story-related trophy, cannot be missed. Unlocks during Chapter 14: Spire of Nerathul. The first boss at the start of the chapter is called “Komodo Champion”, defeating him unlocks this trophy. | ||
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Upgraded Acquire your first weapon upgrade. |
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Weapon Upgrades are bought from the green Sentinel Shrines in exchange for Gold. Sentinel Shrines are found throughout the game and marked on the map. You will visit the first shrine automatically as part of a tutorial in Chapter 3 and the game wants you to buy an upgrade at this point. Refer to ![]() |
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Fully Loaded Complete the Mastery Challenge for a single weapon. |
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Gunpletionist Complete the Mastery Challenge for all weapons. |
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First, you must fully upgrade a weapon to unlock its Mastery Challenge. There are 11 weapons total that have mastery challenges (all except the Crossbow). You can buy the upgrades at green Sentinel Shrines, which are always on the main path and marked by a green icon on the map. Upgrades cost Gold, Rubies, and 1 Wraithstone for the final upgrade on each weapon. The earliest you can upgrade all weapons is in the final chapter (Chapter 22: Reckoning) at the last Sentinel Shrine, as that’s when you find the last Wraithstone. You will get all required materials by following Doom: The Dark Ages Collectible Guide.
After fully upgrading a weapon you can track the mastery challenge by pressing Touchpad > Challenges > Mastery challenges are little combat tasks that require dealing damage or doing kills in a specific way. A quick farming spot is the first combat encounter in Chapter 20: Resurrection. There you have a shielded miniboss which doesn’t die until you melee it, and it spawns fodder demons infinitely. There are many large demons in this encounter and it’s at the very start of the chapter. You can also restart the checkpoint to farm the challenges and can adjust the damage dealt to demons in the game settings. Some challenges are easier when you set the damage output to 50% and some go faster when bumping it to 1000%. Mastery Challenges (in order of weapons menu): Combat Shotgun: Barrel Buster – Hit demons with every pellet from Combat Shotgun shots (x150) In Settings > Difficulty set “Damage to Demons = 50%” so they can take more hits before dying. Get up close to large demons with high health and shoot them from point-blank range so all pellets hit the enemy. It’s most easily farmed in red miniboss encounters with an enemy that gives a rune at the end, these can’t die if you don’t do a melee hit, so you can keep shooting and they spawn more fodder demons infinitely for you to recharge ammo. The first encounter in Chapter 20 works well (he is shielded which also counts). Equip the upgrade “Tune-Up” to shoot 3 times in a row to make this go faster. Super Shotgun: Super Barrel Stuffer – Hit demons with every pellet from Super Shotgun shots (x50) See strategy for regular Combat Shotgun, the same works for this. Shredder: Burster – Cause secondary Pincushion or Ricochet damage to demons with the Rail Spike Shredder (x100) In Settings > Difficulty set “Damage to Demons = 50%”. For the Shredder equip the upgrade “Pincushion”. Shoot big demons with high health until they glow yellow, then throw your shield to cause an explosion, each enemy hit by it counts towards this. By lowering the damage you can farm it multiple times on the same demon before it dies. There are many big demons in the first Chapter 20 encounter. Alternatively, you can also equip the Ricochet upgrade, then throw the shield so it gets stuck in a big demon, then shoot that demon to ricochet bullets at surrounding enemies. Impaler: Acupuncture – Regenerate your melee charges with the Lobotomy bonus head shots from the Rail Spike Impaler (x100) For the Impaler equip the “Chronospike” upgrade, this slow down time when holding Accelerator: Redline – Cause Overload or Heatblast damage to demons with the Plasma Rifle Accelerator (x1000) You can farm this in about 3 minutes in the first encounter of Chapter 20. For the Accelerator equip the upgrades “Modulator” + “Mega Cell”. In Settings > Difficulty set “Damage to Demons = 1000%”. Now kill demons until the shield of the miniboss goes down and damage it until it glows purple. This miniboss can’t die if you don’t melee it and keeps spawning fodder demons infinitely. Get full ammo with the Accelerator, then keep shooting at the purple glowing miniboss, after your weapon starts glowing red the Accelerator goes into “Overload” and each shot will increase the counter. When you run out of ammo kill the fodder demons and shoot the miniboss again. It takes around 50 shots to overcharge, and you have 250 ammo max (if you got all demonic essences), so you can get around 200 overcharged hits per cycle. With Modulator + Mega Cell equipped it goes faster as these increase the rate of fire and the overcharge lasts longer. Cycler: Thermal Runaway – Cause Overloaded or Lightning Arc damage to demons with the Plasma Rifle Cycler (x500) In Settings > Difficulty set “Damage to Demons = 200%”, this is the sweet spot where large demons survive long enough to build up a lightning arc and still die fast enough. It can be farmed very quickly in the first Chapter 20 encounter. Shoot large demons with the Cycler until they glow purple, then kill them to cause a lightning explosion. Your Cycler will now glow and shoot red projectiles. This effect only lasts a few seconds, each hit you land with the red overloaded projectiles counts towards the challenge. It’s best to hit the shielded miniboss as it can’t die. Keep the other large demons to make them glow purple and kill them to trigger the overloaded effect, shoot the shielded boss until the effect runs out, rinse and repeat. If all large demons died you can restart checkpoint. The small demons die too fast before they can build up a purple glow. Pulverizer: Hunter – Cause Charged damage to demons with the Skullcrusher Pulverizer (x250) In Settings > Difficulty set “Damage to Demons = 1000%”. Each time you kill a demon you build up charge for the Pulverizer, so by dealing x10 damage it goes much faster. You can quickly farm it in the first red combat encounter of Chapter 20, just don’t kill the shielded miniboss and it will keep spawning fodder demons infinitely. It counts as “charged” when your weapon glows yellow and your movement speed increases, then just keep shooting. Hits on the shielded miniboss count too. You can also restart checkpoint to respawn all enemies. Ravager: Gatherer – Gather Skullcrusher ammo by damaging demons with