Dragon Prana various data

Oct 24 2024

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Weapon ATK/MAG order. All can be equipped by anyone. Forest Alma 5 12 INT+5% Elemental Alma 5 32 INT+5% Earth Alma 5 52 INT+5% Wind Alma 5 72 INT+5% Spell Alma

Weapons

ATK/MAG order. All can be equipped by anyone.
Forest Alma 5 12 INT+5%
Element Alma 5 32 INT+5%
Alma of the Earth 5 52 INT+5%
Alma of the Wind 5 72 INT+5%
Spell Alma 5 92 INT+5%
Fairy Alma 5 112 INT+5%
Middle Fairy Alma 5 132 INT+5%
Great Fairy Alma 5 152 INT+5%
Alma the Elder 5 172 INT+5%
Alma the Great Elder 5 192 INT+5%
Magical Alma 5 212 INT+5%
Wood Alma 20 0
Arma of Jujutsu 20 40 INT+10%
Alma of Spirit 30 10 STR+5%
Easy Alma 30 150 Recovery skill recovery amount +20%
A little rusty Alma 40 0
Alma of Gradius 45 85 STR+20%, VIT+10%
Alma the Talented 50 90 INT+20%
Aura Alma 60 60 STR・INT+5%
Healing Alma 65 65 Recovery magic recovery amount +30%
Alma of Cain Sword 75 75 STR・INT+20% [Item creation only]
Bronze Alma 80 0
Alma of Circe 80 180 INT+20%, MND+5%, MP consumption reduced by 5%
Alma of Gambantein 80 230 INT+20%
Alma of Gridavor 80 250 INT+25%, recoil 20% reduction
Yama no Alma 85 45 INT+20%, MND+10%
Alma of Death 85 85 Normal attacks become HP absorption attacks (absorption amount = 3% of damage dealt)
Alma of Determination 90 20 STR・SPD+5%
Arma of the Strong Arm 90 50 STR+10% [Item creation only]
Silver Alma 100 0
Friend Alma 100 100 Increase damage dealt by 5% of allied survivors
Alma of Faith 110 25 Damage caused by normal attacks +50%
Alma of Laevatein 110 150 INT+35% [Item creation only]
Gold Alma 120 0
Alma of Caduceus 130 180 INT+15%, MND+5%
Alma of Skelakarn 130 230 INT・MND+20%
Platinum Alma 140 0
Gram's Alma 150 110 STR+15%・SPD+10% [Item creation only]
Alma of Asclepius 150 210 INT+40%, Max MP+10% [Item creation only]
Ultra Alma 170 170 Damage caused by combination skills +10%
Orichalcum Alma 180 0
Durandal's Alma 180 130 STR+15%, VIT+5%
Alma of Galatine 180 150 STR+20%, VIT+5%, HP5% recovery during defense command
Heroic Alma 180 180 STR・INT+30% [Item creation only]
Skilled Alma 190 190 Damage caused by skill +20%
Adamant Alma 200 0
Mjolnir's Alma 210 150 STR+20%, VIT+15% [Item creation only]
Hihiirokane Alma 220 0
Alma of Kuldububa 230 80 STR+20%
Alma of Berserk 230 130 STR・VIT+20%
Alma of Elimsarue 250 80 STR+25%, damage dealt +20%, damage taken -20%
Alma of Fighting Spirit 275 275 STR・INT+15%

