Weapons
Unlike armor, there is no concept of weight; in fact, the evasion rate increases.
"Interference" in the table below represents magic interference, and the higher this value, the lower the magic success rate.
Some weapons have magical effects when used as items, but be careful as they have a certain chance of disappearing.
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dagger |
Knife |
3 |
75 |
1 |
5 |
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dagger |
Dagger |
7 |
65 |
1 |
5 |
|
dagger |
Mithril knife |
14 |
67 |
1 |
5 |
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dagger |
Main Gauche |
32 |
70 |
5 |
5 |
|
dagger |
Orichalcum |
50 |
72 |
1 |
5 |
Aquatic special effect |
dagger |
Ripper knife |
69 |
75 |
1 |
5 |
Additional damage effect disabled due to bug |
dagger |
Cat's claw |
86 |
80 |
1 |
5 |
Magic special effect |
Cane |
Cane |
4 |
70 |
1 |
5 |
|
Cane |
Mace |
9 |
60 |
1 |
20 |
|
Cane |
Mithril Mace |
16 |
60 |
1 |
20 |
|
Cane |
Wear Buster |
28 |
67 |
1 |
20 |
Beastman special effect |
Cane |
Magic Staff |
40 |
64 |
1 |
5 |
Thunder 5 (entire) using tools |
Cane |
Staff of Power |
53 |
66 |
1 |
20 |
|
Cane |
Wand of Madness |
64 |
68 |
1 |
5 |
Crowder 16 (single) using tools |
Cane |
Healing staff |
78 |
70 |
1 |
5 |
Recover attack target/immortality special effect |
Cane |
Diamond Mace |
90 |
75 |
1 |
5 |
|
bow |
Yumi |
1 |
50 |
0 |
70 |
|
bow |
Longbow |
5 |
40 |
0 |
70 |
|
bow |
Mithril Bow |
13 |
40 |
0 |
70 |
|
bow |
Momoku no Yumi |
25 |
0 |
0 |
70 |
Inflicts blindness on attack target |
bow |
Hono no Yumi |
42 |
47 |
0 |
70 |
Flame attribute |
bow |
Yumi Koori |
56 |
50 |
0 |
70 |
Cold attribute |
bow |
Yomi Yumi |
90 |
75 |
0 |
70 |
Berserk 3 (all) using tools |
spear |
Javelin |
6 |
65 |
1 |
40 |
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spear |
Spear |
11 |
55 |
1 |
40 |
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spear |
Mithril Spear |
18 |
55 |
1 |
40 |
|
spear |
Trident |
30 |
57 |
1 |
40 |
Aquatic special effect |
spear |
Majin no Spear |
42 |
60 |
1 |
40 |
Floating special effect |
spear |
Fire Spear |
54 |
62 |
1 |
40 |
Flame attribute |
spear |
Ice Lance |
66 |
65 |
1 |
40 | Cold attribute |
spear |
Thunder Spear |
78 |
67 |
1 |
40 |
Lightning attribute/use of tools 16 lightning (all) |
spear |
Holy Lance |
90 |
70 |
1 |
40 |
Dragon special effect/Holy 8 when using tools (all/disappears in one go) |
axe |
Ax |
10 |
55 |
1 |
50 |
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axe |
Battle Ax |
15 |
45 |
1 |
50 |
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axe |
Mithril Ax |
22 |
45 |
1 |
50 |
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axe |
Magic Ax |
27 |
45 |
1 |
50 |
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axe |
Ogre Killer |
58 |
50 |
1 |
50 |
Demon special effect |
axe |
Poison Ax |
76 |
55 |
1 |
50 |
Poison attribute/Adds deadly poison to attack target |
axe |
Rune Ax |
95 |
60 |
1 |
50 |
Forge 6 (overall) with special magic/tool use |
Sword |
Broadsword |
7 |
60 |
1 |
50 |
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Sword |
Long Sword |
13 |
50 |
1 |
50 |
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Sword |
Mithril Sword |
20 |
50 |
1 |
50 |
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Sword |
Kodai Sword |
25 |
10 |
1 |
50 |
Apply curse to attack target |
Sword |
Nemuri no Ken |
30 |
10 |
1 |
50 |
Inflicts sleep on attack target |
Sword |
Wing Sword |
42 |
56 |
1 |
50 |
Floating special effect |
Sword |
Blood Sword |
0 |
0 |
0 |
100 |
Absorption effect |
Sword |
Daichi's Sword |
52 |
58 |
1 |
50 |
Earth special effect |
Sword |
Frame sword |
63 |
60 |
1 |
50 |
Flame attribute |
Sword |
Ice brand |
72 |
65 |
1 |
50 |
Cold attribute |
Sword |
Defender |
78 |
64 |
8 |
