The heavy blow in "First Berserker: Kazan" is a very useful attack method in the game. It has many benefits compared to light hits in the early stage. First of all, this game has an impact judgment. It is also said in the tutorial that many monsters can hit hard straight with ordinary heavy blows, and can directly bend to death.
What are the benefits of the First Berserker Kazan hit?
Use more heavy hits, and less light hits that are not used to hook the eight eggs
This game has an impact judgment. It is also said in the tutorial that many monsters can hit hard straight with ordinary heavy blows, and can directly bend to death. Many bosses can even bend to death with heavy blows + combat skills cycles.
If you use a light hit, you can only be beaten by the domineering body and then come to the post bar crying and say that you have to back the board.
Similarly, if a heavy blow cannot hit hard, the power accumulation weight may be able to hit hard, and it is also a big hard!