There are many characters in "Sultan's Game", but many players do not know the strength of these characters. First of all, you have no disadvantages except for the high point of fate. If you bind the embroiderer, a small hexagon can solve some events separately. There is nothing to say. Greatly optimized gaming experience. No embroiderer can play.
How is the strength of the entire character in Sudan's game?
Yourself
Makeup: All attributes +2. Positioning: Mechanism for coping with the protagonist.
Difficulty of joining: 30 fate points. Extra: Embroiderer bonus.
T degree: T0.
In addition to the expensive fate point, if you bind the embroiderer, a small hexagon can solve some events separately. There is nothing to say. Greatly optimized gaming experience. No embroiderer can play.
Meji
Makeup: Charm +1, happiness, extra accessories slot. Positioning: Destiny bond.
Difficulty of joining: 10 fate points. Extra: Send jasmine and spear, deal with events, raise gold, tie up habib.
T degree: T1.
Who doesn't love a kind wife? At least you need silver. You mainly raise gold and handle cards. The attributes themselves are not outstanding. The T2 character, I don't know how much happiness you want in the religious line. You can kill Jasmine after taking Jasmine. But he tied up the chef and let his wife rise to T1.
Double accessories make your wife the best charming character, and the ending is sworn. But social interaction is not high.
Iron Head
Makeup: Charm +2, Survival +2, Physical +2. Positioning; fighting, economy.
Difficulty of joining: 8 fate points. Extra: personal storyline development, sending to the army, and rubbing lunch boxes.
T degree: T1.
Spear, family armor, crocodile, and iron head are the first brother in the early stage. It has added too many attributes to the taming trough. There is additional plot training, and the initial transition is based on combat power. After the character rises in the later stage, it transforms into the economy and finally eliminates it casually. The multi-functional iron head can be used to exert force in the front, middle and late stages, and can also race horses. The only suggestion is not to transition into resource cultivation. The later stage is the positioning of the lunch box.
Quick Foot
Makeup: Charm +2, Survival +2, Physical +2. Positioning: miscellaneous work.
Difficulty of joining: 8 fate points. Extra: 20 gold coins for marriage.
T degree: T2.
The standard line of miscellaneous characters, it is easy to join the team. Early adventures, canals, horse racing, caravans and other survival tasks require this kind of high-survival hidden character. After the character overflows in the later stage, you can also sell 20 gold coins or give it to the sacrifice. It is also recommended not to cultivate too deeply. Just use cheap survival equipment to support the attributes.
Faraj
Makeup: Charm +3, Survival +3. Positioning: economical, miscellaneous work.
Difficulty of joining: 30 fate points. Extra: thoughts, troops, card deduction.
T degree: T2.
T2 numerical standard line, the main attributes add up to 12 points. Jinka Makeup is even more 7-charming succubus, but Nafaraj lacks survival combat characters. Early operation will be a little more troublesome. Hurry up and socialize Naraid. The end of the miscellaneous job is basically to bring a lucky amulet to live in the home business, and to use thoughts and troops.
Hassan
Makeup: Survival +2, re-subject +1. Positioning: Brother Development and Flow.
Difficulty of joining: 20 fate points. Additional: thoughts, mechanisms and poems.
T degree: T0 end.
Be rich first to drive wealth later, you need a lot of resources to cultivate yourself, and the trend of thoughts accelerates the game. In the later stage, the economic transformation combat efficiency is as high as 100%, but charm and magic are prone to overflow, and the more you cultivate the numerical value, the lower the profit. The biggest advantage is that waste utilization converts low-level intelligence without cost. After the value of the data in the later stage, we can only rely on mechanisms to make efforts.
If this game comes with functions that consume useless intelligence and equipment, Hassan will drop directly to T1.
Re-subjection overflows, and the attributes of the makeup girl are diluted again.
Arturaner
Makeup: Charming +2, Social +2, Hidden +2. Positioning: Pin card.
Difficulty of joining: 20 fate points. Extra: Upgrade function.
T degree: T3.