50 |
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Sword |
Sunblade |
83 |
65 |
1 |
50 |
Immortality special effect |
Sword |
Excalibur |
100 |
75 |
1 |
30 |
All attributes/demon, magic, dragon, beastman, immortality special effect |
Sword |
Masamune |
150 |
90 |
2 |
0 |
Haste 11 (all) using tools |
Shield |
Buckler |
1 |
0 |
4 |
70 |
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Shield |
Bronze fresh |
2 |
0 |
5 |
70 |
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Shield |
Mithril Tate |
3 |
0 |
6 |
70 |
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Shield |
Ogon no Tate |
4 |
0 |
7 |
70 |
Poison resistance |
Shield |
Ice Shield |
4 |
0 |
7 |
70 |
Cold resistance |
Shield |
Hono no Tate |
4 |
0 |
7 |
70 |
Flame resistance |
Shield |
Diamond Shield |
4 |
0 |
7 |
70 |
Lightning resistance |
Shield |
Dragon's Stand |
5 |
0 |
9 |
70 |
Fire/poison/lightning/cold resistance |
Shield |
Aegis no Tate |
6 |
0 |
10 |
70 |
Change/Psychic/Instant Death/Nervous Resistance |
Head armor
Evasion rate decreases by the weight.
Ability value corrections will not be stacked if the same effect is applied to other armor.
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Cute hat |
1 |
0 |
2 |
2 |
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Bronze helmet |
2 |
0 |
5 |
8 |
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Mithril helmet |
4 |
5 |
5 |
8 |
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Kyojin's helmet |
6 |
5 |
13 |
24 |
Strength+10 |
Ribbon |
10 |
21 |
0 |
0 |
All resistance |
Kinkamikazari |
11 |
10 |
2 |
0 |
Lightning resistance/speed +10 |
Twisted headband |
12 |
5 |
2 |
2 |
Mental resistance/strength +10 |
Fire helmet |
13 |
5 |
14 |
26 |
Flame resistance |
Diamond helmet |
17 |
5 |
18 |
34 |
Lightning resistance |
Genji helmet |
30 |
10 |
31 |
60 |
Change resistance |
Arm armor
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Cute bag |
1 |
0 |
3 |
4 |
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Bronze trowel |
3 |
0 |
8 |
24 |
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Mithril Trowel |
6 |
5 |
8 |
24 |
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Touzoku trowel |
15 |
5 |
3 |
40 |
Agility +10 |
Kyojin's iron |
15 |
5 |
17 |
60 |
Strength+10 |
Mamori no Yubiwa |
18 |
21 |
3 |
0 |
Instant death resistance |
Power list |
19 |
5 |
3 |
2 |
Poison resistance/strength +10 |
Cold iron |
20 |
5 |
22 |
80 |
Cold resistance |
Diamond trowel |
25 |
5 |
27 |
100 |
Lightning resistance |
Genji's Trowel |
45 |
10 |
47 |
100 |
Mental resistance |
Body armor
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Fuku |
1 |
0 |
5 |
2 |
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Cute armor |
2 |
0 |
6 |
4 |
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What kind of breast protection |
5 |
5 |
5 |
1 |
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Bronze Armor |
5 |
0 |
14 |
20 |
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Gin's breast pad |
10 |
5 |
5 |
1 |
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Mithril Armor |
10 |
5 |
14 |
20 |
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Ruby breast pad |
15 |
5 |
5 |
1 |
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Ougon's armor |
15 |
5 |
19 |
30 |
Poison resistance |
Kin's breast patch |
22 |
5 |
5 |
1 |
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Knight's Armor |
22 |
5 |
26 |
44 |
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I like chikarada |
25 |
5 |
5 |
1 |
Nerve resistance/strength +10 |
Flame Armor |
29 |
5 |
33 |
58 |
Fire resistance |
White Robe |
30 |
21 |
5 |
0 |
Change/Mind/Instant Death/Nervous Resistance/Mind +10 |
Black Robe |
35 |
21 |
5 |
0 |
Fire, poison, lightning, cold resistance/intelligence +10 |
Ice armor |
36 |