Armor

DEF/MDF order. All can be equipped by anyone.
Linen suit 10 20 MND+5%
Feather suit 15 15 SPD+5%
Leather suit 20 10
Cotton suit 20 40 MND+5%
Hard leather suit 30 15 VIT+10%
Dunfari suit 30 30 SPD+5%
Robe suit 30 60 MND+5%
Mage suit 35 70 INT+15%, MND+5%
Copper suit 40 20
High linen suit 40 60 MND+5%
Cut suit 45 45 SPD+5%
King's suit 45 90 MND+10%, INT+5% [Item creation only]
Plate mail suit 50 25 VIT+15%, damage taken -5%
Silver suit 50 100 MND+5%
Chain mail suit 60 30
Racer suit 60 60 SPD+5%
Astro suit 60 120 MND+5%
Gloria suit 70 70 Damage taken -10%
Pleasure suit 70 70 Gives 1 random buff at the start of turn [item creation only]
Acolyte suit 70 140 MND+5%
Rogun suit 75 75 SPD+5%
Steel suit 75 75 VIT・MND+15%
Scara suit 75 150 INT+25%, MND+15%
Ruler suit 75 150 MND+20%, Max MP+5% [Item creation only]
Bronze suit 80 40
Pope full suit 80 160 MND+5%
Maximilian's suit 85 85 STR・INT+5%
Hunter suit 90 45 VIT+10%, SPD+5% [Item creation only]
Thief dress suit 90 90 SPD+5%
Elemental suit 90 180 MND+5%
Toughness suit 95 95 VIT+15%, if you take lethal damage with HP 2 or more, survive with HP 1
Sorcery suit 95 190 INT+50%, STR-50%
Suvarine suit 95 250 INT+20%, MND+5%
Resist suit 100 50
Sage of Suit 100 200 MND+5%
Slippy suit 105 105 SPD+5%
General suit 105 210 MND+30%, Max HP/MP+5% [Item creation only]
Cleric suit 110 220 MND+5%
Ohan suit 115 230 MND+20%, DEF+5%
Gold suit 120 60
Air suit 120 120 SPD+5%
War suit 130 65 VIT+15%, SPD+10%
Despera suit 130 130 VIT/MND+20%, immune to ability debuff effects
Hagoromo suit 130 130 SPD+30%, VIT-10%
Air cut suit 135 135 SPD+5%
Platinum suit 140 70
Vanguard suit 150 75 VIT+20%, STR+5% [Item creation only]
Atmosphere suit 150 150 SPD+5%
Mithril suit 160 80
Fluted suit 165 165 SPD+5%
Orichalcum suit 180 90
Guts SueTsu 180 180 VIT・MND+20%
Gladiator suit 205 205 VIT/MND+25%, HP/MP 5% recovery at start of turn
Berserk suit 210 105 STR+50%, INT-50%
Hihiirokane suit 220 110
Aigis suit 230 115 VIT+20%, STR+5%
Sigurd's suit 250 95 STR+20%, INT+5%

Ornaments

Generally in order of effectiveness. All can be equipped by anyone. Two can be equipped per person. Effects can be stacked unless otherwise noted.
Blue goggles INT+5%
Dark blue hand INT+10%
Pink goggles MND+5%
Dark pink gloves MND+10%
Thick book INT・MND+5%
White shoes SPD+5%
Bleached shoes SPD+10%
Red hand STR+5%
Dark red hand STR+10%
Yellow hand VIT+5%
Dark yellow hand VIT+10%
Nejiri Hachimaki STR・VIT+5%
Warming pocket watch All ability values ​​+5%
Green hair ornament Max HP +5%
Dark green hand Max HP +10%
Light blue earrings Maximum MP+5%
Dark blue hand Maximum MP+10%
Animal scissors Damage to animal type +10%
Holy powder Damage to undead type +10%
Dragon's Fang Damage to dragon type +10%
Magic beast characteristics memo Damage to monsters +10%
Insecticidal honey Damage to insects +10%
The spark of the fire Damage to plants +10%
Ring of Power Physical damage +10% [Item creation only]
Magic ring Magic damage +10%
Monocool Critical rate +20%
Trident grass The number of HITs added when attacking is tripled (damage dealt remains unchanged)
Bunkatsuke grilled blade Normal attacks become 10 attacks with 10% power (targets a single enemy)
AoE Hiro Girl Normal attack range covers all enemies
Mikawashi Circle Normal attack evasion rate +30% for all allies
Attack cross Physical damage taken -10%
Magic Cross Magic damage -10%
Noisy tag Sleep state avoidance rate +30%
Poison resistant ring Poison state avoidance rate +30%
Foot decoration for comfortable exercise Paralysis avoidance rate +30%
Spell Dictionary Silent state avoidance rate +30%
Proof of health All status abnormality avoidance rate +100%
Health necklace All status abnormality avoidance rate +30%
An angry letter of reprimand 30% chance of inflicting silence when attacking normally
Necrotic Powder 30% chance of poisoning when attacking normally
Bundle of sleepiness 30% chance to inflict sleep when attacking normally
Bone conduction paralysis wavelength 30% chance of inflicting paralysis during normal attack
Ouchi Uchiwa Applies 1 random ability debuff at 33% when attacking normally
Book of growth Battle experience gained by all allies +3%
Book of monetary policy Battle earnings +3%
Felt Treasure Dreams from enemies defeated by the wearer.Increase rate +50%
Drop Hikaru Rare drop rate +25% from enemies defeated by the wearer
One Time Resurrection Revival with maximum HP only once during battle [Item creation only]
Fairy amulet Recovers 10% HP at start of turn
Fairy's protection Recover 10% MP at start of turn
Titania's amulet At the start of the turn, recover 10% HP of all allies. Cannot equip multiple items [Limited to item creation]
Titania's protection At the start of the turn, all allies recover 10% MP. Cannot equip multiple items [Limited to item creation]
What a mirror (thing) Reflects physical damage from enemies by 25%. Cannot equip multiple items [Limited to item creation]
What a mirror (devil) Reflects 25% of magic damage from enemies. Cannot equip multiple items [Limited to item creation]
One More Chance Stone After an action other than defense or combination skills, there is a 30% chance to take another action. Up to 3 times per battle
Amulet flower No longer encountered
Koi koi call Encounters with enemies in one step