It is simply used to eliminate indulgence and luxury, but it also has its own upgrades and passion. The main purpose is to cancel cards, but these cards already have their own optimal solutions unless you play 56 cards. Sister 56ka has room for operation, otherwise she can only be a bathing person from 7 Mei 5 Club.
Mrs. Becky
Makeup: Unlock accessories and clothing slots. Positioning: stacked music.
Difficulty of joining: 10 fate points. Extra: Noble, courtier.
T degree: T0.
Please ask the only true god��Maomao, cheap destiny point, the core of the stacked music, the spokesperson of numerical value, the loyal fan of Habib, the identity of being able to take a bath with your arms, the bonus of 1 gold coin for additional operation can earn extra money in the early stage, and the transformation of numerical value monster in the later stage. You can take the iron-headed crocodile to take a bath when you go in, and you can ride the mountain lion, Jasmine, to fight the Sultan when you go in. A perfect cat can also eliminate indulgence cards, what bad thoughts can you have?
Margina
Put makeup on others. Positioning: buff.
Difficulty of joining: 20 fate points. Extra: buff esoterics plus spiritual vision.
T degree: T1/T0.
The values themselves are very poor, and the strength of the mechanics characters is based on other characters, mostly useless values, a few jewelry slots and perfect attributes. The same goes for you, there are intelligence and hostels, and this game does not lack value. 5 gold coins have a higher cost in 2 rounds. The only thing that the whole character really needs is cats and twins. Any cat or twins are T0. Only T1 is the only one.
Rena
Makeup: social +2, support +3. Positioning: Making equipment.
Difficulty of joining: 20 fate points. Extra: Secret education clothing.
T degree: T1 top.
Professional bathing business, high makeup support to confront political enemies, take a bath in the early stage, turn arm rings in the later stage, embroiderer + Rena is too expensive, you must plan and operate well, don’t worry. The attributes themselves are very poor, with high randomness, and the equipment attributes are overflowing too much, and the profits are lower the further. It's easy to use, but it didn't reach T0. Jewelry single belts can also be played, but the embroiderer must tie cats and twins.
Naibhani
Makeup: Social +2, extra accessories slot. Positioning: Social, secondary battle.
Difficulty of joining the team: Pre-order joy, indulgence or extravagance. Extra: None.
T degree: T3.
Makeup 7. Social women’s friends, socializing is greater than fighting, 2. Physical constitution is too dragged back and slow to join the team. It requires 10 charms over the Sudan, and it is difficult to get rid of the guards. It runs at any time and has no follow-up benefits. It is also a reward for not getting rid of the guards. If the card is smooth, you can get rid of the guards. If it is not smooth, just kill it directly. Good brothers run from time to time and delay people.
Double jewelry is not as profitable as double-knife. Subsequent returns are poor. This randomness will not have too high scores for card removal order.
Faris
Makeup: Survival +4. Positioning: Fighting, miscellaneous work.
Difficulty of joining the team: betting on dogs, 4 identifications, Shi Zonglu. Extra: New Moon.
T degree: T3.
An extremely troublesome pre-task requires Shi Ji to have a stone card online, and the process of joining the team is long. After makeup, he will have 4 battles, 5 bodies and 5 life. He is a typical mixed character, and his attributes are not as good as iron head. Sacrifice directly.
Zhebar
Makeup: Survival +2, Physical +2. Positioning: Fighting.
Difficulty of joining the team: Tongzheng, twice appraisal. Extra: Dragon Slaying Line.
T degree: T2 top.
This guy has all his combat power and has achieved the ultimate goal. He has trained his own beasts, a big iron head, and it is easy to pick the guards. Very practical, but it has requirements for the card, and the application area is too narrow, so you can only fight. But the value is high enough to make up for the boundary between him and T1, only one step away.
Masked Warrior
Makeup: 4 hidden. Positioning: Fighting, miscellaneous work.
Difficulty of joining the team: Silver Line, you can get it by walking a series of mission lines. Extra: Token.
