"Dynasty Warriors: Origins" is an action-type Musou game. The game is the latest work in the Dynasty Warriors series. Compared with previous works, this game has made some changes. Player experience results are as follows.
Comparison and sharing between the game and its predecessor
I think it’s very fun, it’s the most fun game in the Wushuang series
In order to make you feel better, the previous Wushuang made you close your eyes and press the light and heavy keys to attack. It seemed fun, but in fact it was boring if you press too much. This game adds more interaction with enemies and makes it a little more challenging, which makes it even more enjoyable. Just like driving a racing car, no one knows how to step on the accelerator on a straight line. What everyone wants to see is how you turn the corner.
Various weapons have also gained depth, and have their own usage logic and derived styles. Unlike before, it was just a matter of changing skins and matching those stupid attributes to still be flat A and cut the grass.
The battlefield feels very strong. You can trust your teammates when your morale is high. NPC generals can kill them fiercely as long as their morale is high. They are not pure waste like before and you have to put out fires everywhere. However, when morale is low, it is not much different from before. Last night, Zhou Cang rose up and defeated Liu Guanzhang who had low morale. It was also quite abstract.