Introduction to the gameplay of "Monster Hunter: The Wilderness"

Mar 03 2025

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The double swords in "Monster Hunter: Wilderness" are very flexible and powerful melee weapons. If you want to play the double swords well, you have to know its gameplay. First of all, the single damage of this double sword is reduced, but the attack frequency is faster. Personally, I chose equipment to reduce the endurance fixed consumption, endurance recovery and acceleration, and accelerate the accumulation of ghost man bars. How to play the Monster Hunter Wild Playing Double Swords? This is the single damage of double swords is reduced, but the attack frequency is faster. In my opinion, I chose equipment to reduce the endurance fixed consumption, endurance recovery and acceleration, and accelerate the accumulation of ghost man bars. Although the attack is not the highest, it continues to output, enter the field with full endurance, and a few rounds of A,

The double swords in "Monster Hunter: Wilderness" are very flexible and powerful melee weapons. If you want to play the double swords well, you have to know its gameplay. First of all, the single damage of this double sword is reduced, but the attack frequency is faster. In my opinion, I chose equipment to reduce the endurance fixed consumption, endurance recovery and acceleration, and accelerate the accumulation of ghost man bars.

How to play the Monster Hunter Wild in the Wild

This single damage of double swords is reduced, but the attack frequency is faster. In my opinion, I chose equipment to reduce the endurance fixed consumption, endurance recovery and acceleration, and the acceleration of the Ghost Man Bar.

Although the attack is not the highest, it continues to output, enter the field with full endurance, and enters the field for a few rounds of A, and the Ghost Man bar is full, and the Ghost Man state can be turned away. The endurance is restored quickly, and the fixed endurance is reduced. There is no need to be afraid of avoiding the skills and endurance.

The ghost man is usually open in the empty groove. If the ghost man turns two wheels, it will be full again. Basically, the monster's butt is output from the whole process. The dragon farts are shaking forward, and the two rushes away, and then two rush back, and the wound will fly directly. The monster will fall down, and the ghost man will dance in three wheels. At present, there should be no dragon that cannot be torture and kill.

Most people need to keep staring at the endurance bar and the ghost bar. Basically, the equipment is output, and the beads are all used to add various knowledge.

But if you run two more extra dodges, your endurance will be empty, and the time to open a ghost person does not last long. It is better for novices to have some continuity and consider changing after practicing the technology. The output level cannot be felt at all for online play. Just play by yourself, and you may still feel the speed.

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