"Monster Hunter: Wilderness" is the latest work under the Monster Hunter IP. The climate can be roughly divided into three types of cycles: "fertile period", "barren period" and "extreme weather". It is a harsh period when vegetation is buried by sand and dust due to extreme weather, the number of herbivorous monsters decreases, and hungry carnivorous monsters swarm to fight each other.
Introduction to extreme weather and climate
Extreme weather
Depending on the wilderness, extreme weather such as sandstorms may occur, and the environment becomes significantly unstable during special periods.
Although the environment has become more harsh than during the Desolation Period, it also has the meaning of resetting the environment that was abandoned during the Desolation Period and laying the foundation for ushering in the Fertility Period again.
Monsters will also become more active, and some monsters that only appear in extreme weather can be observed.
Other climates: Fertility period
A stable period when vegetation flourishes and herbivorous monsters and environmental creatures roam around and breed.
People also left the settlement activities one after another to graze and cut grass and enjoy the blessings of nature.
The activity of monster groups increases, and the ecosystem visible to the eye is also colorful.
Desolation period
It is a harsh period when vegetation is buried by sand and dust, the number of herbivorous monsters decreases, and hungry carnivorous monsters swarm to fight each other.
People rarely leave the settlement, and what is harvested becomes scarce.
Fights between monsters occur frequently and the ecosystem becomes monotonous.