"Atelier Yumia: The Alchemist of Remembrance and the Land of Fantasy" is an open world role-playing game, and the game also has many features. First of all, it is an adventure in the vast and unknown land; Collect materials, blend them, and flexibly use the crafted props to gain an advantage in combat and exploration.
What’s in Umia’s Alchemy Atelier
No matter what the ending is, we will still go with the taboo.
The alchemy RPG "Umia's Atelier" tells the story of Yumia and her friends facing their own "memories" and moving forward on the path they believe in even if they feel confused.
System
Collect, fight, blend——
The journey with your partners is filled with various "experiences"
Adventure in the vast open wilderness
In the vast and unknown land, use various actions and props to explore the unknown journey.
battle
A more colorful combat system due to "combat distance" and "props"
In real-time combat, split-second judgment will be tested.
Players can use two attack distances, namely "engagement distance", and flexibly switch skills during battle to fight smartly.
In addition, the blended props will change into shapes such as swords or guns for attack. These items can be used over and over again, so don't hesitate to use them to fight off enemies blocking your way.
Blending
Items born from the intertwined "mana"
Manipulate the "Mana" contained in materials to create brand new items based on recipes. Crafted items can exert great power in various situations such as exploration and combat.
The strength of the item's power depends on the materials used when blending it. Therefore, it is necessary to accurately select the materials and carefully identify the power of mana contained in them.
You can also make props in the wilderness and build a stronghold that suits your preferences!
You can create exploration props through simple blending to open up paths, or create props that can be effectively used in combat or blending.
In addition, when building a stronghold, you can also make or place furniture according to your own preferences.
Story
The Aradis Empire was a once prosperous country on a certain continent.
Alchemy has brought development to Aradis that other countries could not match,
However, Aradis died due to a sudden natural disaster.
Time passes, hundreds of years later——
Today, alchemy is regarded as a "dangerous art that leads to destruction" and has become synonymous with "evil" and "taboo".
An alchemist sets foot on a continent that has become an uninhabited secret realm.
The alchemist’s name is Umiah Lisfield,
I lost my mother in an accident three years ago,
He also learned that he was a descendant of an alchemist and had many questions about it.
Why did Aradis perish?
Why is alchemy considered "taboo"?
Is alchemy really "evil"?
She firmly believes that all the truth must be sleeping on the mainland——
In order to pursue the lost history, Youmia embarked on a journey.
The game screen is taken from the version under development and may be different from the actual game content.