the Supplier equipped Ravager (x100) Equip the Ravager with the “Ignition” upgrade, this makes it reach maximum fire rate faster. Keep shooting until the weapon glows blue (= max fire rate). Then it will drop ammo every few seconds when you hit enemies, effectively allowing you to shoot infinitely as it refills your ammo while you shoot. You have to pick up the little blue ammo drops, so get close to the enemies. It works best on big demons with a lot of health. It’s easy to farm in the first Chapter 20 encounter, there are many Mancubus and other large demons there. In Settings > Difficulty set “Damage to Demons = 50%”, then the enemies can take more hits. Stand directly in front of a large demon and keep shooting at it, every few seconds the counter for this challenge will go up as the demon drops ammo (while your Ravager glows blue). It only works when the enemy has no armor and takes health damage. Small enemies also drop ammo but it’s less reliable than shooting the same big enemy repeatedly. Chainshot: Reverberation – Cause explosive Cosmic Breach damage to demons with fully charged Chainshot Reaver impacts (x100) You can farm this in about 2 minutes in the first Chapter 20 encounter. In Settings > Difficulty set “Damage to Demons = 50%”. With the Chainshot hold Grenade Launcher: Clusterfun – Cause secondary Fragment and Cataclysm damage to demons with the Grenade Launcher cluster grenades (x100) In Settings > Difficulty set “Damage to Demons = 50%”. You can farm this in about 60 seconds in the first enemy encounter of Chapter 20. Just keep hitting the same big demon repeatedly with grenades, every second hit will drop cluster grenades that damage to surrounding enemies. There’s an armored Mancubus on this encounter which works perfectly for it. By setting damage to 50% you can land more hits before the enemies die. Rocket Launcher: Engorge – Heal yourself with the Cannibalism upgrade from close range blasts of the Rocket Launcher (x50) In Settings > Difficulty set “Damage to Demons = 50%”. Parry green projectiles with |
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Gimme That Acquire the Ballistic Force Crossbow. |
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Automatic story-related trophy, cannot be missed. Unlocks during Chapter 14: Spire of Nerathul. You automatically pick up the Crossbow weapon during this chapter. | ||
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Shield Adept Acquire all shield upgrades under the base category. |
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Ancestral Blessing Acquire your first Shield Rune. |
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Automatic story-related trophy, cannot be missed. You automatically get the first Shield Rune called “Ground Fissure” at the end of Chapter 9: Ancestral Forge. | ||
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Powerful Investment Acquire all upgrades for a single shield rune. |
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Melee Expert Acquire all melee weapon upgrades. |
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Berserker Acquire all Shield Base, Shield Rune, and Melee Weapon upgrades. |
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Shield, Rune, and Melee upgrades are bought from green sentinel shrines. These are on the main path throughout some chapters and get marked by a green icon on the map. Buying these upgrades costs Gold and Rubies. You will get all required materials automatically by following the Doom: The Dark Ages Collectible Guide.
For BUG WARNING: The trophy is obtainable but can bug out for some players, especially if buying upgrades across different chapters. A workaround is to buy all upgrades in one go at the same shrine. Keep all of your gold until the end of the game (you need 5925 Gold + 33 Rubies if including weapon upgrades). Then buy everything in one go from the same shrine. If you have PS+ make a cloud save backup before spending any gold, if the trophy doesn’t pop you can reinstall the game, download the cloud save, buy everything again. |
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Essential Upgrade Acquire your first Demonic Essence upgrade. |
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Essential Ammo Acquire all Demonic Essence ammo upgrades. |
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Essential Armor Acquire all Demonic Essence armor upgrades. |
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Essential Health Acquire all Demonic Essence Health upgrades. |
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Essentially Unstoppable Acquire all Demonic Essence upgrades. |
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There are 32 Demonic Essences. They are collectibles that come from defeating certain minibosses throughout the chapters. You will get all of them automatically by following Doom: The Dark Ages Collectible Guide.
BUG WARNING: Never restart checkpoint immediately after getting a Demonic Essence. Always make sure you reach the next checkpoint! If you restart checkpoints before reaching the next one, it sometimes resets the essence counter to “0”. Even when replaying the chapter and getting the essence again it will remain stuck at “0” forever. As a precaution, you should back up your save to PS+ cloud at the start of every chapter. After each chapter check that the counter for Demonic Essences increased correctly and didn’t get stuck at 0. |
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Challenge Completed Complete all Mission Challenges in the campaign. |
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There are 48 Mission Challenges. They are little side objectives during some chapters. They involve doing certain combat tasks a number of times, or finding certain collectibles. Not all chapters feature challenges. The ones that do have them will feature 2-3 challenges. You can preview them by pressing ![]() ![]() You will get all of them automatically by following Doom: The Dark Ages Collectible Guide. For an overview of just the challenges refer to Doom: The Dark Ages Mission Challenges. |
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Toy Collector Acquire all Collectible demon toys. |
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There are 24 Demons Toys. They are collectibles that look like blue bubbles with a question mark “?”. On the map they get marked by a small demon icons ![]() |
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Lore Nerd Acquire all Codex Lore pages. |
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There are 26 Codex Pages. They are collectibles that look like orange paper floating in the air. On the map they get marked by a small paper icons ![]() |
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