"Small World in the Woods" Terrain Editing Guide Sharing

Sep 26 2024

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The terrain in "Woodland" is a very important factor in the game. The height of the terrain can cause different visual effects. If you want to edit the terrain, you can use the terrain tool to draw the terrain, similar to the water and flower tools. No matter you Wherever you paint, it creates a slightly emphasized land level. Woodland Terrain How to Edit Terrain There's also a fancy word for that which just refers to the floor and how it flows from different heights and the different materials involved. The terrain tool is a bit confusing and it annoys me that I can't add terrain to existing terrain without getting complicated, but it's relatively standard

The terrain in "Woodland" is a very important factor in the game. The height of the terrain can cause different visual effects. If you want to edit the terrain, you can use the terrain tool to draw the terrain, similar to the water and flower tools. , it creates a slightly emphasized land level wherever you draw it.

How to edit the terrain of the small forest world

There's also a fancy word for terrain, which simply refers to the floor and how it flows from different heights and the different materials involved.

The terrain tool is a little confusing and I'm annoyed that I can't add terrain to existing terrain without getting complicated, but it's relatively simple in its criteria.

You can paint terrain using the Terrain Tool, similar to the Water and Flower Tools, which will produce a slightly emphasized land level wherever you paint. Once you've finished drawing, you can further edit the terrain. By holding down the terrain while the tool is still in your hand, you can adjust its height and how it blends with other terrain. Moving it up or down changes its height, while moving it left or right changes how well it blends into the surrounding terrain. The more mixed it is, the more grassy it will be, and the less mixed it will be, the steeper the edges will be and the more rocky they will be. Both types work well for simply adding texture to the ground, as well as adding more depth to a flat landscape.

Whenever I have a steep edge with a lot of rocks, I like to use the Path Tool to add more texture to the rock surface

Update: I just saw a guy do some cool stuff, and apparently, keeping left control allows you to break almost every cardinal rule in my opinion.

With controls, you can draw new terrain based on existing terrain, giving you more freedom of choice when drawing landscapes

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