There are many special branches in "Rise of the Storm", and the mouse-catching branch is one of them. For the mouse-catching branch, the team needs to be given priority to leveling. Wherever you pass, there will be no grass growing (it will be explained later). The branch is given priority. The completion order is the lower right and the upper left. The task goal is 1. The task will not be advanced until all soldiers in the intermediate base are cleared.
How to do the branch line of the Storm Rise mouse catching operation
[Difficult] Countless absent patrol teams and GDF stone shooting cars that set up guns
[Key Points] The team is given priority to leveling up, and there will be no grass growing wherever they pass (it will be explained later). The branch line is given priority. The order of completion is the lower right and the upper left. The task goal is 1. All soldiers in the middle base will not advance the task before clearing all the soldiers in the upper left base. The upper left branch line will be completed to the mine cart and engineer, "Your home is my home."
Then the GDF aerospace mothership (8 drone + 2 engineer + GDF helicopter) was taken away in one wave.
[Talent] If you want it, the guidelines recommend body armor and military plans; the armory recommends armor-piercing ammunition, optically enhanced.
A little QA
Q1: How to say leveling?
A: Experience mechanism, by attacking enemy units to upgrade, Samsung can recover blood independently, armor damage is also high, and fault tolerance is high. Don’t be egalitarian, Laser Sister (Assault Soldier) and Agent Boy are given priority in leveling.
Q2: What should I do if the GDF shooting car with a gun shot me into a dog?
A: I personally recommend using a laser to deal with it. After an air strike, you can just take a shot of flat A. If there are explosives around the stone shooting cannon, flat A will be saved. Sister Laser is invisible when she is not attacking, remember to use her to explore the way. Moreover, when the laser sister enters the invisible state, she doesn’t need to escape from the battle. She just needs to stop attacking and leave with just one shot. She can crawl out alive even in the pile of enemies.
Q3: I have never used a peace helicopter in the air...
A: The agent's skills are not long enough. These big gun brothers kill the helicopter. When passing the first intersection, they should let the laser sister or agent resist, or put it directly at a medical station. In short, don't let the big gun brother carry the plane and get hurt directly. Don't be stingy with the skills at this level. The money box on the map is overflowing.
Q4: Why should we not grow grass?
A: Because the production building of GDF in this level has been in production from the beginning, so if you can demolish it along the way, don’t leave the power plant. If you keep the power plant, you will find that in a while, the production building you exploded next to the power plant will be rebuilt and you will be beaten up immediately.
Our Playing
Please note that after the invisible GDF troops on the upper left clear, they will send a wave of large numbers, including a mine cart and several engineers. Don't rush to clear the eight soldiers in the central position. After the clearance, they will advance the plot - let you remove the radar stations in the lower left, upper left, and upper right. If these three radar stations are shoved in advance, they will be re-brushed, while other buildings and soldiers stationed in the garrison will not.
The eight soldiers in the central position are on the right side of the Shield Girl. The seduction of the ground troops will not attract the hatred of the Shield Girl, so he can be kept stuck in the plot.
The engineers we sent were randomly occupied by a barracks and started mass production of engineers, directly occupying all the remaining gdf buildings, and then let the air force base in the middle produce helicopters. Two engineers + 8 drones in a helicopter, and after garrisoning, they drove directly to the intersection at the bottom right of the map.
If the map is clear and the gdf base vehicle is left in the middle, you can see that we demolished (or occupied) a building and built a building in the order: barracks-mine-heavy industry. When the barracks are thrown off, they start to launch a big head of mines. It is very annoying. Take it away in time and then press the accessories of the airplane carrier as the aerospace aircraft carrier to press the drone and engineers. After the air carrier is formed, the air carrier is not talented and pass the clearance steadily.
By the way, refresh the radar station in the upper left, upper right and lower left places to ambush the engineers or troops in advance, and take all the remaining mission targets away in one wave and resolve the battle within a few minutes.
gdf The logic of the patrol force is to accumulate a base and attack together, so try to kill a group of patrol forces as high as possible, and then push the base forward to avoid hitting the patrol team and the garrison team head-on, and taking a wave of their bonds and attacks. The gap in the middle is just for the laser to shoot stones.
Because there is no mobile attack, the benefits of blocking the vision and waiting for the rabbit to fire first are huge. Remember to set up the big skill team separately and always let the injured wild boars in the maintenance circle.
By the way, the medical stations we deployed along the way can recycle and sell money, and will never waste it.jpg