Town development in "Dragon Quest III: HD-2D Remastered Edition" is a troublesome thing in the game. When you have your own town, you will need to develop it. The first step is to survey the terrain. , it is not really a town at all, there is still only one solitary wooden house.
How to develop towns in Dragon Quest 3 Remake
Phase 1
This is what this town looks like when you first come to it. It can be said that it is not really a town at all, there is still only one solitary wooden house. Only when you provide a businessman for the dream mentioned by the old man will the small town begin to undergo initial changes.
Phase 2
After you first leave this unnamed town, you can continue your adventures as you please. When a town enters the next stage of development, a prompt will appear on the screen to tell you that the town has changed. This progression is affected not only by the passage of time, but also by the advancement of the plot. So, you'll need to rest on the go and advance the story until you're prompted to go back and check out the town's changes.
When you first come back, you see that the merchant has done a lot of great work and now runs his own town's shop and built a bigger home for the old man. How cool! You may also notice that the town is now named after the businessman. To us, it's called Fort Morrigan. I hope you can give it a suitable name in your own game.
The selection of goods in the store is quite limited, but the merchants promise that the town will continue to grow. For now, you can leave and continue your adventure.
The third stage
When you progress far enough in the story, usually after you obtain the Ultimate Key from the Sunken Temple, you can return to the merchant's town again. The town had definitely grown larger by this time.
The fence has been erected, the lake has been turned into a pond, and there is now a new hotel. The merchant no longer runs the ordinary store, but is busy dealing with the construction work of the town. Although the variety of goods increased, merchants continued to expand the town.
However, the businessman was not yet done with his work. The newly laid foundation in the middle of the town will become the cornerstone of a new nightclub, which seems a bit inappropriate for such a remote town. But the businessman certainly knows what is best to do. Now, you can continue back to your adventure.
The fourth and final stage
When you obtain the wand from Manoza, or reach a similar progression in the story, you can return to the merchant's town again, which has now become almost a city. The pond has been walled off, the dirt paths have been replaced by stone ones, the nightclub has been completed, and the businessman has even built himself a mansion. Um.
Here's an interesting thing. Since the town is now so wealthy, hotel accommodation is more expensive than in previous phases.
Take some time to look around. General stores now have a wider selection of merchandise, and nightclubs are beginning to feature famous singers. Oh, remember to mention the merchant's name when you leave, so you can avoid being charged a bill of 50,000 gold coins. Prices in the town are a bit high now.
Before leaving, stop by to visit the merchant's mansion. To be honest, this mansion is a bit too flashy. The merchant will be very happy to see you, thank you for helping with the town's construction, and promise that they are not yet finished. Remember to search the two boxes in the mansion, which contain a "Prime's Primer" and a hen's tooth. Businessmen won't mind.