The execution flow in "Dragon Age: Shadow Barrier Guardian" is a new combat system in the 4th generation. It is highly uncertain. If it succeeds, it may clear monsters much faster than other genres. If it fails, there will be no one. Play this genre.
Execution flow gameplay sharing
Execution flow overview:
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1. The damage values of all melee weapon panels include two numbers, the upper one is used to kill red blood, and the lower one is used to fill the execution slot, called "stagger damage"
2. In the battle interface, the top slot on the monster's head is the execution slot. It is minimized when entering battle. When it is filled (sometimes around 60% in the video), the "staggering" state is triggered and the execution can be executed.
The staggering state is a negative state that lasts for a few seconds. The enemy soldiers cannot fight and the humanoid soldiers are shown to be kneeling
At this time, the protagonist can use dedicated buttons to execute the execution, or he can use weapons/skills to execute the execution. Both of them use execution damage to kill the kneeling enemy soldiers
Execution is not instant death. Theoretically, it may be possible or impossible to be killed
Only the bow thief can trigger instant death. No matter how much health is left, he will be killed directly, but he must use a weak point attack (headshot or leg shot)
(Bold guess, what will happen if the bow thief slays the dragon? The dragon should be immune to the staggering state and instant death, right? I am a dragon)
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3. A common tactic in execution flow is to use execution chain skills, +O and -O
+O, the protagonist or teammate applies "overwhelmed", which is a negative status that increases staggering damage
-O, detonates, causing substantial staggering damage
In addition, many skills will cause substantial staggering damage
Basic attacks with light attack weapons will cause a small amount of staggering damage (assuming 50% staggering damage)
Basic attacks with heavy attack weapons will cause a lot of staggering damage (assuming 150% staggering damage)
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4. The execution flow must use specific equipment, specific skills, and specific skill combinations to cause continuous executions
All three major professions can play execution style, but warriors and thieves seem to have more advantages
I hope everyone will boldly test the "execution flow"