Item

Generally in order of effectiveness
Cure Drink 300 Recovers 200 HP for a single ally
High-class cure drink - Recovers 1500 HP for a single ally
Strong Cure Drink 5170 Recovers 4200 HP for a single ally
Best Cure Drink - Recovers 7600 HP for a single ally
Ultimate Cure Drink PRP5 Recovers 16500 HP for a single ally
Strong Cure Pod 7250 Recovers 3400 HP for all allies
Supreme Cure Pod - Recovers 5800 HP for all allies
Ultimate Cure Pod PRP10 Recovers 12400 HP for all allies
Mana Link 450 MP80 recovery for a single ally
High class mana drink - MP280 recovery for a single ally
Powerful mana drink 5620 MP520 recovery for a single ally
Best mana drink - MP860 recovery for a single ally
Ultimate Mana Drink PRP5 MP1620 recovery for a single ally
Powerful mana pod 7850 MP430 recovery for all allies
Best Mana Pod - MP680 recovery for all allies
Ultimate Mana Pod PRP10 MP1480 recovery for all allies
Passion-erasing fruit 500 Cure paralysis for a single ally
Anti-poison fruit 500 Cure poison status for a single ally
Talking fruit 500 Cure silence for a single ally
Full charge PRP20 Treatment of all status abnormalities including inability to fight for a single ally + complete recovery of HP and MP
Revival 2000 Cures a single ally from being unable to fight. HP40% when revived
Alarm fruit 500 Cures a single ally's sleep state
General purpose fruit Martial Arts 25 During battle, treats all status abnormalities for a single ally except for inability to fight
Minari Resurrect Martial arts 100 Cures all allies from being unable to fight during battle (25% HP when revived)
Super Minari Resurrection Martial Arts 250 Cure the incapacity of all allies during battle (50% HP when revived)
Mina Full Charge PRP60 Cure all status abnormalities including inability to fight for all allies + complete recovery of HP and MP
Super revival Martial Arts 50 Cure a single ally's inability to fight during battle (80% HP when revived)
Full up extract Martial Arts 50 Increase all ability values ​​of a single ally during battle
Protec Extract Martial Arts 15 Increases DEF, MDF, and SPD of a single ally during battle
Powerful extract Martial Arts 15 Increase ATK/MAG of a single ally during battle
Full up mist Martial arts 150 Increase all ability values ​​of all allies during battle
Life Water - Maximum HP of a single ally +10 (permanent)
Magical Water - Maximum MP for a single ally +5 (permanent)
Magic water - Maximum MP for a single ally +15 (permanent)
Health Water - Maximum HP of a single ally +25 (permanent)
Majirai Extract - One ally's maximum HP +30, maximum MP +15 (permanent)
Ultimate Majirai Extract PRP130 One ally's maximum HP +150, maximum MP +75 (permanent)
Supernatural meat - STR+1 for a single ally (permanent)
Extreme strength meat - STR+3 for a single ally (permanent)
Life Beans - VIT+1 for a single ally (permanent)
Geki Life Beans - VIT+3 for a single ally (permanent)
Lucid fish - INT+1 for a single ally (permanent)
Super lucid fish - INT+3 for a single ally (permanent)
Quick potato - SPD+1 for a single ally (permanent)
Super quick potato - SPD+3 for a single ally (permanent)
Spiritual Olive - MND+1 for a single ally (permanent)
Strong Spirit Olive - MND+3 for a single ally (permanent)
Upper smoothie - STR/VIT/SPD/MND+4 for a single ally (permanent)
Dice step up 50 PRP100 Random 2 types from STR, VIT, INT, MND, SPD for a single ally +50 (permanent)
SP up extract - SP +10 for a single ally
Ultimate SP up extract PRP80 SP+250 for a single ally
SP up mist - SP+10 for all allies
Ultimate SP Up Mist PRP150 SP+250 for all allies
Treljan Map 7500 Displays the number of treasure chests remaining on the current map
Illusionist's Introductory Certificate PRP100 Job "Illusionist" has been released. Maximum purchase quantity 1
Introductory certificate for sickle users PRP100 Job "Sickle User" has been released. Maximum purchase quantity 1
Swordsman's secret book Martial arts 500 When used on a knight level 5 character, it will be promoted to a holy knight. Purchase limit 5
Cleric's secret book Martial Arts 500 When used on a character of Priest Lv5, it will be promoted to Bishop. Purchase limit 5
Magician's Secret Book Martial arts 500 When used on a character of Great Wizard Lv5, it will be promoted to Sage. Purchase limit 5
Magia's secret book Martial arts 500 When used on an Ace Hunter Lv5 character, it will be promoted to Magia Dept. Purchase limit 5
Thief's secret book Martial arts 500 When used on a Rogue Lv5 character, it will be promoted to Assassin. Purchase limit 5
Lumberjack's secret book Martial Arts 500 When used on a Forestry Lv5 character, it will be promoted to Verderer. Purchase limit 5
Warrior's secret book Martial arts 500 When used on a Berserker Lv5 character, it will be promoted to Berserk. Purchase limit 5
Shaman's secret book Martial Arts 500 When used on a Spiritist Lv5 character, it will be promoted to Elementaler. Purchase limit 5
Magic recovery treasure PRP300 Everyone's MP is fully recovered after the battle ends. Effective just by owning it. Maximum purchase quantity 1
Treasure of EXP PRP600 Battle experience gained +100%. Effective just by owning it. Maximum purchase quantity 3
JP's hidden treasure PRP600 Battle acquisition JP +100%. Effective just by owning it. Maximum purchase quantity 3
Treasure of GOLD PRP200 Battle acquisition GOLD +100%. Effective just by owning it. Maximum purchase quantity 3
Treasure of the armor store PRP30 Maximum number of armor possessions +10. Effective just by owning it. Maximum purchase quantity 5
Treasure of the Armory PRP30 Maximum number of weapons possessed +10. Effective just by owning it. Maximum purchase quantity 5
Treasure of martial arts PRP250 Fighting coins earned in the arena +100%. Effective just by owning it. Maximum purchase quantity 3
Small animal bone stone - Sold item (selling price 1500)
Animal bone stone - Sold item (selling price 25000)
Big animal bone stone PRP15 Sold item (selling price 350000)
Drop drop PRP30 Make item drop rate 100% for 1 hour in-game time
Treasure vault key PRP60 Open the treasure room door in each town. Maximum purchase quantity: 10

