Weapons
Equipped by user/attack powerMain character | Hand ax | 10 | |
Battle Ax | 15 | ||
Lion King's Ax | 30 | Before reinforcement | |
Rune Ax | 55 | ||
Lion King's Ax | 80 | After reinforcement | |
Cattleya | Sylphy | 10 | Critical rate +20 |
Deadly Bow | 10 | Combo rate +10 | |
Ignis | 10 | Critical rate +40 | |
Deadly Red Bow | 10 | Combo rate +40 | |
Short bow | 15 | ||
Battle Bow | 20 | ||
Mud Bow | 45 | ||
Artemis | 50 | Critical rate +20 | |
Deadly White Bow | 50 | Combo rate +20 | |
Rune Bow | 75 | ||
Bram | Ruby rod | 30 | |
Mist Rod | 40 | ||
Death Staff | 50 | Critical rate +20 | |
Elstaff | 50 | Combo rate +20 | |
Sabatrod | 75 | ||
Mona | Battle dagger | 40 | |
Killer Dagger | 45 | Critical rate +30 | |
Criminal | 45 | Combo rate +30 | |
Wootz Dagger | 70 |
Armor
Equipped by user/defense powerMain character | Leather armor | 10 | |
Copper armor | 15 | ||
Steel Armor | 25 | ||
Silver armor | 45 | ||
Golden armor | 75 | ||
Cattleya | Saint's dress | 10 | HP+180 |
Blue dress | 10 | Evasion rate +14 | |
Elf dress | 15 | ||
Goddess dress | 16 | HP+250 | |
Style dress | 16 | Evasion rate +16 | |
Ruby dress | 25 | ||
Dream dress | 30 | HP+650 | |
Silver dress | 30 | Evasion rate +20 | |
Silk dress | 45 | ||
Dress of life | 50 | HP+1250 | |
Greeting dress | 50 | Evasion rate +24 | |
Gold thread dress | 75 | ||
Bram | Sorcerer's Robe | 25 | |
Breaking Gai | 30 | HP+650 | |
Chrome cloak | 30 | Evasion rate +20 | |
Dark Robe | 45 | ||
Evil Cult Clothing | 50 | HP+1250 | |
Navy blue cloak | 50 | Evasion rate +24 | |
Robe of Death | 75 | ||
Mona | Leather vest | 45 | |
Moon fleece | 50 | Evasion rate +24 | |
Vest of the sun | 50 | HP+1250 | |
Pure Best | 75 |
Skills
↓Main character |
[Usage conditions: 3 turns / Usage restrictions: CT4 turns] Always perform a critical attack on the enemy |
[Usage conditions: Activate "Attack" once / Usage restrictions: None] Removes status abnormalities and creates a barrier that repels status abnormalities |
[Usage conditions: HP 25% or less / Usage restrictions: CT5 turns] Super strong attack + full HP recovery. Specially effective against bosses and dragons |
↓Cattleya |
[Usage conditions: 3 turns / Usage restrictions: CT4 turns] Ally's HP recovery + DF reinforcement |
[Usage conditions: 2 turns / Usage restrictions: CT 3 turns] Damage to enemy + AT weakening |
[Usage conditions: 4 turns / Usage restrictions: CT5 turns] Damage to enemy + sleep for 2-3 turns. Boss valid. Specially effective against insects, birds, and beast-type enemies |
↓Bram |
[Usage conditions: HP50% or more / Usage restrictions: CT4 turns] Great damage to the enemy. Less effective against bosses |
[Usage conditions: HP 50% or less / Usage restrictions: CT4 turns] Absorb attack + make allies automatically recover |
[Conditions of use: Activate "Defense" once / Restriction on use: CT4 turns] Damage to enemy + weaken DF. Specially effective against ghost types |
↓Mona |
[Usage conditions: Always / Usage restrictions: 3 times per battle] Damage + steal to enemy (valid for boss. If there is nothing to steal, it becomes "Medicinal Herb") |
[Usage conditions: Always / Usage restrictions: 5 times per battle] Ally's combo rate + AT enhancement (4 turns) |
[Usage conditions: "Little Courage" activation / Usage restriction: CT7 turns] Enemies die instantly, HP -20% due to recoil, critical hits do not occur |