The save system in "Dragon Quest III: HD-2D Remastered Edition" is a very important special system in the game. The game provides a total of nine save slots. These save slots are called "adventures" in the game. log". These adventure journals are where you save your journey. When you first start an adventure, you need to choose an adventure log to save.
What are the features of the save system of Dragon Quest 3 Remake
Adventure log explanation:
"Dragon Quest III HD-2D Remastered Edition" provides a total of nine save slots, which are called "Adventure Logs" in the game. These adventure journals are where you save your journey. When you first start an adventure, you need to choose an adventure log to save.
Unfortunately, the game does not appear to have a traditional "load game" mechanism that allows you to load your progress at any time during the game. You can save different progress on the same journey in nine save slots, but since saves can only be loaded from the main menu, save abuse (i.e. "save retries") is somewhat inconvenient. It's still possible, though, by going back to a previous save point, although it's a bit more time-consuming than in most modern games.
Make time for church:
In Dragon Quest III HD-2D Remastered, all saves must be completed in a church or at a nun who acts as a church outpost. Some towns may have both a church and a nun, but most of the time, you'll only find them in one location. Be sure to familiarize yourself with the church's symbol as it can be very useful when fast traveling or when entering a location for the first time and looking at the map.
When you visit a church or nun, talking to them will reveal a series of options. To save the game, select the first option - "Confession".
When you look at the map, you'll see the church's logo - the archive logo - shown as three arrows pointing upward. It looks similar to the top of a trident or candlestick. This flag will mark the location of the church and nuns on all maps.