Unique skills

Character-specific skills. Learned and strengthened by leveling up (all learned at level 76). The numbers in the table are at maximum reinforcement.
↓Albert
Because it is a power for the village - - [Passive] Damage to animals/magical beasts +10%
I will take care of everyone! - - [Passive] If all allies are alive, damage dealt +10%, damage taken -10%
Double slash 13 80 [Active] Physical attack on a single enemy twice. Rigidity +20%
Divide cut 20 240 [Active] Physical damage in 2 vertical x 1 horizontal area & ATK buff to self. Rigidity +40%
Fortress 48 - [Active] Reduces damage taken by 30% for 3 turns. Rigidity +30%
Thrust impact 106 450 [Active] Physical damage in 1 vertical x 3 horizontal area. If DEF buffed, damage dealt +20%. Rigidity +40%
Sever Dance 131 560 [Active] Physical damage & DEF debuff in 2 vertical x 2 horizontal areas. Rigidity +40%
Stardy Wall 196 - [Active] Inflicts damage nullification on a single ally excluding yourself
↓Rufina
Stronger than the prince - - [Passive] Damage to undead species +10%
It's a promise to fight - - [Passive] Cooperation gauge +15% at the start of battle. After your action, cooperation gauge +1%
Schlagen 11 160 [Active] Physical damage and ATK debuff to a single enemy. Rigidity +40%
Hailung 17 200 [Active] Small HP recovery for all allies. Rigidity +30%
Absorption 53 320 [Active] Magic damage in 1 vertical x 2 horizontal area & recovers 10% HP of damage dealt. Rigidity +40%
Stille 97 460 [Active] Magic damage in 3 vertical x 1 horizontal area & 33% silence added. Rigidity +40%
Fernahimmel 113 - [Active] Buffs DEF, MDF, and SPD to all allies. Rigidity +50%
Sanction 213 620 [Active] Magic damage in an area of ​​1 vertically x 3 horizontally above and below and give +50% damage to yourself next turn. Rigidity +50%
↓Vanessa
Be smart - - [Passive] Damage to insects and plant species +10%
I am free - - When using [Passive] skill, there is a 15% chance that MP will not be consumed
Dolmir 14 160 [Active] Magic damage in 1 vertical x 2 horizontal area & adds sleep at 33%. Rigidity +20%
Bouclier 18 - [Active] Gives -30% damage taken to all allies except yourself. Rigidity +10%
Double Frappe 51 170 [Active] Physical damage to a single enemy x2. Rigidity +0%
Verabim 117 410 [Active] Magic damage & MAG/MDF debuff in 2 vertical x 2 horizontal areas. Rigidity +20%
Benedixion 131 - [Active] Buffs all abilities to a single ally except yourself. Rigidity +20%
Monte O Ciel 196 660 [Active] Magic damage in crosshair area. +20% damage to magical beasts. Rigidity +20%
↓Randolph
Knock it down - - [Passive] Damage dealt to animal/dragon species +10%
Don't let it be unreasonable - - [Passive] Increases damage dealt by number of buffs x 5%
Zerstellen 14 160 [Active] Physical damage in 2 vertical x 1 horizontal area. Rigidity +30%
Stark 16 - [Active] ATK/DEF buff to self. Rigidity +30%
Metal Schlagen 52 360 [Active] Physical damage to a single enemy. A must for metal types. Rigidity +40%
Catastrophe 121 435 [Active] Physical damage in 2 vertical x 2 horizontal areas. Increases damage by 5% of own buff number. Rigidity +40%
Erheben 146 520 [Active] Physical damage and SPD debuff in 2 vertical x 3 horizontal areas. Rigidity +50%
Virgin 213 - [Active] For 3 turns, damage will be tripled. You become unable to fight as soon as the effect wears off. Can only be used once per battle. Rigidity +30%

Job


Each job has ability value corrections as shown in the table below. There is no difference between junior and senior positions.
Please use this as a reference value, as the results may vary depending on the progress of the measurement, even though it was measured without equipment.
+16%
+17%
+18%
+16%
+17.5%
+9% +8.5%
+8% +8%
+9% +8.5%
+8.5% +8.5%


