The Hercules profession in "Sword and Demon Sealing Record" is a very fun and powerful profession in the game. However, many players are not sure what the skills of the Hercules profession are. In fact, there are many skills. The first is the passive system, which can permanently improve one's own strength. some properties. Once the training is completed, its corresponding attributes will be automatically increased.
What are the skills of the Sword-Sealing Demon Recorder profession?
Lux
Career introduction: High attack power, destroy the enemy within a few moves; high health value, good physical strength; can permanently increase certain attributes through self-cultivation. The disadvantage is that its slow speed makes it easy to be hit by the enemy and it is difficult to catch the enemy's movements. In order to focus on one fatal move, it is difficult to perform high-hit attacks. It is not easy to operate Lux. If you want to be good at it, you must practice more to master the performance of its moves. It is suitable for advanced players.
Passive system
Can permanently improve some of its own attributes. Once the training is completed, its corresponding attributes will be automatically increased.
Forging - accelerates the recovery of energy.
Fitness - Increase the maximum health limit.
Fighting Spirit - Increase the attack power of moves.
Special move: The arrival of the God of Fighting - using extreme Qigong to achieve a state of invulnerability, like being possessed by the God of Fighting (the trajectory of the attack is "W").
Explosive system
Use the amazing internal power to explode outward instantly, knocking down all enemies within a certain range. The higher the level, the larger the area covered by the burst.
Crash - Rush towards the enemy using your body as a weapon.
Earthquake - pouring power into the earth to cause earthquakes and panic the enemy.
Spin - Rotate your body at high speed to form countless phantoms that attack multiple enemies around you at the same time.
Special move: Chi You's explosion - impacting the earth with the force of breaking mountains and rocks to generate a wave of true energy to attack the enemy in a wide range (the trajectory of the attack is "-").
Throwing system
Grab the enemy and throw it hard. The thrown body can knock down other enemies. An undefensible move, the effect is very obvious when used at close range. However, some enemies cannot be picked up (such as bears with huge bodies and staggering weight), so this skill is ineffective against them, and if you use them reluctantly, you will only be punished mercilessly.
Throw - Throw an enemy as a weapon.
Big Throw - Use sprint acceleration to catch the enemy and throw him into the air.
Waist Break - A powerful technique that lifts the enemy up and hits his waist with his head.
Special move: Phantom Throw - Raise the enemy above your head and spin to attack the surrounding ones (the trajectory of the move is "|").
Martial arts department
The warrior's sword attack system, skilled sword skills can inflict more continuous blows to the enemy. It is the only move that a strongman can use to form a combo.
Shenglong - Use the knife to lift the enemy into the air.
Heavy attack - Use a heavy knife to attack the enemy's vital points, up to 3 times in a row.
Combo-Kill several enemies instantly with a quick swing of the knife.
Special move: Divine Blow - a finishing blow that infuses the whole body with energy (the trajectory of the move is "〈").