5 |
40 |
72 |
Cold resistance |
Kuroshozoku |
40 |
5 |
0 |
1 |
Change resistance/quickness +10 |
Diamond breast patch |
43 |
5 |
5 |
1 |
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Diamond Armor |
43 |
5 |
47 |
86 |
Lightning resistance |
Dragon Armor |
50 |
5 |
54 |
50 |
Fire/poison/lightning/cold resistance |
Genji's armor |
75 |
10 |
79 |
100 |
Instant death resistance |
Item name
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Potion |
Recovers approximately 45 HP for a single ally |
Hi-Potion |
Recovers approximately 150 HP for a single ally |
Megusuri |
Cure blindness for a single ally |
Dokukeshi |
Cure deadly poison for a single ally |
Jujika |
Cure curse on a single ally |
Tonkachi |
Cure silence for a single ally |
Virgin's Kiss |
Cure a single ally's frog |
Kinnoguri |
Cure petrification of a single ally |
Phoenix O |
Revival a single ally |
Ether |
Recovers approximately 30 MP for a single ally |
Cottage |
Completely recovers HP and MP of all allies (can be used only in saveable locations) |
Elixir |
Completely recovers HP and MP of a single ally |
Hellfire |
Fire 5 when using combat tools (can be used multiple times on all enemies) |
Mithril Mirror |
Wall 16 (self) using combat tools |
Uragiri no Kiba |
Confucius 16 (all enemies) using combat tools |
Together |
Shell 16 (self) using combat tools |
Looks sleepy |
Slip 16 (all enemies) using combat tools |
Ryu's bottle |
Dokugiri 16 (all enemies) using combat tools |
The wine of Bacchus |
Sake 6 using combat tools (self) |
Shinigami no Elephant |
Fear 10 when using combat tools (can be used multiple times on all enemies) |
Is it a chimoku? |
Siless 16 (all enemies) using combat tools |
Spider's cousin |
Slow 9 when using combat tools (can be used multiple times on all enemies) |
Hermes shoes |
Haste 8 when using combat tools (can be used multiple times by yourself) |
Seijana no Kokoro |
Raise own spirit to 99 using combat tools |
Kenja no Chie |
Raise own intelligence to 99 using combat tools |
Nevertheless wind |
Fubuki 16 (all enemies) using combat tools |
Unicorn horn |
Basna 16 when using combat tools (all allies, can be used multiple times) |
Garlic |
Garlic 3 when using combat tools (damage to all undead) |
Daichi's Drum |
10 damage when using combat tools (can be used multiple times on all enemies) |
Wind flute |
Tatsumaki 13 using combat tools (all enemies, can be used multiple times) |
Sudokei |
Stop 8 when using combat tools (can be used multiple times on all enemies) |
Event item
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Ring |
Press B+Select in field to display MAP |
Canoe |
River��You can cross the lake |
Mithril |
Mithril equipment lined up in stores |
Tsukousho |
Available to enter large battleships |
Setsujosen |
Can cross the snowy field |
Bell of glasses |
Available to enter Kashuon |
Egil's Torch |
Taiyou no Fire will be available |
Taiyou no Fire |
Can destroy large battleships |
Pendant |
Available to talk to the flying dragon |
Hiryu's egg |
A flying dragon is born by submerging it in a spring |
Kuroikamen |
Erase the doppelganger |
Shiroikamen |
Stop the doppelganger |
Crystal rod |
Enables entry to Mysidia Tower |
Hiryu |
Enables entry into tornadoes. Fire 7 (all enemies) using tools
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White magic
The effect increases in proportion to the spirit. The more you use it, the better your spirit will be
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Care |
HP recovery. Damage to undead |
blink |
Increased number of evasions (approximately increased by Lv)/Can be stacked/Up to 255/Permanent during battle |
Protect |
Defense power increase/Can be stacked/Up to 255/Permanent during battle/Disabled except by the caster |
Shell |
Magic defense count increase |