スキルLv1→5による変化は矢印で記載しています。(アーマーブレイクなら消費MP22→19、威力180→216)
↓剣士系
不屈の魂 - - [下級パッシブ]自身のHPがゼロになった時、HP1で耐える。1戦闘中1回のみ
大地の如く - - [中級パッシブ]自身が防御コマンド使用時、HP10%回復
意志の輝き - - [上級パッシブ]被ダメ-10%(他職でも効果発揮)
アーマーブレイク 22
→19
180
→216
[下級アクティブ]敵単体に物理ダメージ&DEFデバフ。硬直+50%
ファーストエイド 26
→19
250
→300
[下級アクティブ]自身のHP回復&DEFバフ。硬直+40%
カバー 34
→24
- [下級アクティブ]指定したキャラへのダメージを肩代わり&自身のDEF・MDFバフ。硬直+60%
ウィークネス 82
→70
420
→504
[下級アクティブ]敵単体に魔法ダメージ&ATKデバフ。硬直+50%
ランパード 164
→112
- [中級アクティブ]3ターンの間、味方全体の被ダメ-20%。硬直+60%
エネルギーカット 216
→184
680
→816
[中級アクティブ]敵単体に物理ダメージ。自身の残りHPが多いほど与ダメ上昇。硬直+50%
↓クレリック系
妖精の加護 - - [下級パッシブ]魔法による被ダメ-20%
癒しの脈動 - - [中級パッシブ]回復魔法の回復量+20%
純潔 - - [上級パッシブ]自身が状態異常になる確率-25%(他職でも効果発揮)
ホーリーシャイン 21
→18
175
→210
[下級アクティブ]敵単体に魔法ダメージ。アンデッド種への与ダメ+30%。硬直+50%
ヒール 18
→13
600
→720
[下級アクティブ]味方単体のHP回復。硬直+40%
デトックス 23
→16
- [下級アクティブ]味方単体の状態異常治療。硬直+30%
フルスイング 56
→48
450
→540
[下級アクティブ]敵単体に物理ダメージ&33%で麻痺付与。硬直+50%
ヒールサークル 78
→54
400
→480
[中級アクティブ]味方全体のHP回復。硬直+50%
ルミナスレイン 128
→88
- [中級アクティブ]味方単体の戦闘不能治療(復活時のHP30%)。硬直+70%
↓魔法使い系
詠唱の達人 - - [Lower Passive] Magic damage +20%
Full body and soul - - [Intermediate Passive] When own HP is 100%, damage dealt +30%
Chanting feats - - [Advanced Passive] MP consumption of skills used -15% (effective in other jobs)
Magic cutter 24
→21
150
→180
[Low level active] Magic damage & MAG debuff to a single enemy. Rigidity +50%
Sharp Blast 38
→33
190
→228
[Low level active] Magic damage in 1 vertical x 3 horizontal area. Rigidity +60%
Mana Charge 0 - [Low level active] Recovers 30% MP on the next turn and ends the turn. Rigidity +40→32%
Explosion 124
→106
350
→420
[Low level active] Magic damage to all enemies. Rigidity +70%
Decline 111
→76
- [Intermediate Active] Randomly lowers the ability values ​​of all enemies by 1. Rigidity +60%
Waterfall 165
→141
625
→750
[Intermediate Active] Magic damage in 3 vertical x 1 horizontal area & 33% silence added. Rigidity +70%
↓Warrior style
Hunter - - [Lower Passive] Damage to animal species +30%
Backwater - - [Intermediate Passive] The damage dealt increases as your own HP decreases
Central Cave - - [Advanced Passive] When a critical hit occurs, damage dealt +10% (effective on other jobs as well)
Destruction 23
→20
220
→264
[Low level active] Physical damage to a single enemy. +20% damage to dragon species. Rigidity +60→40%
Crash 34
→29
280
→336
[Low level active] Physical damage in 2 vertical x 1 horizontal area. +20% damage to animal species. Rigidity +60→40%
Suplus force 51
→36
- [Low level active] Damage dealt by next attack skill +30%. Rigidity +40→20%
Sledgehammer 96
→82
480
→576
[Low level active] Physical damage to 2 vertical x 2 horizontal areas & ATK buff to self. Rigidity +60→40%
Impulsive pulse 92
→74
- [Intermediate Active] Counterattacks when attacked by the enemy for 1 turn. Rigidity +80→60%
Collapse 138 730
→876
[Intermediate Active] Physical damage in 1 vertical x 3 horizontal area. If ATK buffed, damage dealt +30%. Rigidity +70→50%
↓Thief style
Chasing the trace - - [Minor Passive] If you attack the same target as the previous turn, damage dealt +25%
Full body strength - - [Intermediate Passive] The more HP you have, the higher your normal attack evasion rate
