There is a big difference between multiplayer hunting and single-player hunting in Monster Hunter: The Wild, but many players are not very clear about the difference between multiplayer hunting. First of all, there is more fun. You can show off your skills, heal and buff the other party, and execute deadly plans, such as using 8 barrels of bombs to blow up a sleeping monster.
What are the characteristics of Monster Hunter Wild Multiplayer Hunter
More fun
Most importantly, the game is more fun in multiplayer mode! You can show off your skills, heal and buff each other, and execute deadly plans such as blowing up a sleeping monster with 8 barrels of bombs. In my experience, Monster Hunter’s player base is very enthusiastic and helpful, even in public halls filled with strangers. Many experienced hunters like to help newbies the most. So, don't be afraid to join the group hunt and enjoy the journey.
Monster Attributes
For balance reasons, many monsters' attributes will be expanded in multiplayer games. In multiplayer, the monster will have a larger HP pool and it will be more resistant to state diseases such as poisoning, paralysis, or KO. The monster's body parts will also have more HP, so it will require more damage to break or cut off the parts. It is worth noting that the attack damage of monsters will not increase in multiplayer games.
Palicoes Partners
If you are two hunting together, both of you can keep your own Palico partners during the hunt. This means your Palico can help you heal, buff you, attract monster attacks, and anything your furry friends do. In a group of 3 or 4 hunters, each of the Palico will be absent in the mission. If someone happens to disconnect, it brings the number of hunters back to 2 or less, then your Palico will return to the battle.
Death Limit
The total number of times all hunters faint is the same. In the 3 fainting restriction task, a person fainting 3 times will end the task, but three different people will also faint once.
There is teammate damage
You may find yourself frightened by your teammate's weapon attack, staggering, or being hit into the air. Being knocked out by a teammate can be frustrating, especially when it interrupts your combo. There are actually only two solutions. Either leave your friends and attack different monster parts or equip skills to "break out" armor or decoration. Retreat for free to prevent almost all interruptions from friendly weapon attacks. Personally, I feel that using a skill point in multiplayer will improve your DPS better than using pure damage skills like attack boost or Critical Eye, so I'd love to use it.