T degree: T1/T3
The attributes are very good, little wandering swordsman, this character is like this. If you happen to have a silver vertex and a silver concubine, you can take it. The task line is relatively long and not troublesome, but the card rhythm is very high. This character should be picked up as it happens, rather than deliberately getting it, otherwise it will be very uncomfortable.
Get it as you like, he is a T1 character with good attributes, and it is not worth it if you deliberately get it. Like Dog Brother, Naib, he was dragged down.
Shama
Makeup: Charm +3, Battle +3. Positioning: social, combat.
Difficulty of joining: 10 heroes. Extra: Demolition of the Golden Cat Statue.
T degree: T3.
After makeup, 8, 4, 5th club, Xiao Naibou, if you don’t dismantle the gold card and marry directly, 10 heroes are too slow and have no value for training.
Jialila
Makeup: Charm +3, Social +3. Positioning: Social.
Difficulty to join the team: two passions, through whipping, cover of power. Extra: None.
T degree: T2.
After makeup, 6, 4, the basic attributes of this kind can only be expected to evolve into a purely social role. It is easier to join the team, and it is not a pity that my wife is dissatisfied. But the availability is too narrow.
Juna
Makeup: Charm +3, Hidden +3, Social +3. Positioning: Social hybrids.
Difficulty of joining: 12 gold coins, one-time judgment. Extra: Passion.
T degree: T3.
The value of the stone card itself is very poor, and you can only fold the stone Sultan card. Although it is convenient to join the team, there is no need for so many people. After indulging in lust and extravagance in the later stage, they will marry them home and sacrifice them. An ordinary consumable has no value for makeup.
Eman
Makeup: Magic +2, Charm +2. Positioning: Social.
Difficulty of joining: 10 gold coins, indulgence card, and subsequent large number of judgments. Extra: None
T degree: T3.
After makeup, 7 charm and 5 wisdom, it is troublesome to join the team, and the attributes are not popular, and there are more direct and convenient alternatives.
Bailingye
Makeup: Charm +2, Social +2. Positioning: intelligence, magic
Difficulty to join the team: Take a bath and leave the mansion, join the team directly after two incidents. Additional: Turn on the secret teachings.
T degree: T0.
Magic and intelligence are both rare attributes, and they are also dark knowledge keywords and mechanisms, and they are essential characters for the secret teaching line. Both the mechanism and the value are T0 characters. And many plots are needed. It is easy to join the team in the early stage, with high numbers and smooth operation, so it is a very comfortable role.
Fatuna
Makeup: Charm +2, Hidden +4. Positioning: Social hybrids.
Difficulty to join the team: Follow the event. Extra: Comes with your own plot. Bond.
T degree: T2.
The early character has very poor attributes, and after makeup, there are 5 charms and 4 hidden secrets, which are relatively average, and 4 hidden secrets are relatively rare. If you force your son to tie up, you can do miscellaneous work in the early stage. The task is given a lot of money. The intelligence is too low. The only usefulness of high support was also completely exaggerated by the judge.
Zaziyi
Makeup: Wisdom +2, Hidden +3. Positioning: miscellaneous work.
Difficulty in joining the team: It is difficult to train and has many rounds. Extra: comes with your own bond.
T degree: T1/T2.
If you don’t want a widow, you can cultivate your son’s attributes very well. Whether T2 or T1 depends on whether you want a widow or not. Cultivation is very troublesome.
The 3 choices from top to bottom, and the 5 major success points are that the total sum of bad learning will be accumulated to 3 widows will not join the team. And there was objection, and it happened to be chopped in court.
Physical 3, hidden 3/Learn bad 2, Physical 3 Survival 2/Learn bad 1
Social 3, Charm 3/Learn Bad 1, Charm 3 Social 2/Learn Bad 3
Wisdom 2 Charm 2, Wisdom 3/Learn bad 1, Wisdom 2 Physical 2/Learn bad 3
Apart from combat magic, my godson can do anything.
Nayila
Makeup: Social +4. Positioning: Social hybrids.