Afterimage of divine speed - - [Advanced Passive] Increases own SPD when evading enemy attacks (effective in other jobs as well)
Poison cut 23
→20
150
→180
[Low level active] Physical damage to a single enemy and poison at 66%. Rigidity +40%
Steel 12
→11
120
→144
[Low level active] Physically deals damage to a single enemy and steals dropped items at 50%. Rigidity +30%
Acceleration 29
→20
- [Lower Active] SPD buff to himself. Rigidity +30%
Slash rush 59
→51
60
→72
[Low level active] Physically attacks a total of 7 times on random targets in a 1 vertical x 3 horizontal area. Rigidity +50%
heater��Haze 79
→55
- [Intermediate Active] Own normal attack evasion rate +50%. Rigidity +40%
Dagger dance 152
→130
200
→240
[Intermediate Active] Physical damage to a single enemy x3 times. If you defeat an enemy, act again. Rigidity +50%
↓Magia Hunter series
Magic bow technique - - [Minor Passive] When you defeat an enemy, recover 5% MP
Additional loading - - [Intermediate Passive] When using an attack skill, there is a 30% chance to use the same skill again
Magic enhancement arrow - - [Advanced Passive] When MP is at maximum value, magic damage +10% (effective on other jobs as well)
Magic Arrow 29
→25
90
→108
[Low level active] Magic damage to a single enemy x2. If MP is above 50%, damage dealt +20%. Rigidity +50%
Arrow Call 31
→27
210
→252
[Low level active] Magic damage & MDF debuff in 1 vertical x 2 horizontal area. Rigidity +50%
Calm down 56
→39
- [Lower Active] MAG/MDF buff to self. Rigidity +40%
Melt shoot 56
→48
120
→144
[Low level active] Magic damage to a single enemy x 3 times. A must for metal types. Rigidity +50%
Burst shot 70 520
→624
[Intermediate Active] Magic damage in a 2 vertical x 3 horizontal area. +10% damage to insect species. Rigidity +50%
Arrow Storm 143 40
→48
[Intermediate Active] Magic attack a total of 20 times on random targets in a 3 vertical x 2 horizontal area. Rigidity +60%
↓Woodcutter style
Benefits of nature - - [Low level passive] +10% damage dealt to plant species, -10% damage received
Smoke of war - - [Intermediate Passive] At the start of battle, cooperation gauge +10%
The Heart of Logging - - [Advanced Passive] Damage to plant species +30% (effective on other jobs as well)
Eradication 24
→21
270
→324
[Low level active] Physical damage to a single enemy. +20% damage to plant species. Rigidity +60%
Level cut 32
→28
230
→276
[Low level active] Physical damage to 2 vertical x 1 horizontal area & ATK/DEF debuff to plant species. Rigidity +60%
Sagya City 59
→41
- [Low level active] Critical rate +30% for all allies. Rigidity +50%
Diagonal cut 81
→69
520
→624
[Low level active] Physical damage to 1 vertical x 3 horizontal area & SPD debuff to plant species. Rigidity +60%
Accumulate 95
→65
- [Intermediate Active] Grants "next attack damage +30%" to a single ally. Rigidity +40%
Sequence swing 132
→113
780
→936
[Intermediate Active] Physical damage to a single enemy. Damage dealt +50% if this skill was used in the previous turn. Rigidity +70%
↓Shaman type
Pain attack - - [Minor Passive] Damage dealt to enemies with abnormal status +20%
