The Death Summoner Mage in "Dragon Age: Shadowkeep" is a very useful and powerful profession in the game, and the Death Summoner Mage has many useful early skills. The first is Crash, which adds a jump attack. If the enemy is knocked down, a critical hit is guaranteed, and the position is in the inner ring.
What skills are useful in the early stages of Dragon Age Shadow Barrier Guardian Death Summoner Mage
Deathcallers combine support and control skills to transform themselves into the lord of death. Unfortunately, there aren't many skills in the early stages that allow you to fulfill this fantasy early on, so you should choose a more well-rounded mage to be able to take full advantage of these skills when they arrive.
Since Frost Nova is one of the skills required to progress in control skills, increasing Death Cold (increasing Necrotic damage when applying Cold damage) is one of the skills to keep an eye on when Necrotic attacks are available, But don’t get it too early.
Extend and Bastion naturally help you become stronger, while Wall of Fire provides a new skill until the Necromancer skill is unlocked. Destruction allows you to start quickly and add a new attack, while Fade Reflection means you can quickly get out of a numerical disadvantage situation while everyone else is slowed down.