Various data on the legend of the Lion King

Oct 26 2024

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Weapon equipper/attack power Main character Hand Ax 10 Battle Ax 15 Lion King's Ax 30 Before enhancement Rune Ax 55 Lion King's Ax 80 After enhancement Cattleya Sylphy 10 Critical rate +20 Deadly Bow 10 Combo rate +10 Ignis 10 Ku

Weapons

Equipped by user/attack power
Main character Hand ax 10
Battle Ax 15
Lion King's Ax 30 Before reinforcement
Rune Ax 55
Lion King's Ax 80 After reinforcement
Cattleya Sylphy 10 Critical rate +20
Deadly Bow 10 Combo rate +10
Ignis 10 Critical rate +40
Deadly Red Bow 10 Combo rate +40
Short bow 15
Battle Bow 20
Mud Bow 45
Artemis 50 Critical rate +20
Deadly White Bow 50 Combo rate +20
Rune Bow 75
Bram Ruby rod 30
Mist Rod 40
Death Staff 50 Critical rate +20
Elstaff 50 Combo rate +20
Sabatrod 75
Mona Battle dagger 40
Killer Dagger 45 Critical rate +30
Criminal 45 Combo rate +30
Wootz Dagger 70

Armor

Equipped by user/defense power
Main character Leather armor 10
Copper armor 15
Steel Armor 25
Silver armor 45
Golden armor 75
Cattleya Saint's dress 10 HP+180
Blue dress 10 Evasion rate +14
Elf dress 15
Goddess dress 16 HP+250
Style dress 16 Evasion rate +16
Ruby dress 25
Dream dress 30 HP+650
Silver dress 30 Evasion rate +20
Silk dress 45
Dress of life 50 HP+1250
Greeting dress 50 Evasion rate +24
Gold thread dress 75
Bram Sorcerer's Robe 25
Breaking Gai 30 HP+650
Chrome cloak 30 Evasion rate +20
Dark Robe 45
Evil Cult Clothing 50 HP+1250
Navy blue cloak 50 Evasion rate +24
Robe of Death 75
Mona Leather vest 45
Moon fleece 50 Evasion rate +24
Vest of the sun 50 HP+1250
Pure Best 75

Skills

↓Main character

[Usage conditions: 3 turns / Usage restrictions: CT4 turns]
Always perform a critical attack on the enemy

[Usage conditions: Activate "Attack" once / Usage restrictions: None]
Removes status abnormalities and creates a barrier that repels status abnormalities

[Usage conditions: HP 25% or less / Usage restrictions: CT5 turns]
Super strong attack + full HP recovery. Specially effective against bosses and dragons
↓Cattleya

[Usage conditions: 3 turns / Usage restrictions: CT4 turns]
Ally's HP recovery + DF reinforcement

[Usage conditions: 2 turns / Usage restrictions: CT 3 turns]
Damage to enemy + AT weakening

[Usage conditions: 4 turns / Usage restrictions: CT5 turns]
Damage to enemy + sleep for 2-3 turns. Boss valid. Specially effective against insects, birds, and beast-type enemies
↓Bram

[Usage conditions: HP50% or more / Usage restrictions: CT4 turns]
Great damage to the enemy. Less effective against bosses

[Usage conditions: HP 50% or less / Usage restrictions: CT4 turns]
Absorb attack + make allies automatically recover

[Conditions of use: Activate "Defense" once / Restriction on use: CT4 turns]
Damage to enemy + weaken DF. Specially effective against ghost types
↓Mona

[Usage conditions: Always / Usage restrictions: 3 times per battle]
Damage + steal to enemy (valid for boss. If there is nothing to steal, it becomes "Medicinal Herb")

[Usage conditions: Always / Usage restrictions: 5 times per battle]
Ally's combo rate + AT enhancement (4 turns)

[Usage conditions: "Little Courage" activation / Usage restriction: CT7 turns]
Enemies die instantly, HP -20% due to recoil, critical hits do not occur


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