Guardian of the sky - - [Intermediate Passive] 10% MP recovery when using defense command
Weak resistance - - [Advanced Passive] If you inflict a status ailment on the enemy, the effect turns +1 (effective on other jobs as well)
Poison Thorn 40 150
→180
[lower active]��3x magic damage to 1 horizontal area & 33% poison. Rigidity +50→30%
Heat boost 28
→23
- [Minor Active] Gives one random ability buff to all allies. Rigidity +60→40%
Sweet Wind 55 290
→348
[Low level active] Magic damage in 1 vertical x 3 horizontal area and inflicts sleep at 33%. Rigidity +50→30%
Reject Veil 62
→50
- [Low level active] Gives a single ally a status that ignores area effects for 3 turns. Rigidity +40→20%
Parallize Whip 87 460
→552
[Intermediate Passive] Magic damage in 2 vertical x 2 horizontal areas and paralysis at 33%. Rigidity +50→30%
Release leaf 113 180
→216
[Intermediate Active] Magic damage to a single enemy 4 times & removes 1 status ailment resistance with 10%. Rigidity +50→30%
↓Sickle user type
Harvesting efficiency - - [Minor Passive] Normal attack range becomes 3 vertically x 1 horizontally
Executor - - [Intermediate Passive] 10% MP recovery at start of turn
Guide of the Dead - - [Advanced Passive] Damage dealt to undead species +30% (effective on other classes as well)
Size Tomorrow 36
→31
230
→276
[Low level active] Physical damage & MAG debuff in 3 vertical x 1 horizontal area. Rigidity +50%
Throat Mowing 29
→25
265
→318
[Low level active] Physical damage to a single enemy and 66% chance of inflicting silence. Rigidity +50%
Polish 45
→32
- [Low level active] ATK/SPD buff to self. Rigidity +40%
Blood Size 76
→65
420
→504
[Low level active] Physical damage to 2 vertical x 2 horizontal areas & 10% HP recovery from damage dealt. Rigidity +50%
Uplifting 92
→64
- [Intermediate Active] ATK/MAG buff to all allies. Rigidity +60%
Grim Reaper 106
→91
745
→894
[Intermediate Active] Physical damage to a single enemy & 50% instant death effect (boss nullification). Rigidity +50%
↓Illusionist type
Fast launch - - [Minor Passive] Reduce time until next action by 10%
Vicarious magic - - [Intermediate Passive] At the start of battle, give yourself a state of "revive with 25% HP if you become incapacitated"
Continuous magic - - [Advanced Passive] Number of turns the buff lasts for itself +1 (effective in other jobs as well)
Knockback blow 23 230
→276
[Low level active] Magic damage to a single enemy and action gauge reduction (boss effect halved). Rigidity +40%
Sriple Wave 37 190
→228
[Low level active] Magic damage in 2 vertical x 2 horizontal areas & inflicts sleep at 33%. Rigidity +40%
Reverse 43
→35
- [Low level active] Reverses the buffs and debuffs of a single enemy. Rigidity +50%
Quick clock 67
→54
- [Low level active] Increases the action gauge of all allies. Rigidity +60%
Jamming 84 620
→744
[Intermediate Active] Magic damage in 2 vertical x 1 horizontal area & 33% scare (boss success rate halved). Rigidity +40%
Instant 113
→91
- [Intermediate Active] Designate an ally other than yourself and enable immediate action. Rigidity +70%

