"Stalker 2: Heart of Chernobyl" introduction to leaving the realm military base

Nov 25 2024

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The domain military base in "Stalker 2: Heart of Chernobyl" is a very special area in the game. After the player finds the solder and completes the dialogue, it will be attacked by the enemy. If you want to leave the military base, you can leave the solder. After the room, go right and look to the right of the door. You will find an OZK Explorer Suit on a cart. STALKER 2 Heart of Chernobyl How to leave the Realm Military Base How to escape the "realm" After leaving the solder room, go to the right, and then look to the right of the door, you will find an OZK Explorer suit on a cart . Pick it up and equip it, as it will most likely be bigger than you

The domain military base in "Stalker 2: Heart of Chernobyl" is a very special area in the game. After the player finds the solder and completes the dialogue, he will be attacked by the enemy. If he wants to leave the military base, he can After leaving the solder room, go right and look to the right of the door. You will find an OZK Explorer Set on a cart.

How to leave the realm military base in S.T.A.L.K.E.R. 2: Heart of Chernobyl

How to escape the "realm"

After leaving the solder room, go right and look to the right of the door. You will find an OZK Explorer Set on a cart. Pick it up and equip it, as it's likely to be better than what you're currently wearing. Next, there will be more guards coming through the door you just passed through, so be prepared.

There will be about four guards, so make sure all weapons are reloaded and your stats are back to full. After the guards enter, kill them one by one, then enter the room they came out of and continue pushing into the interior of the realm.

Continue to the domain basement

After defeating the guards, enter the room they just came out of and you'll find a ladder that you can climb up to reach a long walkway. There will be five or six rats here to ambush you, so be prepared to deal with them. Rats are very easy to defeat, but they are extremely agile and will cause a bleeding effect once they bite you.

Keep your distance from the rats and eliminate them one by one. When all the rats have been cleaned up, jump down from below and crawl into the sewer. Follow the sewer and eventually you will reach a ramp that leads to another room. You are not far from the exit of the field, keep moving forward!

Leave realm

From here, you'll enter another room with more rats. Deal with them as before, then jump down and enter the sewers again, following them to a room with a ladder. Climb the ladder and open a series of doors and you'll find the path to the realm's exit.

Before leaving, however, turn to the left and you'll see a storage box behind a sewer grate. Use your screwdriver to activate the gas anomaly, then quickly run over to it when it disarms and search the storage box, which contains an extended magazine, plenty of ammo, and some consumables.

Use your screwdriver to trigger the remaining anomalies and safely exit the belly of the realm and return to the wilderness where you belong. The mission is almost over!

Leave smaller area

After emerging from the bottom of the realm, you will be able to exit the smaller area and complete the "Behind the Seven Seals" quest. If you give the Alert Sensor to Richtor, you will follow the guide markers to the northern checkpoint and enter the garbage area. If you give them to Captain Zotov, you will enter the garbage area via the floating bridge.

As mentioned before, this will be an important branch of your gameplay, and deciding who to hand over the alert sensor to is crucial. Once in the Trash Zone, you'll unlock a series of new side quests and be able to continue advancing the main story!

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