Difficulty of joining the team: indulge in desire to kill. Extra: Comes with your own plot.
T degree: T3.
The value is average, it is easy to join the team, but it is too stuck. If you can, you can take it, then forget it if you don’t. It doesn't hurt to unplug the card. There is no cultivation value except the plot.
Amur
Makeup: Charm +2, Social +2. Positioning: Intellectual miscellaneous work.
Difficulty to join the team: Two appraisals after the mansion. Extra; high support.
T degree: T1.
Joining the team in the early stage is stable, and if you start the event quickly, you can get it in the first week. It has precious intelligence and hidden attributes. It is very useful to eliminate the guilty evidence. It is worthy of being a judge. It is recommended to get one at the beginning and use it to cancel the card later. I found that it is very easy for bad guys to join the team in this game, and high support is very easy to use. Just throw it to Sudan wherever you want.
Mahill
Makeup: intelligence +2, re-submission +1. Positioning: Mechanism.
Difficulty of joining the team: 14 days, 10 yuan. Extra: a bunch of props.
T degree: T0.
In addition to the extra occupation and slowness, the makeup is also perfect, and it is not diluted. There is a flamethrower on both sides, a zombie force and a large bomb, and the Sultan has to kneel.
Gais
Makeup: Charm +3, Social +3. Positioning: Economic.
Difficulty of joining: 10 yuan + several rounds + conquest card. Extra: Gold Raising Quest and 4 Battles Sword.
T degree: T3.
Trouble quest line, cheap reward, only a sword and a way to eliminate Yinzheng.
Ghewad
Makeup: Charm +3, Hidden +3. Positioning: Economic.
Difficulty of joining: 5 gold coins, oneKill. Extra: 5 rewards. Gold jewelry.
T degree: T1.
It is easy to use, except that it gives back slowly, this old man has 6 charms after makeup. In addition to being less support, he crushes the judge after makeup. Not a good person, my daughter gives gold jewelry. When the money is almost done in the later period, just tease my daughter to get the jewelry and then slaughter it. Take full advantage of all the calories.
Adilai
Makeup: Charm +1, extra weapon slot. Positioning: Fighting.
Difficulty of joining the team: Over the white rhino. Extra: Family-borne sword, dragon-slaying line.
T degree: T2.
The value is very low at the beginning, and after two thoughts, it will become a 4-body 5 battle. Another silly girl with intelligence. Most of her value lies in that sword. Joining the team is simple, but training is troublesome, with a low upper limit, and it is not as high as Harma's attributes in a lifetime. Relying on double swords to support the attributes.
Faldaq
Makeup: Charm +2, Social +2. Positioning: Social hybrids.
Entry difficulty: Requires cards and 7 rounds of canal. Extra: Subsequent plot.
T degree: T3.
This little white face is full of charm and socializing. There is no shortage of such people in the later stage. Who doesn’t have many 5 charming characters? The charm is overflowing, so everyone doesn’t need to be pity, just unplug the card, it’s not bad for him.
Bharat
Makeup: Charm +2, Social +2. Positioning: Social hybrids.
Join the team: house, copper indulgence. Extra: Rent collection.
T degree: T3.
Another social charm, and the basic value is very low, it depends entirely on the strength of the braid. Remove it casually.
Raid
Makeup: Survival +2, additional weapon slot. Positioning: Fight, all miscellaneous jobs.
Join the team: After taking a bath, socialize directly. 10 gold coins, extra: none.
T degree: T0.
Pure numerical monsters, innate animal taming, double swords after makeup, and even charming socializing! Without makeup, the eldest sister is already a super iron-headed person. With makeup, the eldest sister becomes a Valkyrie directly, Adilai? What a false Valkyrie.
Basic values, the easy difficulty of joining the team, the difficulty of training, the upper limit, intelligence, and charm are not as high as that of Sister Rayed. What else is there except being a noble? A 1-wise childless cat girl. Faraj must-eat the list at the beginning.