Cooperative technique

Released with each job release.(The above four were learned at the same time as the cooperative skills were unlocked).
Can be activated at no cost when the cooperation gauge is 50% or higher. Can be switched regardless of character. It is also possible for everyone to use the same technique.
Light of Honor 520 Physical damage to all enemies & one-time damage nullification effect to all allies. Rigidity +70%
Sacred Rain 480 Recovers HP of all allies and cures all status abnormalities. Rigidity +70%
Ancient Flare 520 Magic damage to all enemies and debuffs all abilities. Rigidity +70%
Angersturm 520 Physical damage to all enemies. Next attack damage +50%. Rigidity +70%
Silent Hide 560 Physical damage +50% to all enemies & steal rare drop items. Rigidity +70%
Ultima Laser 540 Magic damage to all enemies & complete recovery of own MP. Rigidity +70%
Berserker Ax 570 Physical damage to all enemies. +50% damage to plant species. Rigidity +70%
Ancient Dark 520 Magic damage to all enemies & 50% inflicts all status abnormalities. Rigidity +70%
Jack the Ripper 490 Physical damage to all enemies & 50% instant death effect (boss nullification). Rigidity +70%
Clockworking - Recovers MP for all allies and speeds up their action order (MP recovery amount = cooperation gauge %). Rigidity +70%

Treasure House

You can obtain the treasures listed below by using the paid item "Treasure Vault Key" in each town.
Fesley Village Alma of Spirit, Ultimate SP Up Extract x 2, Drop Drop, Supreme Majirai Extract x 3
Royal capital Oraire Gradius Alma, Best Up Smoothie x3, Ultimate Cure Drink x3, Ultimate SP Up Extract x2
Woos village Plate mail suit, Supreme Majrai Extract x2, Daiste Up 50 x2, Ultimate SP Up Extract x2
Royal capital Guneet Yama no Alma, Ultimate Majirai Extract x 2, Ultimate SP Up Mist x 2, Ultimate Mana Pod x 3
Stolz Village Alma of Determination, Large Beast Bone Stone, Ultimate Majirai Extract x2, Ultimate SP Up Extract
Royal capital Atrum Healing Alma, Best Up Smoothie x2, Full Charge x2, Ultimate SP Up Extract x2
Korer village War suit, Ultimate SP Up Mist x2, Best Up Smoothie x2, Ultimate Majirai Extract x2
Popular village Magic cross, drop drop x 2, die step up 50 x 2, full charge x 2
Wise Village Toughness suit, Supreme Majrai Extract x 2, Mina Full Charge x 2, Dice Up 50 x 2
Proof Village Attack Cross, Ultimate Majirai Extract x2, Drop Drop x2, Ultimate SP Up Mist x2


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