You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here
Contents hide How to unlock Runewords How to use Runewords How to get Runes All Runewords list Runes of Ritual Runes of InvocationThe Runeword system is another nifty feature introduced to Diablo 4 in the Vessel of Hatred expansion. It’s let you combine Runes and socket them in your equipment to borrow abilities from different classes, summon animal spirits, boost movement speed, reduce your cooldowns, and plenty more powerful abilities besides. They are essentially souped up Gems and are conducive to even more intricate build tweaking, especially with the new Spiritborn class.
How to get Runes
You can get Runes as drops from World Bosses, Strongholds, story bosses, Whisper Caches, elite enemies, and as rewards for completing the Kurast Undercity timed-dungeon. Kurast Undercity is by far the most efficient way to farm as you can use Rune Tributes to significantly increase your chances of getting Runes when you defeat the dungeon’s final boss.
All Runewords list
Below, you’ll find a full list of all the Runes of Ritual and Runes of Invocation available in the Vessel of Hatred expansion:
Runes of Ritual
Rune | Rarity | Offering Gain | Requirement |
---|---|---|---|
Cem | Magic | 75 | Cast Evade |
Yax | Magic | 200 | Drink a Healing Potion |
Cir | Magic | 50 | Cast the same non-Channeled Skill 3 times in a row |
Zan | Magic | 75 | Cast an Ultimate Skill |
Moni | Magic | 25 | Cast a skill after moving – 0.25 sec Cooldown |
Neo | Rare | 200 | Deal damage after not taking any within 2 sec – resets if Invulnerable |
Feo | Rare | 1000 | Become Injured or Crowd Controlled – 10 sec Cooldown |
Noc | Rare | 10 | Inflict a Crowd Control that isn’t Slow or Chill |
Poc | Rare | 5 | Spend 5% of your Maximum Resource |
Kaa | Rare | 2 | Lose 1% of your max Life |
Yul | Legendary | 50 | Cast a Skill with a Cooldown |
Xol | Legendary | 150 | Evoke power from another class |
Tam | Legendary | 25 | Cast a non-Channeled Core Skill |
Ahu | Legendary | 10 | Lucky Hit: Up to a 100% chance against Injured enemies |
Lith | Legendary | 25 | Stand still for 0.3 sec |
Bac | Legendary | 50 | Travel 5 meters |
Runes of Invocation
Rune | Rarity | Offering Requirement | Cooldown | Effect/Skill/Buff |
---|---|---|---|---|
Gar | Magic | 25 | 1 | Gain 2.5% Critical Strike Chance for 5 seconds, up to 25% |
Lum | Magic | 5 | 1 | Restore 1 Primary Resource |
Tec | Magic | 100 | 1 | Evoke the Barbarian’s Earthquake, dealing damage to enemies in its radius |
Tun | Magic | 100 | 1 | Evoke the Rogue’s Stun Grenades, Stunning, and dealing damage to enemies |
Teb | Magic | 100 | 1 | Evoke the Necromancer’s Abhorrent Iron Maiden, counterattacking damage from enemies and Healing you when they die |
Ton | Magic | 20 | 1 | Evoke the Sorcerer’s Meteorites, dealing damage to enemies |
Tal | Magic | 100 | 1 | Evoke the Spiritborn’s Pestilent Swarm, dealing damage to enemies |
Tun | Magic | 100 | 1 | Evoke the Rogue’s Stun Grenades, Stunning and dealing damage to enemies |
Ceh | Magic | 100 | 1 | Summon a Spirit Wolf to attack enemies for 8 seconds |
Que | Rare | 300 | 1 | Evoke the Druid’s Earthen Bulwark, granting a Barrier |
Qua | Rare | 50 | 1 | Gain 7% Movement Speed for 5 seconds, up to 30%. |
Wat | Rare | 100 | 1 | Evoke the Necromancer’s Horrid Decrepify, Slowing enemies, reducing their damage, and letting you Execute them |
Qax | Rare | 400 | 1 | Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage |
Xal | Rare | 200 | 1 | Gain 20% Maximum Life for 6 sec |
Zec | Rare | 200 | 2 | Reduce your active Ultimate Cooldown by 2 sec |
Ner | Rare | 600 | 6 | Evoke the Rogue’s Countering Concealment, gaining Dodge Chance, Movement Speed, Unstoppable, and Stealth |
Qax | Rare | 400 | 1 | Your next non-Basic Skill cast spends all of your Primary Resource to deal up to 100% increased damage |
Mot | Rare | 150 | 1 | Gain a shadow from the Rogue’s Dark Shroud, reducing damage taken per Shadow |
Lac | Rare | 800 | 1 | Evoke the Barbarian’s Challenging Shout, reducing your damage taken. |
Tzic | Rare | 250 | 1 | Evoke the Spiritborn’s Concussive Stomp, dealing damage, and Knocking Down enemies |
Kry | Rare | 300 | 1 | Evoke the Spiritborn’s Vortex, dealing damage, and Pulling In enemies |
Thul | Rare | 400 | 1 | Evoke the Sorcerer’s Mystical Frost Nova, inflicting Freeze and Vulnerable onto enemies |
Vex | Legendary | 1000 | 1 | Gain +3 to all Skills for 7 sec |
Xan | Legendary | 800 | 1 | Your next Skill will be a guaranteed Critical Strike and Overpower |
Ohm | Legendary | 600 | 2 | Evoke the Barbarian’s War Cry, increasing your Movement Speed and damage |
Jah | Legendary | 400 | 2 | Replace your next Evade with the Sorcerer’s Teleport, blinking further, dealing damage, and becoming Unstoppable |
Eom | Legendary | 100 | 1 | Reduce your active Cooldowns by 0.1 sec |
Yom | Legendary | 500 | 5 | Evoke the Druid’s Petrify, Stunning enemies and granting 100 Resource |