Gemore
Makeup: Fight +4. Positioning: Fighting, Survival and Fucking
Join the team: exit the confrontation event. 10 gold coins. Extra: Double-headed monster.
T degree: T2.
The basic value is high, and after makeup, it will be 7 battles and 15 gold coins. Although it is not as good as Zhebar, this guy joins the team easily and can conquer the silver. It is just a random one and can encounter it once a week. If there are too many people in the later stage, I suggest that you should be together.
Hamar
Makeup: Fight +4. Positioning: Fighting.
Join the team: Same as above. Extra: Double heads.
T degree: T2.
This guy is even more brainless. Buy some combat power with 10 gold coins, buy a fool with 15 gold coins. I might as well practice Zhebar, just a killing card. Combination value is a little higher.
Wandering Swordsman
Makeup: Extra Weapon slot. Positioning: Battle, plot.
Join the team: 8 powerful and 8 heroes are famous. Additional: Bring your own undead troops and your own treasure mission line.
T degree: T0.
The basic value is second only to Zhebar. Others are larger than masks. The double swords make him very suitable for training. He can fight without an embroiderer. The difficulty lies in the conditions for joining the team. He pays gold coins to 5 power. Then look at the event. He can get it in two weeks. The cost is low, and the subsequent task line returns are high, which directly affects the final rebellion ending and deserves the identity of the gold card.
Whether it is the value, equipment, or the impact on the ending, it is worth a T0.
Rumela
Makeup: Charm +2, extra accessories slot. Positioning: Magic, omnipotent.
Join the team: Start a book. Extra: Enter the Holy buff.
T degree: T2 top.
Although the basic value is low, my daughter can read as much as she wants. The upper limit is very high, and the attribute of entering the saint skyrockets in the later stage, saving 20 magic power to determine ascendant. Double accessories can stack magic or other attributes very high. The problem is that the training cycle is too long and requires multiple rounds of investment. Although it is omnipotent, it has slow results and can only be tied for T2 top with Zhebar.
Habi��
Makeup: Survival +2, Physical +2. Positioning: Mechanism monster.
Joined: Wife, Xiaming 3. Extra: big meal.
T degree: T0.
Unlike Mahill, the chef does not need makeup or attributes, it only requires money, and it is done when cooking. Although there is a cost, the return efficiency is much higher than that of Hassan. This round will work and the next round.
Eat four meals and have a few more crocodile mountain masters, and cats can beat the Sultan! It is simple to join the team, high efficiency, and no basic attribute requirements. This is why our mechanism is weird. Do you have this mechanism? (But you can only eat charm, socialization, survival, and physical dishes, and the battle mainly depends on crocodiles and mountain lions)
Alimu
Makeup: Charm +2, Hidden +2, Noble +1. Positioning: miscellaneous work.
Joining: A series of events, Xiaming 5. Extra: None.
T degree: T3.
This old man pretended to be a nobleman in makeup and hidden 5, which should be the highest. However, the wisdom is too low, the task line is still long, the reward is small, and there is no value for cultivation.
Gulis
Makeup: Charm +2, Battle +2. Positioning: Fighting.
Enlisted: The same conditions as Naira, but the killing card is wider, extra: Archer.
T degree: T2.
Another typical combat character, except for combat attributes, other attributes are very poor, but they come with taming animals. If you can, you can take them. Anyway, there are two brothers, so whoever eats crocodiles is not eating them.
Xiaoyuan
Makeup: Survival +4. Positioning: physical work, homework assistant.
Difficulty of joining: 8 fate points. Extra: plot cultivation.
T degree: T2 end.
This kind of stone card can basically only rely on the plot and makeup to support its attributes. Xiaoyuan's makeup is poor, and she survives 5 times, but the three slaves already have iron heads and quick feet. Xiaoyuan should be a supplementary effect. There will be a personal plot in the future, so you can cultivate it a little. Because of the iron head, it can only be thrown to the end of T2. If you have an incident in the early stage, please give me a necklace and call him Naibu. You can make up 3 dices for home business.