Basna |
Treatment of temporary status abnormalities during battle/The number of targets to be treated increases as per level/Lv is treated as half when totalizing
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Poison |
Sleep |
Silence |
dwarf |
Paralysis |
Confusion |
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Esna |
Treatment of permanent status abnormalities/Treatment targets increase as per level/Lvl is treated as half when totalizing
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Blindness/Poisonous |
Curse |
Forget |
Frog |
Petrification |
Death |
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Siless |
Silence status added/nervous attribute |
Fear |
Mental attributes |
Raise |
Resuscitate. Instantly kill undead |
Anti |
MP decrease (mental attribute) |
Teleportation |
Escape from the dungeon by reducing HP/Decrease amount = Current HP*[1/(17-Teleport Lv-1)]. Instant death effect (change attribute) in battle
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Despel |
Erases attribute resistance / Increases erased attributes according to Lv / Effective only when enemy uses it on an ally (bug)
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Change |
Cold air |
spirit |
Thunder |
Instant death |
Poison |
Nerves |
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Minimum |
When used by allies: Instant death effect/change attribute, when used by enemies: Adds dwarf status |
Forg |
Make forgetful (mental attribute) |
Slow |
Reduced number of attacks (nervous attribute) / Stackable / Upper limit -14 / Permanent during battle / Be careful as there is a bug where the actual number of attacks becomes 255 when the number of attacks reaches just 0. |
Barrier |
Creates an attribute barrier/Increases attributes according to Lv (all attributes at Lv7)/Persistent during battle
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Change |
Cold air |
spirit |
Thunder |
Instant death |
Poison |
Nerves |
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Wall |
Creates a barrier to prevent "black magic below Wall Lv" from enemies/Persistent during battle |
Change | Change target HP & MP (change attribute) |
Holy |
Non-elemental damage |
Ultima |
Non-elemental damage/Proficiency is meaningless |
Black magic
The effect increases in proportion to intelligence. The more you use it, the more your intelligence increases and the more your power decreases.
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Fire |
Fire attribute damage |
Thunder |
Lightning attribute damage |
Blizzard |
Cold attribute damage |
Dejeong |
Instant death effect/change attribute |
Clauder |
Poison attribute damage |
Brine |
Blindness added/nervous attribute |
Sriple |
Sleep status grant/mental attribute |
Stan |
Apply paralysis/nerve attribute |
Stop |
Paralysis status impart/change attribute |
Cars |
Curse status added/mental attribute |
Confu |
Confusing state/mental attribute |
Toad |
When used by allies: Instant death effect/change attribute, when used by enemies: Adds frog status |
Break |
When used by allies: Instant death effect/change attribute, when used by enemies: Adds petrification status |
Death |
Instant death effect/death attribute |
Berserk |
Attack power increase/can be stacked up to attack power 255/permanent during battle |
Drain |
HP absorption |
Aspir |
MP absorption |
Aura |
Gives special racial effects/Gives effect increases according to Lv (all special effects are given at Lv7)/Permanent during battle
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Floating |
Aquatic |
Earth |
Oni |
Magic |
Dragon |
Beastman |
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Haste |
Increased number of attacks/can be stacked up to +11/permanent during battle |
Flare |
Non-elemental damage |