"Militsioner" is a Kafka-style immersive simulation game, and the game also has many features. The giant police is watching you! Your only goal is to escape. To do this, you will resort to any means: annoy him, flatter him, let him down, deceive him, or even develop a "romantic relationship" with this behemoth.
What does Militsioner contain
You're just a nobody and have never done anything worth mentioning, let alone committed a crime. But just this morning, you were arrested. This must be a misunderstanding! There is no time to hesitate, pack your things as soon as possible and escape from here. Be careful - nothing you do will escape the Giant Cop's eye.
Explore and plan
——While looking for the way to the train station, you saw the ticket gate.
In a truly immersive simulation experience, there is often more than one way to solve a problem.
Take control of relationships
——Try to give the conductor a gift, maybe she will be kind and give you a ticket as an exception.
We have introduced an innovative emotion system into the classic immersive simulation gameplay, allowing you to influence the mood of other characters, just like electronic pets or simulation development games.
Or break the can and break it
——If you want to keep this gift for yourself, just in case you need it. Then just smash the gate and force your way in; or sneak into the ticket booth at night and steal a ticket.
Caught? Then give it a try and escape from the clutches of the giant!
- When you broke into the ticket booth, you made a lot of noise and disturbed the Giant Police. Now you have to run away like crazy and find a hiding place.
There are some safe areas in the city, such as the homes of different characters. If your relationship with these characters is good enough, they might take you in. But everything has a price. If no one is willing to lend a helping hand, you may have to deal with the sewer dwellers.
Keep trying until you successfully escape
- Sell items you find or steal to gain an advantage in your next move.
Every action you take has consequences in the game, so go ahead and see what happens!
Electronic pet-style emotion system: Every character in the game, including the giant policeman, has an emotion system similar to that of an electronic pet.
Dialogue system: Freely choose dialogues, interact in real time, and the outcome is under your control.
Stealing Mechanics: You can steal items on the streets and even rob apartments and shops.
Covert Ops: The whole town is watching you. If you annoy other people, they may threaten to call the police on you. But don’t forget, they hate the Giant Cop as much as they hate you.
Time system: Time is crucial. From vehicles to residents and even giants, everything in the town has its own schedule.