Street Fighter Duel Strategy

Oct 25 2024

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Basics (things to keep in mind) Strategy tips Recommended characters This is a list of characters that the administrator has actually used and felt are strong. Recommended order. Each character's strengths are often not revealed depending on their composition and development, so I will add them as soon as I notice them. ``Even if you get hit, you'll instantly revive, deal damage to all enemies, and become invincible for a few seconds.''

Basics (things to keep in mind)

Strategy tips













Recommended characters

This is a list of characters that the administrator has actually used and felt are strong. Recommended order.
Each character's strengths are often not revealed depending on their composition and development, so I will add them as soon as I notice them.

He has an official cheat passive skill that says, ``Even if you are killed, you will instantly revive, deal damage to all enemies, and become invincible for a few seconds'' (provided that at least one ally is still alive). It's actually the strongest tank, and you can also add bonuses to the demon lord faction. The emission rate is low, but after the fortune-telling gacha is released, you can bring it up to SSS rank without paying.

His first attack, Qigong Palm, is a penetrating attack that is strong in 3v3 situations. Furthermore, due to the passive, the more critical hits occur, the more the special gauge increases. Since the SPD is top class, the entire party can fire special attacks.

Combo 1 is a total recovery and is currently the only one. There is also a passive skill that increases the HP of a single ally by the maximum value at the start of the battle, making him a great backup member.

It has the characteristic of reducing damage taken as its SPD increases, and it also has the effect of increasing damage dealt to allies in the Gale faction. Combo 2 is useful because it has the effect of gathering enemies with a range attack and bleeding.

If Chun-Li is for groups, this is for individuals. The power multiplier of all techniques is high. In particular, Combo 2 deals damage to the rear guard, so it is also excellent as a countermeasure against Vega.

A special character who cannot set up combos, but does combos in response to enemy and ally combos. It's also an advantage since it's easy to add combos from other characters. Combo 3 ignores invincibility and deals damage, so it is also a countermeasure against Vega. At the start of battle, there is a passive that loses 15% of all allies' HP and increases damage dealt by 15%, so a recovery role is essential.

A simple single attacker with high power multiplier. However, you will lose HP after using the technique, so a healer such as Elena is required. When his HP drops below 50%, he has the ability to fire a Hadouken when he defeats an enemy, so his offensive momentum is amazing.

The initial special attack is a low-power, range attack that also heals all allies by the amount of damage inflicted. Furthermore, she has various abilities other than firepower, such as a long-range barrier and buffs to all allies, so it is not a dream for her to escape from Elena.

A simple range attack with a strong initial attack and combo 3. It also has the advantage of ignoring defense to some extent as it also gives a burn effect.

An excellent tank that can apply one barrier to all allies with one combo and gradually become harder with its passive. Is Vega good? This tends to be the case, but it is useful for scenes where you want to team up with only the Gale faction, or when you want to put up an entire barrier.

The initial special attack is an anti-Vega technique that damages the rear line, and the combo 3 is a powerful area attack that inflicts electric shock and burns. However, he is a late-blooming character who won't be as powerful unless he has a certain degree of prominence.

Thunder version of Dhalsim. A simple, high-firepower range attacker.

A tank that gains invincibility + damage reduction +50% for 2 seconds when HP falls below 30%, reduces part of damage taken by allies with initial special attack, and nullifies 5 long-range attacks with combo 3. (The qigong palm also penetrates.)��disappear) effect. The type that lights up depending on the situation.

Passive: Creates a barrier on all allies after a special attack or combo. Combo 1 also has the effect of removing buffs from enemies. (It is unknown whether Vega's invincibility can be removed)



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